Player Matchup

Ymir
Ymir
Agenta0815
Ymir
Level 121
God Stats
7W - 10L
1,530 SR
Queue Stats
122W - 149L
1,397 Elo+
Party 2
Thanatos
Thanatos
Domino410
Thanatos
Level 118
God Stats
11W - 13L
1,498 SR
Queue Stats
50W - 47L
1,514 Elo+
Party 2
Merlin
Merlin
Madjoker640
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 95L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
deandre5547
Zhong Kui
Level 112
God Stats
2W - 0L
1,719 SR
Queue Stats
57W - 76L
1,383 Elo+
Party 2
Vamana
Vamana
infam0usdark
Vamana
Level 106
God Stats
6W - 8L
1,411 SR
Queue Stats
44W - 39L
1,452 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,429 Elo+

VS

Team Averages
Level 96
1,623 SR
1,444 Elo+
Ymir
Ymir
BigBoobieBass
Ymir
Level 50
God Stats
15W - 11L
1,662 SR
Queue Stats
161W - 163L
1,436 Elo+
Party 1
Camazotz
Camazotz
CodyDaGamer
Camazotz
Level 106
God Stats
4W - 8L
1,442 SR
Queue Stats
268W - 231L
1,443 Elo+
Party 1
Neith
Neith
Gragnus
Neith
Level 63
God Stats
0W - 2L
1,565 SR
Queue Stats
30W - 33L
1,450 Elo+
Solo
Pele
Pele
NICETRYWRNGGUY
Pele
Level 103
God Stats
3W - 1L
1,915 SR
Queue Stats
22W - 23L
1,458 Elo+
Solo
Chang'e
Chang'e
Slaughter512
Chang'e
Level 156
God Stats
68W - 52L
1,532 SR
Queue Stats
276W - 295L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
9,314
490
10,717
17,277
14,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Domino410
Thanatos
14
1 / 6 / 7
8,815
464
9,128
15,289
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
8 / 0 / 5
11,255
592
16,075
8,779
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
deandre5547
Zhong Kui
15
6 / 4 / 7
9,753
513
9,770
10,235
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
17
9 / 2 / 7
11,312
595
13,174
15,408
15,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,731
407
5,262
21,575
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
CodyDaGamer
Camazotz
16
5 / 6 / 4
10,171
535
10,506
20,706
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Gragnus
Neith
14
1 / 2 / 4
8,758
461
7,159
9,736
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 8 / 0
8,487
447
8,244
14,358
8,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Slaughter512
Chang'e
15
4 / 7 / 2
9,385
494
11,364
15,302
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
28
Kills
14
14
Deaths
28
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
0
5
4
0.4
L
Camazotz
CodyDaGamer
Camazotz
5
6
4
1.17
W
Thanatos
Domino410
Thanatos
1
6
7
0.75
L
Neith
Gragnus
Neith
1
2
4
1.5
W
Merlin
8
0
5
10.5
L
4
8
0
0.5
L
Chang'e
Slaughter512
Chang'e
4
7
2
0.71
W
Zhong Kui
deandre5547
Zhong Kui
6
4
7
2.38
W
Vamana
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,864
Damage
42,535
66,988
Taken
81,677
42,742
Mitigated
36,382
29,000
Healing
29,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,717
2,186
0
7,190
17,277
14,570
255
6,238
11,039
42,666
0
L
5,262
1,449
72
5,962
21,575
11,276
382
14,948
5,854
21,532
0
L
Camazotz
CodyDaGamer
Camazotz
10,506
2,980
0
10,428
20,706
7,271
1,128
6,605
13,730
0
68,982
W
Thanatos
Domino410
Thanatos
9,128
2,045
0
8,520
15,289
4,614
0
2,229
13,060
0
48,834
L
Neith
Gragnus
Neith
7,159
3,177
0
4,311
9,736
3,520
210
3,172
6,410
0
63,285
W
Merlin
16,075
940
198
3,588
8,779
3,159
1,527
4,047
4,732
85,452
0
L
8,244
1,994
0
1,859
14,358
8,738
0
3,581
9,819
0
41,305
L
Chang'e
Slaughter512
Chang'e
11,364
152
1,222
5,269
15,302
5,577
0
7,525
7,691
57,882
0
W
Zhong Kui
deandre5547
Zhong Kui
9,770
426
0
2,700
10,235
5,307
1,623
2,424
7,811
40,215
0
W
Vamana
13,174
5,275
0
6,804
15,408
15,092
2,061
1,908
13,500
344
66,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,449
Gold Earned
44,532
492
Minions Killed
409
0
Camps Cleared
0
1,772,269
Distance Traveled
1,600,847
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,314
490
63
3
0
351,366
2
L
Ymir
7,731
407
24
1
0
286,175
2
L
Camazotz
10,171
535
108
6
0
325,977
1
W
Thanatos
8,815
464
82
4
0
373,160
1
L
Neith
8,758
461
96
5
0
355,407
0
W
Merlin
11,255
592
149
8
0
381,821
3
L
Pele
8,487
447
77
4
0
322,200
1
L
Chang'e
9,385
494
104
5
0
311,088
9
W
Zhong Kui
9,753
513
57
3
0
323,846
0
W
Vamana
11,312
595
141
7
0
342,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role