Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,500 SR
1,500 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 47
1,466 SR
1,014 MMR
Ymir
Ymir
Bronze V
ImJnky
Ymir
Bronze V
Level 47
God Stats
2W - 15L
1,466 SR
Queue Stats
2W - 20L
1,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 2 / 0
9,162
764
8,451
12,259
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KaliChronosBakasuraZeusAnubis

VS

Bans
GilgameshAnhurMerlinArachneSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ImJnky
Ymir
15
2 / 1 / 0
9,363
780
9,107
10,991
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
0
0.5
L
Ymir
ImJnky
Ymir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,451
Damage
9,107
12,259
Taken
10,991
5,925
Mitigated
3,851
1,911
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,451
4,160
0
1,911
12,259
5,925
1,266
9,684
2,575
0
51,824
L
Ymir
ImJnky
Ymir
9,107
4,727
0
4,001
10,991
3,851
599
188
10,803
52,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,162
Gold Earned
9,363
104
Minions Killed
108
5
Camps Cleared
7
215,374
Distance Traveled
227,348
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,162
764
104
9
5
215,374
5
L
Ymir
9,363
780
108
9
7
227,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role