Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DaddiPhatStax
Da Ji
Level 99
God Stats
3W - 4L
1,460 SR
Queue Stats
65W - 86L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Gabriel2245603
Kukulkan
Level 86
God Stats
11W - 7L
1,634 SR
Queue Stats
424W - 475L
1,413 Elo+
Solo
Cernunnos
Cernunnos
na448cho
Cernunnos
Level 79
God Stats
22W - 23L
1,506 SR
Queue Stats
317W - 435L
1,427 Elo+
Solo
Achilles
Achilles
r0ck1nbod
Achilles
Level 85
God Stats
19W - 22L
1,427 SR
Queue Stats
57W - 64L
1,387 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,415 Elo+

VS

Team Averages
Level 95
1,493 SR
1,409 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArticSnowFox93
Danzaburou
Level 129
God Stats
125W - 157L
1,456 SR
Queue Stats
218W - 258L
1,357 Elo+
Solo
Geb
Geb
MyhreFire
Geb
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 10L
1,319 Elo+
Party 2
Kali
Kali
bobbyboy1962
Kali
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 121L
1,423 Elo+
Party 2
Sol
Sol
leafymoose
Sol
Level 90
God Stats
4W - 4L
1,510 SR
Queue Stats
93W - 91L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
2,610
186
0
0
0
10
3 / 9 / 2
6,640
474
7,434
10,383
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
11
2 / 6 / 2
6,915
494
6,864
8,225
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
na448cho
Cernunnos
13
3 / 0 / 2
6,874
491
6,883
7,347
2,432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
r0ck1nbod
Achilles
10
0 / 3 / 2
6,056
433
4,192
10,371
9,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 1 / 1
8,666
619
8,809
7,561
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ArticSnowFox93
Danzaburou
11
0 / 3 / 2
6,855
490
2,475
8,594
2,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 3
6,611
472
1,945
9,120
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 6
7,638
546
4,638
12,129
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 0 / 2
8,210
586
6,223
6,453
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
18
18
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Sun Wukong
 
Sun Wukong
6
1
1
6.5
W
Danzaburou
ArticSnowFox93
Danzaburou
0
3
2
0.33
L
3
9
2
0.44
L
Kukulkan
2
6
2
0.5
W
1
1
3
2.5
W
4
3
6
2.33
W
7
0
2
8
L
Cernunnos
na448cho
Cernunnos
3
0
2
4
L
Achilles
r0ck1nbod
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
24,090
36,326
Taken
43,857
18,701
Mitigated
22,124
5,010
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
 
Sun Wukong
8,809
1,593
0
2,582
7,561
6,965
312
0
7,561
8,277
43,373
W
Danzaburou
ArticSnowFox93
Danzaburou
2,475
416
511
2,383
8,594
2,499
445
377
8,217
0
43,033
L
7,434
2,033
0
867
10,383
4,036
0
2,000
8,184
0
29,201
L
Kukulkan
6,864
192
0
420
8,225
2,860
0
3,705
4,520
37,274
0
W
1,945
124
0
1,013
9,120
5,994
52
0
9,120
12,724
0
W
4,638
2,057
0
3,287
12,129
4,082
0
3,800
8,329
0
39,233
W
6,223
1,642
0
3,483
6,453
2,584
616
2,687
3,766
44,454
4,590
L
Cernunnos
na448cho
Cernunnos
6,883
1,636
84
2,668
7,347
2,432
0
1,437
5,864
0
47,831
L
Achilles
r0ck1nbod
Achilles
4,192
1,205
0
971
10,371
9,373
0
2,425
7,209
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
37,980
248
Minions Killed
361
0
Camps Cleared
0
1,031,958
Distance Traveled
1,352,081
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
2,610
186
0
0
0
0
0
W
Sun Wukong
8,666
619
99
7
0
263,063
5
W
Danzaburou
6,855
490
93
7
0
226,525
2
L
Da Ji
6,640
474
43
3
0
256,096
0
L
Kukulkan
6,915
494
77
6
0
251,497
3
W
Geb
6,611
472
16
1
0
297,841
0
W
Kali
7,638
546
59
4
0
293,729
1
W
Sol
8,210
586
94
7
0
270,923
5
L
Cernunnos
6,874
491
78
6
0
255,582
4
L
Achilles
6,056
433
50
4
0
268,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role