Player Matchup

Hun Batz
Hun Batz
BepisBottle
Hun Batz
Level 129
God Stats
1W - 0L
1,713 SR
Queue Stats
11W - 9L
1,530 Elo+
Party 1
Cerberus
Cerberus
CompelledCub
Cerberus
Level 17
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadowFoxx32
Gilgamesh
Level 44
God Stats
3W - 3L
1,510 SR
Queue Stats
32W - 34L
1,430 Elo+
Party 3
Hachiman
Hachiman
WeebButcher
Hachiman
Level 16
God Stats
2W - 1L
1,307 SR
Queue Stats
2W - 5L
1,112 Elo+
Party 1
Zeus
Zeus
cladyrt
Zeus
Level 98
God Stats
10W - 7L
1,670 SR
Queue Stats
129W - 125L
1,516 Elo+
Party 3
Team Averages
Level 61
1,592 SR
1,369 Elo+

VS

Team Averages
Level 36
1,401 SR
1,225 Elo+
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AiBandit
Xing Tian
Level 38
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 5L
1,117 Elo+
Party 2
Odin
Odin
CoronaVirus17
Odin
Level 40
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 5L
1,117 Elo+
Party 2
Aphrodite
Aphrodite
NosferatuZodd420
Aphrodite
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,117 Elo+
Party 2
Baron Samedi
Baron Samedi
Trouble1972
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BepisBottle
Hun Batz
11
1 / 1 / 6
6,836
526
5,576
9,482
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
CompelledCub
Cerberus
9
1 / 1 / 6
6,292
484
2,773
7,065
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ShadowFoxx32
Gilgamesh
13
4 / 0 / 0
7,965
613
3,949
5,191
2,211
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
WeebButcher
Hachiman
9
1 / 1 / 3
5,912
455
4,920
5,260
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
cladyrt
Zeus
15
8 / 1 / 0
9,384
722
12,927
5,210
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 3 / 2
6,541
503
8,378
11,650
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
AiBandit
Xing Tian
8
1 / 1 / 1
5,688
438
912
10,963
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 0
5,919
455
554
7,652
5,050
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
10
1 / 3 / 2
6,986
537
2,693
8,331
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Trouble1972
Baron Samedi
9
0 / 6 / 0
5,157
397
957
6,996
3,685
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
2
1
L
Xing Tian
AiBandit
Xing Tian
1
1
1
1.5
W
Hun Batz
BepisBottle
Hun Batz
1
1
6
4
W
Cerberus
CompelledCub
Cerberus
1
1
6
4
L
0
2
0
0
L
Aphrodite
1
3
2
0.67
W
Gilgamesh
ShadowFoxx32
Gilgamesh
4
0
0
4
L
Baron Samedi
Trouble1972
Baron Samedi
0
6
0
0
W
Hachiman
WeebButcher
Hachiman
1
1
3
2.5
W
Zeus
cladyrt
Zeus
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
13,494
32,208
Taken
45,592
11,049
Mitigated
23,517
10,563
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,378
6,044
0
3,200
11,650
3,225
824
2,382
9,268
0
53,329
L
Xing Tian
AiBandit
Xing Tian
912
118
0
2,045
10,963
7,024
0
2,176
8,787
20,083
0
W
Hun Batz
BepisBottle
Hun Batz
5,576
1,293
0
4,953
9,482
2,591
0
549
8,933
0
50,292
W
Cerberus
CompelledCub
Cerberus
2,773
140
0
2,183
7,065
3,653
0
1,334
5,731
16,023
0
L
554
136
0
1,380
7,652
5,050
0
1,918
5,734
0
24,560
L
Aphrodite
2,693
1,007
3,446
3,666
8,331
4,533
0
3,971
4,360
11,257
0
W
Gilgamesh
ShadowFoxx32
Gilgamesh
3,949
1,245
0
1,089
5,191
2,211
408
207
4,984
0
38,872
L
Baron Samedi
Trouble1972
Baron Samedi
957
0
252
1,009
6,996
3,685
0
5,253
1,743
15,030
0
W
Hachiman
WeebButcher
Hachiman
4,920
2,236
0
1,011
5,260
1,234
0
1,598
3,662
0
27,152
W
Zeus
cladyrt
Zeus
12,927
291
0
1,327
5,210
1,360
358
874
4,336
69,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
30,291
411
Minions Killed
230
0
Camps Cleared
0
1,226,920
Distance Traveled
1,097,579
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,541
503
101
8
0
234,367
2
L
Xing Tian
5,688
438
42
3
0
202,566
4
W
Hun Batz
6,836
526
89
7
0
268,613
2
W
Cerberus
6,292
484
39
3
0
245,455
0
L
Odin
5,919
455
50
4
0
208,223
0
L
Aphrodite
6,986
537
15
1
0
237,387
0
W
Gilgamesh
7,965
613
93
7
0
268,856
5
L
Baron Samedi
5,157
397
22
2
0
215,036
0
W
Hachiman
5,912
455
51
4
0
220,577
0
W
Zeus
9,384
722
139
11
0
223,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role