Player Matchup

Bastet
Bastet
Ark104
Bastet
Level 87
God Stats
10W - 9L
1,590 SR
Queue Stats
43W - 39L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Jdood2000
Gilgamesh
Level 42
God Stats
22W - 14L
1,587 SR
Queue Stats
49W - 47L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
Katrex1
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
Panther720
Jing Wei
Level 88
God Stats
10W - 9L
1,606 SR
Queue Stats
70W - 61L
1,550 Elo+
Party 2
Anubis
Anubis
SnowGoon64
Anubis
Level 49
God Stats
4W - 4L
1,449 SR
Queue Stats
156W - 127L
1,634 Elo+
Solo
Team Averages
Level 57
1,546 SR
1,552 Elo+

VS

Team Averages
Level 71
1,536 SR
1,547 Elo+
Olorun
Olorun
Phoenixsaurusrex
Olorun
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 82L
1,638 Elo+
Party 1
Ne Zha
Ne Zha
Pongidae Jr
Ne Zha
Level 105
God Stats
3W - 2L
1,645 SR
Queue Stats
337W - 317L
1,481 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheStringfellow
Ah Muzen Cab
Level 46
God Stats
1W - 3L
1,340 SR
Queue Stats
147W - 157L
1,462 Elo+
Solo
Camazotz
Camazotz
TrainMyTaco
Camazotz
Level 115
God Stats
1W - 2L
1,510 SR
Queue Stats
473W - 422L
1,624 Elo+
Party 1
Bastet
Bastet
fayardfam
Bastet
Level 49
God Stats
1W - 1L
1,684 SR
Queue Stats
147W - 132L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ark104
Bastet
10
3 / 2 / 1
6,007
601
4,697
6,189
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Jdood2000
Gilgamesh
11
5 / 2 / 1
6,721
672
7,162
6,588
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Katrex1
Xing Tian
7
0 / 3 / 2
4,615
462
1,363
7,462
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Panther720
Jing Wei
8
0 / 2 / 0
4,890
489
2,831
5,889
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SnowGoon64
Anubis
11
0 / 1 / 2
6,007
601
3,157
5,662
2,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
5,549
555
4,184
3,796
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
9
1 / 2 / 6
5,685
569
7,497
8,544
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TheStringfellow
Ah Muzen Cab
11
2 / 2 / 1
6,097
610
4,027
4,935
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
TrainMyTaco
Camazotz
5
0 / 2 / 0
4,139
414
741
3,917
1,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
fayardfam
Bastet
11
3 / 1 / 1
6,590
659
3,908
8,705
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
10
10
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ark104
Bastet
3
2
1
1.75
W
Gilgamesh
Jdood2000
Gilgamesh
5
2
1
2.75
W
Xing Tian
Katrex1
Xing Tian
0
3
2
0.33
W
Jing Wei
Panther720
Jing Wei
0
2
0
0
L
4
1
2
5
L
Ne Zha
1
2
6
2
W
Anubis
SnowGoon64
Anubis
0
1
2
1
L
Ah Muzen Cab
TheStringfellow
Ah Muzen Cab
2
2
1
1.25
L
Camazotz
TrainMyTaco
Camazotz
0
2
0
0
L
Bastet
fayardfam
Bastet
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
20,357
31,790
Taken
29,897
11,167
Mitigated
9,526
11,398
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ark104
Bastet
4,697
1,398
0
3,248
6,189
1,462
0
275
5,914
0
31,455
W
Gilgamesh
Jdood2000
Gilgamesh
7,162
2,598
0
1,835
6,588
3,406
667
0
6,413
1,225
26,336
W
Xing Tian
Katrex1
Xing Tian
1,363
260
0
1,373
7,462
2,696
0
2,146
5,316
4,303
0
W
Jing Wei
Panther720
Jing Wei
2,831
2,498
0
2,215
5,889
1,259
0
1,175
4,714
0
30,473
L
4,184
2,074
283
428
3,796
1,417
396
443
3,353
21,126
2,863
L
Ne Zha
7,497
3,100
441
2,728
8,544
2,980
197
2,370
6,134
0
24,135
W
Anubis
SnowGoon64
Anubis
3,157
130
0
2,727
5,662
2,344
423
0
5,662
34,573
0
L
Ah Muzen Cab
TheStringfellow
Ah Muzen Cab
4,027
1,654
0
1,980
4,935
1,589
444
1,231
3,623
0
29,231
L
Camazotz
TrainMyTaco
Camazotz
741
204
0
2,065
3,917
1,129
0
0
3,676
0
7,806
L
Bastet
fayardfam
Bastet
3,908
1,219
0
4,670
8,705
2,411
900
708
7,887
0
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
28,060
293
Minions Killed
263
0
Camps Cleared
0
982,160
Distance Traveled
879,399
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,007
601
69
7
0
239,231
1
W
Gilgamesh
6,721
672
59
6
0
194,496
4
W
Xing Tian
4,615
462
8
1
0
194,565
0
W
Jing Wei
4,890
489
64
6
0
190,190
3
L
Olorun
5,549
555
58
6
0
174,985
6
L
Ne Zha
5,685
569
38
4
0
202,875
3
W
Anubis
6,007
601
93
9
0
163,678
3
L
Ah Muzen Cab
6,097
610
61
6
0
206,370
5
L
Camazotz
4,139
414
23
2
0
66,187
0
L
Bastet
6,590
659
83
8
0
228,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role