Player Matchup

Sol
Sol
AGYstream
Sol
Level 146
God Stats
1W - 1L
1,510 SR
Queue Stats
14W - 12L
1,616 Elo+
Party 3
Hachiman
Hachiman
Aladoum
Hachiman
Level 126
God Stats
5W - 8L
1,403 SR
Queue Stats
559W - 540L
1,547 Elo+
Solo
Chang'e
Chang'e
Draganal
Chang'e
Level 128
God Stats
1W - 2L
1,554 SR
Queue Stats
71W - 48L
1,646 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IffyTheDragon
Kumbhakarna
Level 158
God Stats
2W - 4L
1,374 SR
Queue Stats
104W - 104L
1,526 Elo+
Party 3
Anhur
Anhur
Triliph
Anhur
Level 145
God Stats
7W - 4L
1,710 SR
Queue Stats
317W - 278L
1,623 Elo+
Party 2
Team Averages
Level 141
1,510 SR
1,592 Elo+

VS

Team Averages
Level 132
1,452 SR
1,551 Elo+
Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Ccalypso
Nike
Level 160
God Stats
1W - 2L
1,150 SR
Queue Stats
217W - 231L
1,539 Elo+
Solo
Raijin
Raijin
Elominator
Raijin
Level 160
God Stats
16W - 12L
1,608 SR
Queue Stats
1,159W - 1,102L
1,559 Elo+
Party 1
Fenrir
Fenrir
KingGamburg
Fenrir
Level 127
God Stats
2W - 1L
1,523 SR
Queue Stats
117W - 123L
1,612 Elo+
Solo
Medusa
Medusa
Pand3micPanda
Medusa
Level 152
God Stats
4W - 3L
1,479 SR
Queue Stats
693W - 648L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
11,231
802
20,756
16,236
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Aladoum
Hachiman
18
8 / 5 / 7
11,014
787
15,845
13,659
5,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Draganal
Chang'e
16
1 / 7 / 9
9,582
684
7,340
13,122
9,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
IffyTheDragon
Kumbhakarna
17
3 / 6 / 10
10,470
748
2,833
19,068
21,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Triliph
Anhur
16
5 / 5 / 8
10,177
727
8,670
13,651
6,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 3 / 12
11,606
829
10,070
12,098
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
17
4 / 5 / 17
10,939
781
17,772
25,483
21,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Elominator
Raijin
20
9 / 6 / 13
12,441
889
20,737
13,692
6,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
4 / 4 / 15
10,405
743
5,741
13,239
16,677
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 6 / 8
10,704
765
11,129
10,900
4,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
90
22
Kills
25
26
Deaths
24
50
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
12
3.33
L
5
3
16
4.33
L
Hachiman
Aladoum
Hachiman
8
5
7
2.3
W
Nike
4
5
17
2.5
L
Chang'e
Draganal
Chang'e
1
7
9
0.79
W
Raijin
Elominator
Raijin
9
6
13
2.58
L
Kumbhakarna
IffyTheDragon
Kumbhakarna
3
6
10
1.33
W
Fenrir
4
4
15
2.88
W
4
6
8
1.33
L
Anhur
Triliph
Anhur
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
65,449
75,736
Taken
75,412
51,113
Mitigated
54,942
23,898
Healing
29,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,070
300
7,392
5,470
12,098
5,825
2,027
5,915
6,183
40,958
0
L
20,756
7,186
462
6,463
16,236
7,514
2,793
6,694
9,145
32,926
0
L
Hachiman
Aladoum
Hachiman
15,845
7,112
0
1,581
13,659
5,597
1,319
5,773
7,511
0
39,713
W
Nike
17,772
2,833
1,875
7,182
25,483
21,780
491
8,548
16,935
0
27,601
L
Chang'e
Draganal
Chang'e
7,340
105
6,589
2,806
13,122
9,795
584
6,017
6,844
16,166
0
W
Raijin
Elominator
Raijin
20,737
1,343
1,176
1,683
13,692
6,011
1,402
5,952
7,740
38,259
0
L
Kumbhakarna
IffyTheDragon
Kumbhakarna
2,833
204
1,564
2,115
19,068
21,947
15
7,738
11,070
13,382
0
W
Fenrir
5,741
450
1,462
1,607
13,239
16,677
276
4,767
8,472
778
6,234
W
11,129
2,595
894
525
10,900
4,649
2,913
5,747
5,153
0
30,608
L
Anhur
Triliph
Anhur
8,670
3,274
335
1,983
13,651
6,260
1,141
5,363
8,170
0
15,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
56,095
128
Minions Killed
165
0
Camps Cleared
0
1,217,353
Distance Traveled
1,233,430
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,606
829
71
5
0
261,642
0
L
Sol
11,231
802
27
2
0
258,731
2
L
Hachiman
11,014
787
37
3
0
220,776
1
W
Nike
10,939
781
16
1
0
251,793
0
L
Chang'e
9,582
684
29
2
0
243,774
0
W
Raijin
12,441
889
38
3
0
215,164
0
L
Kumbhakarna
10,470
748
15
1
0
257,524
4
W
Fenrir
10,405
743
5
0
0
286,910
2
W
Medusa
10,704
765
35
3
0
217,921
0
L
Anhur
10,177
727
20
1
0
236,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role