Player Matchup

Nemesis
Nemesis
CHR9992720
Nemesis
Level 58
God Stats
2W - 0L
1,615 SR
Queue Stats
122W - 136L
1,448 Elo+
Party 3
Sobek
Sobek
Duplex Comix
Sobek
Level 63
God Stats
3W - 4L
1,358 SR
Queue Stats
164W - 167L
1,421 Elo+
Party 2
Osiris
Osiris
Duplex Mayhem
Osiris
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 103L
1,398 Elo+
Party 2
Vulcan
Vulcan
Realyuwu
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,453 Elo+
Party 3
Skadi
Skadi
sG Pool
Skadi
Level 27
God Stats
14W - 18L
1,480 SR
Queue Stats
53W - 68L
1,395 Elo+
Party 3
Team Averages
Level 43
1,491 SR
1,423 Elo+

VS

Team Averages
Level 80
1,620 SR
1,528 Elo+
Cerberus
Cerberus
Cheffsito
Cerberus
Level 49
God Stats
7W - 5L
1,632 SR
Queue Stats
78W - 73L
1,514 Elo+
Solo
Medusa
Medusa
Desiree6042
Medusa
Level 16
God Stats
5W - 3L
1,549 SR
Queue Stats
5W - 3L
1,599 Elo+
Party 1
Bastet
Bastet
JULITO-PR-_-
Bastet
Level 99
God Stats
6W - 3L
1,601 SR
Queue Stats
220W - 205L
1,500 Elo+
Party 1
Hel
Hel
Jmontas01
Hel
Level 108
God Stats
5W - 3L
1,708 SR
Queue Stats
415W - 388L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
MiNiWarchi-Focus
Sun Wukong
Level 126
God Stats
10W - 5L
1,611 SR
Queue Stats
551W - 522L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHR9992720
Nemesis
20
12 / 5 / 7
14,052
562
17,523
19,265
9,558
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 17
12,542
502
8,439
25,824
33,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 8 / 9
12,237
489
11,911
19,397
17,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Realyuwu
Vulcan
20
6 / 6 / 13
13,681
547
21,048
13,713
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
sG Pool
Skadi
20
12 / 4 / 8
14,497
580
24,237
15,918
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheffsito
Cerberus
15
3 / 12 / 4
10,248
410
10,420
28,764
26,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
14
1 / 9 / 3
9,325
373
10,839
17,107
4,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
14
5 / 7 / 8
10,429
417
13,091
17,642
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 5
10,624
425
9,906
15,201
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MiNiWarchi-Focus
Sun Wukong
19
12 / 4 / 2
13,531
541
20,956
25,877
25,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
37
Kills
25
25
Deaths
39
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CHR9992720
Nemesis
12
5
7
3.1
L
Cerberus
Cheffsito
Cerberus
3
12
4
0.42
L
Medusa
1
9
3
0.28
W
4
2
17
6.25
W
3
8
9
0.94
L
Bastet
5
7
8
1.29
L
4
7
5
0.93
L
Sun Wukong
MiNiWarchi-Focus
Sun Wukong
12
4
2
3.25
W
Vulcan
Realyuwu
Vulcan
6
6
13
2.08
W
Skadi
sG Pool
Skadi
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,158
Damage
65,212
94,117
Taken
104,591
73,088
Mitigated
66,607
17,057
Healing
27,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CHR9992720
Nemesis
17,523
9,519
0
2,035
19,265
9,558
2,272
3,645
15,100
0
104,842
L
Cerberus
Cheffsito
Cerberus
10,420
751
0
4,386
28,764
26,147
288
7,996
20,003
48,493
0
L
Medusa
10,839
5,637
0
1,353
17,107
4,651
1,460
4,475
12,488
0
49,691
W
8,439
1,170
0
7,104
25,824
33,036
378
8,096
17,119
39,341
0
W
11,911
3,391
0
1,064
19,397
17,766
270
3,714
15,041
14,749
73,806
L
Bastet
13,091
3,470
0
4,165
17,642
4,978
0
3,981
13,451
0
56,051
L
9,906
1,137
2,661
5,255
15,201
5,385
785
5,198
9,755
60,615
0
L
Sun Wukong
MiNiWarchi-Focus
Sun Wukong
20,956
3,748
0
9,557
25,877
25,446
572
8,235
16,663
6,024
81,237
W
Vulcan
Realyuwu
Vulcan
21,048
5,800
0
1,166
13,713
6,376
608
2,319
11,066
85,318
0
W
Skadi
sG Pool
Skadi
24,237
15,322
390
5,298
15,918
6,352
3,514
4,256
11,535
0
111,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,009
Gold Earned
54,157
642
Minions Killed
509
0
Camps Cleared
0
2,454,440
Distance Traveled
2,114,247
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,052
562
124
5
0
573,265
1
L
Cerberus
10,248
410
93
4
0
406,995
1
L
Medusa
9,325
373
75
3
0
443,580
0
W
Sobek
12,542
502
47
2
0
499,140
1
W
Osiris
12,237
489
144
6
0
473,142
1
L
Bastet
10,429
417
85
3
0
420,308
1
L
Hel
10,624
425
101
4
0
387,938
1
L
Sun Wukong
13,531
541
155
6
0
455,426
0
W
Vulcan
13,681
547
132
5
0
477,209
4
W
Skadi
14,497
580
195
8
0
431,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role