Player Matchup

Sylvanus
Sylvanus
Ahzrokhal
Sylvanus
Level 87
God Stats
19W - 21L
1,630 SR
Queue Stats
80W - 115L
1,578 Elo+
Party 2
Eset
Eset
Mixiffy
Eset
Level 145
God Stats
2W - 7L
1,411 SR
Queue Stats
202W - 265L
1,569 Elo+
Party 2
Bacchus
Bacchus
Schnipply
Bacchus
Level 120
God Stats
9W - 5L
1,777 SR
Queue Stats
398W - 440L
1,518 Elo+
Party 2
Chiron
Chiron
TheFartEnjoyer
Chiron
Level 117
God Stats
1W - 1L
1,745 SR
Queue Stats
154W - 221L
1,512 Elo+
Party 2
Osiris
Osiris
micilo419
Osiris
Level 120
God Stats
8W - 15L
1,483 SR
Queue Stats
330W - 371L
1,524 Elo+
Party 2
Team Averages
Level 118
1,609 SR
1,540 Elo+

VS

Team Averages
Level 143
1,642 SR
1,673 Elo+
Charybdis
Charybdis
DOG4207
Charybdis
Level 120
God Stats
8W - 7L
1,456 SR
Queue Stats
100W - 96L
1,605 Elo+
Solo
Tiamat
Tiamat
JoshuaGVaz84
Tiamat
Level 157
God Stats
6W - 15L
1,633 SR
Queue Stats
392W - 364L
1,704 Elo+
Party 1
Ganesha
Ganesha
JovenIzguerra
Ganesha
Level 127
God Stats
18W - 7L
1,729 SR
Queue Stats
347W - 287L
1,642 Elo+
Party 1
Nike
Nike
Ryzumi
Nike
Level 155
God Stats
13W - 3L
1,764 SR
Queue Stats
376W - 330L
1,722 Elo+
Party 1
Fenrir
Fenrir
lHozman
Fenrir
Level 158
God Stats
18W - 20L
1,630 SR
Queue Stats
391W - 371L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ahzrokhal
Sylvanus
11
0 / 5 / 1
6,852
403
5,814
14,526
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Mixiffy
Eset
12
1 / 5 / 2
7,407
436
7,669
9,416
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Schnipply
Bacchus
14
4 / 2 / 1
8,402
494
6,965
11,671
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 3
8,123
478
10,493
11,940
3,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
micilo419
Osiris
12
1 / 4 / 0
7,336
432
6,084
14,520
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DOG4207
Charybdis
17
2 / 2 / 6
10,056
592
8,278
14,629
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
5 / 4 / 7
9,154
538
11,071
11,441
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
14
1 / 1 / 12
8,785
517
6,262
15,973
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Ryzumi
Nike
16
6 / 0 / 5
10,107
595
11,462
13,148
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
lHozman
Fenrir
16
6 / 0 / 4
9,690
570
7,698
13,126
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
20
20
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ahzrokhal
Sylvanus
0
5
1
0.1
W
Charybdis
DOG4207
Charybdis
2
2
6
2.5
W
Tiamat
5
4
7
2.13
W
Ganesha
1
1
12
7
L
Eset
Mixiffy
Eset
1
5
2
0.4
W
Nike
Ryzumi
Nike
6
0
5
8.5
L
Bacchus
Schnipply
Bacchus
4
2
1
2.25
L
1
4
3
0.63
W
Fenrir
lHozman
Fenrir
6
0
4
8
L
Osiris
micilo419
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
44,771
62,073
Taken
68,317
29,600
Mitigated
39,854
18,051
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ahzrokhal
Sylvanus
5,814
1,732
1,013
3,793
14,526
6,193
13
7,534
6,644
21,934
0
W
Charybdis
DOG4207
Charybdis
8,278
3,860
0
9,703
14,629
4,654
1,200
1,117
13,470
0
90,823
W
Tiamat
11,071
1,558
64
3,487
11,441
5,935
0
8,478
2,666
48,420
0
W
Ganesha
6,262
877
648
3,335
15,973
15,271
0
5,391
10,340
28,329
0
L
Eset
Mixiffy
Eset
7,669
625
335
1,554
9,416
2,800
0
4,743
4,386
51,467
0
W
Nike
Ryzumi
Nike
11,462
2,015
0
4,419
13,148
8,770
96
1,688
10,759
4,199
59,260
L
Bacchus
Schnipply
Bacchus
6,965
1,001
0
3,655
11,671
6,682
0
3,516
7,804
54,193
0
L
10,493
3,576
433
3,347
11,940
3,225
0
838
10,999
0
53,864
W
Fenrir
lHozman
Fenrir
7,698
1,142
0
6,675
13,126
5,224
114
3,488
9,504
0
69,995
L
Osiris
micilo419
Osiris
6,084
1,529
0
3,921
14,520
10,700
0
1,243
12,464
1,560
38,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
47,792
407
Minions Killed
518
0
Camps Cleared
0
1,626,951
Distance Traveled
1,746,471
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,852
403
27
2
0
300,347
5
W
Charybdis
10,056
592
156
9
0
292,318
2
W
Tiamat
9,154
538
115
7
0
335,185
5
W
Ganesha
8,785
517
8
0
0
367,246
4
L
Eset
7,407
436
101
6
0
316,947
4
W
Nike
10,107
595
130
8
0
347,200
7
L
Bacchus
8,402
494
92
5
0
356,718
1
L
Chiron
8,123
478
102
6
0
311,252
1
W
Fenrir
9,690
570
109
6
0
404,522
4
L
Osiris
7,336
432
85
5
0
341,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role