Player Matchup

Sylvanus
Sylvanus
BossFlicks
Sylvanus
Level 79
God Stats
49W - 53L
1,470 SR
Queue Stats
337W - 301L
1,587 Elo+
Party 2
Ullr
Ullr
Siqro
Ullr
Level 102
God Stats
10W - 8L
1,653 SR
Queue Stats
286W - 236L
1,632 Elo+
Party 2
Osiris
Osiris
Spectre5
Osiris
Level 146
God Stats
20W - 23L
1,636 SR
Queue Stats
94W - 103L
1,630 Elo+
Party 1
Discordia
Discordia
chillociraptor
Discordia
Level 149
God Stats
45W - 27L
1,685 SR
Queue Stats
215W - 210L
1,609 Elo+
Party 1
Nemesis
Nemesis
nickvett
Nemesis
Level 135
God Stats
13W - 13L
1,604 SR
Queue Stats
228W - 210L
1,636 Elo+
Party 1
Team Averages
Level 122
1,610 SR
1,619 Elo+

VS

Team Averages
Level 132
1,515 SR
1,625 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Danny0hm
Athena
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,758 Elo+
Party 3
Bellona
Bellona
Gryfin673
Bellona
Level 146
God Stats
2W - 3L
1,405 SR
Queue Stats
343W - 329L
1,639 Elo+
Party 3
Neith
Neith
PreservedRoses
Neith
Level 128
God Stats
28W - 37L
1,580 SR
Queue Stats
538W - 560L
1,632 Elo+
Party 3
Ymir
Ymir
SatinGraph
Ymir
Level 160
God Stats
26W - 17L
1,589 SR
Queue Stats
322W - 308L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BossFlicks
Sylvanus
10
0 / 5 / 3
6,451
379
6,028
14,866
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
Siqro
Ullr
14
3 / 4 / 2
8,300
488
8,160
11,552
3,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Spectre5
Osiris
15
3 / 2 / 1
9,257
545
10,284
11,906
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
chillociraptor
Discordia
13
1 / 6 / 1
7,609
448
8,590
7,674
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
nickvett
Nemesis
13
2 / 3 / 2
7,604
447
5,448
10,464
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 3 / 3
10,312
607
5,431
11,555
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Danny0hm
Athena
16
5 / 0 / 8
10,302
606
9,413
14,467
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Gryfin673
Bellona
17
6 / 1 / 6
10,438
614
11,398
18,568
11,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 4 / 5
10,069
592
7,044
8,792
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 9
9,075
534
4,120
12,746
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
19
20
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
3
1.17
L
Sylvanus
BossFlicks
Sylvanus
0
5
3
0.3
W
Athena
Danny0hm
Athena
5
0
8
9
W
Bellona
Gryfin673
Bellona
6
1
6
9
W
4
4
5
1.63
W
2
1
9
6.5
L
Ullr
Siqro
Ullr
3
4
2
1
L
Osiris
Spectre5
Osiris
3
2
1
1.75
L
Discordia
chillociraptor
Discordia
1
6
1
0.25
L
Nemesis
nickvett
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
37,406
56,462
Taken
66,128
30,374
Mitigated
39,099
13,080
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,431
3,556
0
5,441
11,555
4,007
4,487
823
9,996
0
68,120
L
Sylvanus
BossFlicks
Sylvanus
6,028
1,244
1,120
4,591
14,866
9,654
0
4,868
9,825
20,621
5,858
W
Athena
Danny0hm
Athena
9,413
1,958
168
6,080
14,467
6,482
419
5,615
8,288
54,282
0
W
Bellona
Gryfin673
Bellona
11,398
5,465
0
3,852
18,568
11,760
178
3,400
14,726
0
84,264
W
7,044
2,789
0
2,076
8,792
4,278
1,584
1,259
7,436
0
59,526
W
4,120
552
922
2,963
12,746
12,572
240
3,507
8,945
27,431
0
L
Ullr
Siqro
Ullr
8,160
1,893
0
370
11,552
3,767
0
2,626
8,800
0
59,504
L
Osiris
Spectre5
Osiris
10,284
1,272
0
3,691
11,906
10,434
334
1,033
10,843
6,240
51,985
L
Discordia
chillociraptor
Discordia
8,590
333
0
260
7,674
1,990
225
2,892
4,474
48,096
0
L
Nemesis
nickvett
Nemesis
5,448
1,487
0
3,048
10,464
4,529
0
1,919
8,489
0
46,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
50,196
448
Minions Killed
538
0
Camps Cleared
0
1,647,541
Distance Traveled
1,704,721
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,312
607
148
9
0
307,453
4
L
Sylvanus
6,451
379
58
3
0
294,902
5
W
Athena
10,302
606
118
7
0
370,308
3
W
Bellona
10,438
614
112
7
0
373,233
1
W
Neith
10,069
592
127
7
0
317,106
5
W
Ymir
9,075
534
33
2
0
336,621
5
L
Ullr
8,300
488
105
6
0
312,523
7
L
Osiris
9,257
545
117
7
0
350,429
2
L
Discordia
7,609
448
90
5
0
322,663
6
L
Nemesis
7,604
447
78
5
0
367,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role