Player Matchup

Bacchus
Bacchus
Flask_Vera
Bacchus
Level 144
God Stats
3W - 6L
1,368 SR
Queue Stats
165W - 153L
1,585 Elo+
Party 1
Cupid
Cupid
LokiUlt
Cupid
Level 15
God Stats
0W - 1L
1,745 SR
Queue Stats
4W - 12L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
tsmbk
Nu Wa
Level 37
God Stats
3W - 5L
1,554 SR
Queue Stats
26W - 41L
1,336 Elo+
Solo
Team Averages
Level 65
1,555 SR
1,398 Elo+

VS

Team Averages
Level 88
1,592 SR
1,429 Elo+
Da Ji
Da Ji
Faze snipes8500
Da Ji
Level 88
God Stats
7W - 7L
1,815 SR
Queue Stats
157W - 203L
1,446 Elo+
Party 2
Tiamat
Tiamat
HerosOdyssey
Tiamat
Level 104
God Stats
56W - 45L
1,505 SR
Queue Stats
392W - 402L
1,453 Elo+
Solo
Ares
Ares
Kitto1011
Ares
Level 71
God Stats
5W - 10L
1,455 SR
Queue Stats
224W - 299L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flask_Vera
Bacchus
15
5 / 8 / 2
11,974
704
11,731
17,490
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
LokiUlt
Cupid
15
5 / 7 / 0
11,308
665
11,450
16,543
5,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
tsmbk
Nu Wa
14
0 / 9 / 7
10,674
628
12,012
14,646
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 5 / 8
13,370
786
17,787
17,096
8,981
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
17
6 / 3 / 12
12,709
748
17,012
13,825
9,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
3 / 2 / 17
12,160
715
6,819
19,750
25,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
10
Kills
24
24
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
15
5
8
3.8
L
Bacchus
Flask_Vera
Bacchus
5
8
2
0.75
W
Tiamat
6
3
12
4
W
Ares
3
2
17
5.75
L
Cupid
LokiUlt
Cupid
5
7
0
0.71
L
Nu Wa
tsmbk
Nu Wa
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,193
Damage
41,618
48,679
Taken
50,671
24,057
Mitigated
43,580
9,772
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,787
4,917
0
3,872
17,096
8,981
856
9,603
7,093
0
42,616
L
Bacchus
Flask_Vera
Bacchus
11,731
1,436
0
3,145
17,490
11,300
0
6,608
10,526
22,763
0
W
Tiamat
17,012
632
590
5,468
13,825
9,275
1,355
7,135
6,410
71,558
0
W
Ares
6,819
266
0
1,528
19,750
25,324
135
6,497
12,979
13,836
0
L
Cupid
LokiUlt
Cupid
11,450
6,457
24
3,336
16,543
5,879
0
9,880
6,289
0
35,889
L
Nu Wa
tsmbk
Nu Wa
12,012
4,928
260
3,007
14,646
6,878
0
6,712
7,594
41,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
38,239
132
Minions Killed
196
6
Camps Cleared
8
739,191
Distance Traveled
937,453
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,370
786
46
3
1
281,666
0
L
Bacchus
11,974
704
23
1
2
254,901
0
W
Tiamat
12,709
748
137
8
7
299,949
3
W
Ares
12,160
715
13
1
0
355,838
0
L
Cupid
11,308
665
68
4
3
257,806
0
L
Nu Wa
10,674
628
41
2
1
226,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role