Player Matchup

Arachne
Arachne
ATRAIN07892910
Arachne
Level 60
God Stats
9W - 7L
1,541 SR
Queue Stats
163W - 234L
1,333 Elo+
Solo
Rama
Rama
I k a j b h4876
Rama
Level 66
God Stats
5W - 4L
1,470 SR
Queue Stats
297W - 298L
1,496 Elo+
Party 2
Mulan
Mulan
KFLY1229
Mulan
Level 106
God Stats
22W - 16L
1,604 SR
Queue Stats
589W - 573L
1,498 Elo+
Party 2
Chernobog
Chernobog
Nexsus1954
Chernobog
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 109L
1,513 Elo+
Party 2
Sol
Sol
XxObi TanobiexX
Sol
Level 121
God Stats
15W - 12L
1,571 SR
Queue Stats
917W - 952L
1,480 Elo+
Party 2
Team Averages
Level 79
1,537 SR
1,464 Elo+

VS

Team Averages
Level 89
1,422 SR
1,470 Elo+
Chaac
Chaac
Bobette8955
Chaac
Level 69
God Stats
2W - 8L
1,218 SR
Queue Stats
52W - 45L
1,458 Elo+
Solo
Tiamat
Tiamat
God_GhostHD
Tiamat
Level 88
God Stats
0W - 1L
1,281 SR
Queue Stats
26W - 21L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
TlJ_KingMushu
Heimdallr
Level 129
God Stats
0W - 1L
1,469 SR
Queue Stats
40W - 38L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
TlJ_Taker
Gilgamesh
Level 119
God Stats
0W - 3L
1,494 SR
Queue Stats
22W - 18L
1,477 Elo+
Party 1
Loki
Loki
xRiqui10x
Loki
Level 42
God Stats
5W - 1L
1,645 SR
Queue Stats
47W - 35L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,291
629
4,060
6,046
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 3 / 5
5,682
568
2,792
6,551
1,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
KFLY1229
Mulan
11
6 / 1 / 1
6,813
681
6,607
6,896
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Nexsus1954
Chernobog
10
4 / 3 / 4
6,294
629
2,919
4,419
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 0
7,053
705
4,535
4,019
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
5,261
526
3,001
6,711
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
9
0 / 4 / 0
4,745
475
771
5,445
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TlJ_KingMushu
Heimdallr
9
2 / 2 / 2
5,434
543
3,092
3,270
749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
TlJ_Taker
Gilgamesh
9
3 / 5 / 1
5,465
547
3,565
9,480
5,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
7
1 / 4 / 1
4,985
499
2,353
5,314
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
9
9
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
3
3
1
1.17
L
Tiamat
0
4
0
0
W
2
3
5
1.5
W
Mulan
KFLY1229
Mulan
6
1
1
6.5
W
Chernobog
Nexsus1954
Chernobog
4
3
4
2
L
Heimdallr
TlJ_KingMushu
Heimdallr
2
2
2
1.5
L
Gilgamesh
TlJ_Taker
Gilgamesh
3
5
1
0.7
W
4
0
0
4
L
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,913
Damage
12,782
27,931
Taken
30,220
12,005
Mitigated
13,485
10,423
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,060
2,350
0
2,684
6,046
2,527
74
0
5,978
0
35,220
L
3,001
790
179
2,263
6,711
4,000
0
827
5,884
0
18,253
L
Tiamat
771
57
0
1,230
5,445
2,063
0
3,393
2,052
22,855
0
W
2,792
2,182
219
2,161
6,551
1,695
1,897
0
6,461
0
17,765
W
Mulan
KFLY1229
Mulan
6,607
1,758
0
2,999
6,896
5,527
95
0
6,896
0
34,239
W
Chernobog
Nexsus1954
Chernobog
2,919
1,668
0
416
4,419
1,013
728
0
4,268
0
21,190
L
Heimdallr
TlJ_KingMushu
Heimdallr
3,092
1,397
0
0
3,270
749
0
144
3,126
0
22,397
L
Gilgamesh
TlJ_Taker
Gilgamesh
3,565
782
0
559
9,480
5,389
0
0
9,028
0
19,177
W
4,535
1,295
0
1,944
4,019
1,243
2,931
771
3,211
40,571
0
L
Loki
2,353
268
0
1,171
5,314
1,284
0
171
5,000
0
22,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
25,890
321
Minions Killed
213
0
Camps Cleared
0
850,891
Distance Traveled
905,291
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,291
629
73
7
0
182,696
0
L
Chaac
5,261
526
35
4
0
201,220
0
L
Tiamat
4,745
475
52
5
0
162,755
0
W
Rama
5,682
568
33
3
0
178,475
1
W
Mulan
6,813
681
70
7
0
161,736
1
W
Chernobog
6,294
629
45
5
0
167,076
0
L
Heimdallr
5,434
543
47
5
0
164,492
1
L
Gilgamesh
5,465
547
36
4
0
169,839
2
W
Sol
7,053
705
100
10
0
160,908
2
L
Loki
4,985
499
43
4
0
206,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role