Player Matchup

Kukulkan
Kukulkan
Doressu
Kukulkan
Level 112
God Stats
15W - 9L
1,690 SR
Queue Stats
455W - 435L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
IsoLoki
Ne Zha
Level 76
God Stats
4W - 3L
1,672 SR
Queue Stats
310W - 305L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LilNobara
Ah Muzen Cab
Level 122
God Stats
3W - 3L
1,586 SR
Queue Stats
329W - 289L
1,559 Elo+
Party 2
Artio
Artio
SenjuWRLD
Artio
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,540 Elo+
Party 2
Horus
Horus
SuckingTiddies
Horus
Level 104
God Stats
1W - 2L
1,293 SR
Queue Stats
142W - 150L
1,546 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,548 Elo+

VS

Team Averages
Level 101
1,540 SR
1,539 Elo+
Thanatos
Thanatos
Anxiety4
Thanatos
Level 83
God Stats
12W - 16L
1,480 SR
Queue Stats
399W - 515L
1,493 Elo+
Party 3
Cernunnos
Cernunnos
TM4Hybrid
Cernunnos
Level 103
God Stats
26W - 21L
1,607 SR
Queue Stats
431W - 546L
1,482 Elo+
Party 3
Neith
Neith
Tidal_Torrent
Neith
Level 104
God Stats
2W - 1L
1,612 SR
Queue Stats
197W - 183L
1,584 Elo+
Party 4
Agni
Agni
YaliPapi
Agni
Level 123
God Stats
1W - 1L
1,341 SR
Queue Stats
529W - 654L
1,516 Elo+
Party 3
Sylvanus
Sylvanus
Zencron
Sylvanus
Level 93
God Stats
27W - 17L
1,658 SR
Queue Stats
506W - 475L
1,622 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doressu
Kukulkan
20
10 / 3 / 4
14,807
548
15,441
15,259
5,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
IsoLoki
Ne Zha
20
5 / 3 / 8
14,664
543
16,343
28,067
11,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
LilNobara
Ah Muzen Cab
17
0 / 6 / 4
12,028
445
8,586
17,302
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
SenjuWRLD
Artio
19
5 / 5 / 7
13,213
489
10,706
28,485
32,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 10
13,072
484
19,820
30,971
23,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anxiety4
Thanatos
20
7 / 8 / 1
14,240
527
10,685
22,469
9,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
TM4Hybrid
Cernunnos
20
7 / 2 / 8
15,997
592
25,691
23,241
9,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
1 / 7 / 10
14,153
524
16,740
20,301
7,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
20
2 / 5 / 7
13,657
506
13,190
13,383
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Zencron
Sylvanus
20
4 / 4 / 11
13,149
487
18,784
24,039
17,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
26
Kills
21
21
Deaths
26
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anxiety4
Thanatos
7
8
1
0.94
L
Kukulkan
Doressu
Kukulkan
10
3
4
4
L
Ne Zha
IsoLoki
Ne Zha
5
3
8
3
L
Ah Muzen Cab
LilNobara
Ah Muzen Cab
0
6
4
0.33
L
Artio
SenjuWRLD
Artio
5
5
7
1.7
L
6
4
10
2.75
W
Cernunnos
TM4Hybrid
Cernunnos
7
2
8
5.5
W
1
7
10
0.86
W
Agni
2
5
7
1.1
W
Sylvanus
Zencron
Sylvanus
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,896
Damage
85,090
120,084
Taken
103,433
77,193
Mitigated
48,851
41,248
Healing
53,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anxiety4
Thanatos
10,685
1,751
0
17,012
22,469
9,651
731
3,993
18,218
0
98,340
L
Kukulkan
Doressu
Kukulkan
15,441
2,013
0
923
15,259
5,856
2,074
6,152
8,799
121,917
0
L
Ne Zha
IsoLoki
Ne Zha
16,343
4,508
0
10,868
28,067
11,317
0
6,193
21,770
0
140,160
L
Ah Muzen Cab
LilNobara
Ah Muzen Cab
8,586
4,426
0
6,561
17,302
4,278
1,126
4,041
13,213
0
83,008
L
Artio
SenjuWRLD
Artio
10,706
1,598
2,714
5,025
28,485
32,104
237
7,989
20,212
39,506
0
L
19,820
6,611
4,933
10,224
30,971
23,638
1,308
6,507
24,338
9,698
55,592
W
Cernunnos
TM4Hybrid
Cernunnos
25,691
11,531
0
12,340
23,241
9,595
1,323
4,697
18,392
0
160,190
W
16,740
5,822
0
5,250
20,301
7,654
3,841
6,778
12,915
0
87,744
W
Agni
13,190
696
779
3,166
13,383
4,646
836
4,508
8,669
97,695
0
W
Sylvanus
Zencron
Sylvanus
18,784
3,096
4,362
10,461
24,039
17,305
740
9,626
14,069
59,615
16,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,784
Gold Earned
71,196
681
Minions Killed
798
0
Camps Cleared
0
2,425,374
Distance Traveled
2,481,644
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,240
527
142
5
0
529,303
1
L
Kukulkan
14,807
548
224
8
0
419,277
7
L
Ne Zha
14,664
543
181
7
0
560,545
7
L
Ah Muzen Cab
12,028
445
142
5
0
382,132
2
L
Artio
13,213
489
42
2
0
557,976
10
L
Horus
13,072
484
92
3
0
505,444
1
W
Cernunnos
15,997
592
211
8
0
509,493
4
W
Neith
14,153
524
168
6
0
473,039
2
W
Agni
13,657
506
183
7
0
494,963
5
W
Sylvanus
13,149
487
94
3
0
474,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role