Player Matchup

Ra
Ra
ISmurfToLearn
Ra
Level 38
God Stats
1W - 0L
1,657 SR
Queue Stats
16W - 5L
1,730 Elo+
Party 1
Neith
Neith
Mas12
Neith
Level 158
God Stats
2W - 0L
1,505 SR
Queue Stats
106W - 84L
1,642 Elo+
Party 1
Guan Yu
Guan Yu
lIVEGAIl
Guan Yu
Level 111
God Stats
1W - 1L
1,472 SR
Queue Stats
72W - 39L
1,671 Elo+
Party 1
Team Averages
Level 102
1,544 SR
1,681 Elo+

VS

Team Averages
Level 84
1,575 SR
1,581 Elo+
Cthulhu
Cthulhu
ParagonLearning2
Cthulhu
Level 128
God Stats
1W - 2L
1,638 SR
Queue Stats
12W - 12L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
Sebby158
Baron Samedi
Level 110
God Stats
5W - 5L
1,585 SR
Queue Stats
89W - 62L
1,646 Elo+
Party 2
Artemis
Artemis
uguuwu
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 13
9,397
854
11,517
6,169
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mas12
Neith
14
12 / 0 / 9
9,588
872
8,422
6,759
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
lIVEGAIl
Guan Yu
12
2 / 2 / 16
8,106
737
5,838
11,070
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,714
610
5,884
12,510
8,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Sebby158
Baron Samedi
11
2 / 6 / 2
7,500
682
6,481
10,231
4,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
uguuwu
Artemis
9
1 / 7 / 3
6,670
606
5,117
8,279
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
22
Kills
4
4
Deaths
22
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
W
Neith
Mas12
Neith
12
0
9
16.5
L
1
9
1
0.17
L
Baron Samedi
Sebby158
Baron Samedi
2
6
2
0.5
W
Guan Yu
lIVEGAIl
Guan Yu
2
2
16
5
L
Artemis
uguuwu
Artemis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
17,482
23,998
Taken
31,020
13,082
Mitigated
15,527
9,647
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,517
1,011
1,743
2,323
6,169
2,463
557
3,612
2,295
45,753
0
W
Neith
Mas12
Neith
8,422
3,026
0
2,254
6,759
2,944
2,074
3,449
3,022
0
28,445
L
5,884
274
77
287
12,510
8,796
0
4,954
6,999
15,740
0
L
Baron Samedi
Sebby158
Baron Samedi
6,481
1,119
838
2,408
10,231
4,380
0
3,480
6,222
26,282
0
W
Guan Yu
lIVEGAIl
Guan Yu
5,838
447
1,101
2,226
11,070
7,675
368
4,989
5,793
0
14,226
L
Artemis
uguuwu
Artemis
5,117
2,337
45
392
8,279
2,351
0
2,832
5,075
0
14,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
20,884
146
Minions Killed
93
9
Camps Cleared
2
618,878
Distance Traveled
506,460
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,397
854
84
8
6
203,643
2
W
Neith
9,588
872
50
5
2
203,454
3
L
Cthulhu
6,714
610
17
2
0
184,401
4
L
Baron Samedi
7,500
682
60
5
2
176,812
4
W
Guan Yu
8,106
737
12
1
1
211,781
0
L
Artemis
6,670
606
16
1
0
145,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role