Player Matchup

Chronos
Chronos
 
Chronos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Joe8521
Hercules
Level 89
God Stats
11W - 14L
1,465 SR
Queue Stats
85W - 103L
1,475 Elo+
Solo
Anubis
Anubis
Mc_Militar
Anubis
Level 105
God Stats
259W - 243L
1,572 SR
Queue Stats
259W - 248L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Pseudocreme
Cthulhu
Level 146
God Stats
12W - 10L
1,649 SR
Queue Stats
1,037W - 970L
1,527 Elo+
Solo
Susano
Susano
Shawnjini
Susano
Level 116
God Stats
16W - 15L
1,628 SR
Queue Stats
51W - 49L
1,522 Elo+
Party 2
Team Averages
Level 114
1,563 SR
1,508 Elo+

VS

Team Averages
Level 108
1,524 SR
1,473 Elo+
Anhur
Anhur
ClaminTime
Anhur
Level 107
God Stats
12W - 16L
1,458 SR
Queue Stats
265W - 252L
1,470 Elo+
Party 3
Freya
Freya
Co Chi Mane
Freya
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 255L
1,514 Elo+
Party 1
Tyr
Tyr
KingGohan123
Tyr
Level 120
God Stats
6W - 5L
1,535 SR
Queue Stats
225W - 241L
1,435 Elo+
Party 1
Ymir
Ymir
StolidBarrel799
Ymir
Level 94
God Stats
6W - 5L
1,599 SR
Queue Stats
230W - 221L
1,471 Elo+
Party 3
Fenrir
Fenrir
dragonlord23456
Fenrir
Level 100
God Stats
7W - 7L
1,526 SR
Queue Stats
211W - 201L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 2 / 2
8,436
527
7,195
11,785
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Joe8521
Hercules
13
2 / 2 / 6
7,997
500
4,271
14,580
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Mc_Militar
Anubis
15
3 / 1 / 4
8,892
556
7,724
8,319
4,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Pseudocreme
Cthulhu
14
3 / 3 / 3
8,984
562
10,523
12,174
13,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Shawnjini
Susano
17
7 / 1 / 5
9,797
612
8,417
11,818
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 3 / 0
8,850
553
7,961
10,378
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 1 / 0
7,727
483
6,703
8,562
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 3
8,016
501
6,451
14,204
13,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 4
7,069
442
3,940
8,317
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 6 / 2
8,105
507
9,241
14,537
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
9
9
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
2
2
0.5
L
Anhur
3
3
0
1
L
3
1
0
3
W
Hercules
Joe8521
Hercules
2
2
6
2.5
L
0
4
3
0.38
W
Anubis
Mc_Militar
Anubis
3
1
4
5
W
Cthulhu
Pseudocreme
Cthulhu
3
3
3
1.5
W
Susano
Shawnjini
Susano
7
1
5
9.5
L
0
1
4
2
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,130
Damage
34,296
58,676
Taken
55,998
41,469
Mitigated
31,427
25,386
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,195
2,656
0
3,186
11,785
3,684
752
134
11,651
58,453
7,001
L
Anhur
7,961
5,276
0
3,374
10,378
3,383
472
6,148
4,230
0
63,107
L
6,703
2,833
0
3,676
8,562
2,600
0
3,035
5,527
42,460
0
W
Hercules
Joe8521
Hercules
4,271
1,473
177
7,115
14,580
16,043
145
5,591
8,810
0
13,104
L
6,451
1,210
0
4,470
14,204
13,100
0
8,730
5,474
0
48,235
W
Anubis
Mc_Militar
Anubis
7,724
318
0
5,695
8,319
4,381
130
3,542
4,777
52,818
0
W
Cthulhu
Pseudocreme
Cthulhu
10,523
1,360
558
3,726
12,174
13,159
19
0
11,649
65,160
0
W
Susano
Shawnjini
Susano
8,417
1,293
0
4,929
11,818
4,202
40
1,376
10,442
0
67,664
L
3,940
926
0
1,236
8,317
7,447
0
2,827
5,490
22,074
0
L
9,241
1,543
0
3,540
14,537
4,897
0
3,841
10,696
0
47,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
39,767
501
Minions Killed
440
0
Camps Cleared
0
1,614,332
Distance Traveled
1,551,738
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,436
527
114
7
0
299,312
5
L
Anhur
8,850
553
128
8
0
275,184
5
L
Freya
7,727
483
73
5
0
325,897
5
W
Hercules
7,997
500
16
1
0
321,569
5
L
Tyr
8,016
501
125
8
0
296,388
0
W
Anubis
8,892
556
129
8
0
291,534
5
W
Cthulhu
8,984
562
120
8
0
311,310
0
W
Susano
9,797
612
122
8
0
390,607
2
L
Ymir
7,069
442
34
2
0
343,934
3
L
Fenrir
8,105
507
80
5
0
310,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role