Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SamanthaHain
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,400 SR
Queue Stats
175W - 183L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Shogunblunt
Gilgamesh
Level 109
God Stats
6W - 9L
1,495 SR
Queue Stats
245W - 267L
1,396 Elo+
Solo
Medusa
Medusa
The Dirty Nasty
Medusa
Level 114
God Stats
1W - 0L
1,663 SR
Queue Stats
4W - 0L
1,723 Elo+
Solo
Team Averages
Level 117
1,512 SR
1,499 Elo+

VS

Team Averages
Level 104
1,291 SR
1,384 Elo+
Charybdis
Charybdis
Dexterlock
Charybdis
Level 138
God Stats
0W - 1L
1,162 SR
Queue Stats
3W - 2L
1,558 Elo+
Solo
Thanatos
Thanatos
EdBoii47
Thanatos
Level 81
God Stats
0W - 2L
1,231 SR
Queue Stats
40W - 46L
1,330 Elo+
Party 1
Atlas
Atlas
Kastpro
Atlas
Level 114
God Stats
3W - 5L
1,457 SR
Queue Stats
12W - 17L
1,384 Elo+
Solo
King Arthur
King Arthur
Kng_Crow
King Arthur
Level 109
God Stats
1W - 5L
1,260 SR
Queue Stats
47W - 52L
1,318 Elo+
Party 1
Ra
Ra
OGKillam
Ra
Level 76
God Stats
3W - 3L
1,345 SR
Queue Stats
19W - 27L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 2 / 14
9,517
865
8,997
11,327
12,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
 
Ah Puch
16
2 / 0 / 12
9,476
861
7,304
5,350
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
SamanthaHain
Morgan Le Fay
16
4 / 1 / 5
9,503
864
10,410
7,311
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Shogunblunt
Gilgamesh
15
6 / 3 / 7
9,746
886
8,754
10,838
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
15 / 3 / 7
12,071
1,097
20,094
11,137
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dexterlock
Charybdis
14
2 / 8 / 1
8,070
734
3,772
10,761
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
EdBoii47
Thanatos
14
3 / 9 / 2
8,954
814
8,035
13,100
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Kastpro
Atlas
14
1 / 5 / 4
8,097
736
8,119
18,215
11,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Kng_Crow
King Arthur
14
2 / 5 / 4
8,403
764
4,097
14,972
14,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 1
7,347
668
3,591
7,448
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
30
Kills
9
9
Deaths
30
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
14
5
W
Ah Puch
 
Ah Puch
2
0
12
8
L
Charybdis
Dexterlock
Charybdis
2
8
1
0.31
L
Thanatos
EdBoii47
Thanatos
3
9
2
0.44
L
Atlas
Kastpro
Atlas
1
5
4
0.6
L
King Arthur
Kng_Crow
King Arthur
2
5
4
0.8
L
1
3
1
0.5
W
Morgan Le Fay
SamanthaHain
Morgan Le Fay
4
1
5
6.5
W
Gilgamesh
Shogunblunt
Gilgamesh
6
3
7
3.17
W
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,559
Damage
27,614
45,963
Taken
64,496
32,605
Mitigated
36,945
11,323
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,997
957
447
3,417
11,327
12,263
182
2,930
8,397
6,383
22,039
W
Ah Puch
 
Ah Puch
7,304
375
206
2,052
5,350
2,818
1,065
1,872
3,478
32,818
0
L
Charybdis
Dexterlock
Charybdis
3,772
2,100
0
0
10,761
3,423
0
2,389
8,098
0
21,349
L
Thanatos
EdBoii47
Thanatos
8,035
2,920
0
3,924
13,100
4,754
0
2,207
10,774
0
15,063
L
Atlas
Kastpro
Atlas
8,119
2,783
344
4,349
18,215
11,513
1
6,400
11,471
21,977
0
L
King Arthur
Kng_Crow
King Arthur
4,097
477
140
1,095
14,972
14,732
0
4,463
9,719
0
14,178
L
3,591
126
518
859
7,448
2,523
0
2,067
5,221
24,705
0
W
Morgan Le Fay
SamanthaHain
Morgan Le Fay
10,410
1,077
572
1,614
7,311
3,006
1,102
2,976
4,335
33,609
0
W
Gilgamesh
Shogunblunt
Gilgamesh
8,754
3,223
192
1,538
10,838
8,656
1,120
2,445
8,393
0
21,992
W
20,094
10,269
62
1,223
11,137
5,862
847
2,253
8,884
0
46,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
40,871
274
Minions Killed
204
14
Camps Cleared
4
1,086,797
Distance Traveled
859,709
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,517
865
46
4
5
243,471
3
W
Ah Puch
9,476
861
67
6
1
203,245
0
L
Charybdis
8,070
734
67
6
0
141,400
0
L
Thanatos
8,954
814
26
2
3
165,595
0
L
Atlas
8,097
736
26
2
0
193,128
2
L
King Arthur
8,403
764
25
2
0
197,249
0
L
Ra
7,347
668
60
5
1
162,337
1
W
Morgan Le Fay
9,503
864
69
6
2
211,589
2
W
Gilgamesh
9,746
886
29
3
1
211,649
3
W
Medusa
12,071
1,097
63
6
5
216,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role