Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
NotDaZ0
Ullr
Level 147
God Stats
8W - 4L
1,615 SR
Queue Stats
479W - 453L
1,524 Elo+
Solo
Set
Set
RestlessSteak7
Set
Level 129
God Stats
74W - 55L
1,701 SR
Queue Stats
341W - 324L
1,570 Elo+
Solo
Artio
Artio
xKhaosMajikx
Artio
Level 160
God Stats
8W - 6L
1,754 SR
Queue Stats
80W - 76L
1,536 Elo+
Solo
Team Averages
Level 134
1,614 SR
1,526 Elo+

VS

Team Averages
Level 118
1,696 SR
1,600 Elo+
Ah Muzen Cab
Ah Muzen Cab
DevilMasterSit0
Ah Muzen Cab
Level 160
God Stats
4W - 8L
1,609 SR
Queue Stats
337W - 290L
1,598 Elo+
Party 2
Atlas
Atlas
Muceda1994
Atlas
Level 82
God Stats
10W - 8L
1,667 SR
Queue Stats
133W - 91L
1,591 Elo+
Party 2
Janus
Janus
TDC cesarach5
Janus
Level 156
God Stats
17W - 11L
1,709 SR
Queue Stats
328W - 268L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
gokudragon1
Danzaburou
Level 83
God Stats
9W - 6L
1,676 SR
Queue Stats
188W - 181L
1,582 Elo+
Solo
Arachne
Arachne
jenesis lord777
Arachne
Level 109
God Stats
0W - 2L
1,821 SR
Queue Stats
461W - 419L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 1 / 2
6,649
604
5,730
8,552
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
 
Horus
10
2 / 0 / 1
5,548
504
3,797
5,422
2,319
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
NotDaZ0
Ullr
11
0 / 1 / 6
6,208
564
3,674
5,287
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
10 / 0 / 1
7,412
674
7,299
4,704
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 1
5,977
543
4,274
10,102
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DevilMasterSit0
Ah Muzen Cab
10
0 / 3 / 0
5,764
524
6,573
7,046
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
8
0 / 2 / 1
4,998
454
2,380
7,371
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 1
5,289
481
2,358
5,041
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gokudragon1
Danzaburou
10
1 / 4 / 0
5,769
524
4,192
6,861
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,446
495
3,135
10,001
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
2
2
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
2
5
W
Horus
 
Horus
2
0
1
2.5
L
Ah Muzen Cab
DevilMasterSit0
Ah Muzen Cab
0
3
0
0
L
Atlas
0
2
1
0.25
W
Ullr
NotDaZ0
Ullr
0
1
6
3
W
10
0
1
10.5
L
0
3
1
0.17
L
Danzaburou
gokudragon1
Danzaburou
1
4
0
0.25
L
1
5
0
0.2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
18,638
34,067
Taken
36,320
18,066
Mitigated
10,904
14,180
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,730
2,774
233
5,003
8,552
3,020
0
653
7,899
46,615
0
W
Horus
 
Horus
3,797
1,792
1,146
1,424
5,422
2,319
0
1,542
3,836
0
21,416
L
Ah Muzen Cab
DevilMasterSit0
Ah Muzen Cab
6,573
2,258
0
2,833
7,046
2,616
0
2,668
3,941
0
35,176
L
Atlas
2,380
1,288
284
2,041
7,371
3,050
0
1,583
5,748
11,800
0
W
Ullr
NotDaZ0
Ullr
3,674
793
0
497
5,287
1,771
74
1,717
3,388
0
37,306
W
7,299
2,669
0
377
4,704
1,812
0
556
4,084
0
41,585
L
2,358
131
0
500
5,041
903
0
0
5,041
27,795
0
L
Danzaburou
gokudragon1
Danzaburou
4,192
1,597
0
1,248
6,861
1,673
0
4,264
2,597
0
32,348
L
3,135
1,776
0
2,451
10,001
2,662
0
894
8,989
0
31,477
W
4,274
116
0
5,500
10,102
9,144
0
170
8,998
30,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
27,266
382
Minions Killed
259
0
Camps Cleared
0
1,117,016
Distance Traveled
1,069,513
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,649
604
87
8
0
193,670
3
W
Horus
5,548
504
41
4
0
242,366
1
L
Ah Muzen Cab
5,764
524
75
7
0
208,438
5
L
Atlas
4,998
454
15
1
0
204,557
5
W
Ullr
6,208
564
78
7
0
215,798
5
W
Set
7,412
674
90
8
0
234,570
2
L
Janus
5,289
481
54
5
0
229,622
2
L
Danzaburou
5,769
524
54
5
0
201,953
2
L
Arachne
5,446
495
61
6
0
224,943
3
W
Artio
5,977
543
86
8
0
230,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role