Player Matchup

Merlin
Merlin
Lemonade850
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
deathmente
Kumbhakarna
Level 125
God Stats
2W - 3L
1,503 SR
Queue Stats
28W - 42L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
k3vil
Tsukuyomi
Level 138
God Stats
15W - 16L
1,680 SR
Queue Stats
223W - 241L
1,596 Elo+
Party 1
Team Averages
Level 123
1,561 SR
1,525 Elo+

VS

Team Averages
Level 114
1,663 SR
1,514 Elo+
Sobek
Sobek
Alex_to_reality
Sobek
Level 115
God Stats
1W - 0L
1,798 SR
Queue Stats
297W - 242L
1,515 Elo+
Party 2
Hachiman
Hachiman
Knight_blade137
Hachiman
Level 86
God Stats
2W - 2L
1,554 SR
Queue Stats
341W - 334L
1,503 Elo+
Solo
Hel
Hel
PynkPanther03
Hel
Level 142
God Stats
15W - 7L
1,637 SR
Queue Stats
344W - 338L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 3 / 3
12,042
602
15,379
15,411
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
deathmente
Kumbhakarna
15
3 / 2 / 6
11,727
586
12,682
21,327
24,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
k3vil
Tsukuyomi
16
5 / 4 / 5
12,366
618
26,662
21,326
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
11,800
590
9,796
25,259
29,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
17
6 / 5 / 2
12,512
626
22,820
19,641
6,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 8
11,468
573
16,012
18,618
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
10
Kills
9
9
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Hachiman
6
5
2
1.4
L
Merlin
2
3
3
1.17
W
1
4
8
1.25
L
Kumbhakarna
deathmente
Kumbhakarna
3
2
6
3
L
Tsukuyomi
k3vil
Tsukuyomi
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,723
Damage
48,628
58,064
Taken
63,518
39,890
Mitigated
49,413
19,776
Healing
34,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,796
294
854
5,118
25,259
29,528
84
9,338
14,294
21,671
0
W
Hachiman
22,820
12,511
0
4,188
19,641
6,528
1,682
8,861
9,956
0
70,008
L
Merlin
15,379
505
1,130
4,689
15,411
5,090
0
6,993
8,076
52,496
0
W
16,012
130
13,276
11,562
18,618
13,357
0
9,110
8,585
47,461
0
L
Kumbhakarna
deathmente
Kumbhakarna
12,682
1,118
914
3,344
21,327
24,277
0
6,559
14,285
22,689
0
L
Tsukuyomi
k3vil
Tsukuyomi
26,662
6,669
0
9,699
21,326
10,523
0
11,550
8,959
0
71,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,135
Gold Earned
35,780
218
Minions Killed
215
8
Camps Cleared
8
1,139,438
Distance Traveled
1,111,087
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,800
590
29
1
0
384,337
1
W
Hachiman
12,512
626
102
5
4
330,752
7
L
Merlin
12,042
602
102
5
2
351,022
4
W
Hel
11,468
573
84
4
4
395,998
5
L
Kumbhakarna
11,727
586
23
1
0
389,476
2
L
Tsukuyomi
12,366
618
93
5
6
398,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role