Player Matchup

Merlin
Merlin
AzureSpectre
Merlin
Level 9
God Stats
1W - 2L
1,298 SR
Queue Stats
1W - 3L
1,230 Elo+
Party 1
Awilix
Awilix
DarkReaper141
Awilix
Level 83
God Stats
0W - 1L
1,130 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 1
Artemis
Artemis
Primus-Ignis
Artemis
Level 44
God Stats
0W - 2L
1,432 SR
Queue Stats
1W - 3L
1,230 Elo+
Party 1
Xing Tian
Xing Tian
Xotiic_Snow
Xing Tian
Level 18
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
grimakuma
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,271 Elo+
Party 1
Team Averages
Level 34
1,385 SR
1,311 Elo+

VS

Team Averages
Level 54
1,492 SR
1,387 Elo+
Bellona
Bellona
Ace Phantom2001
Bellona
Level 52
God Stats
4W - 2L
1,603 SR
Queue Stats
15W - 19L
1,324 Elo+
Party 2
Arachne
Arachne
IconicHokage
Arachne
Level 85
God Stats
15W - 19L
1,446 SR
Queue Stats
304W - 302L
1,421 Elo+
Solo
Cerberus
Cerberus
StarEmpty1
Cerberus
Level 68
God Stats
2W - 1L
1,345 SR
Queue Stats
204W - 194L
1,415 Elo+
Solo
Charybdis
Charybdis
TheMattStark
Charybdis
Level 50
God Stats
28W - 29L
1,480 SR
Queue Stats
128W - 140L
1,423 Elo+
Solo
Anubis
Anubis
UnderseaQuasar6
Anubis
Level 16
God Stats
6W - 5L
1,586 SR
Queue Stats
14W - 18L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 10 / 3
8,524
406
4,611
14,674
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 10 / 5
9,328
444
8,090
19,483
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Primus-Ignis
Artemis
12
0 / 10 / 2
7,192
342
6,723
15,523
3,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Xing Tian
Xotiic_Snow
Xing Tian
12
2 / 7 / 3
7,553
360
8,887
16,067
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
grimakuma
Heimdallr
15
9 / 8 / 3
10,533
502
15,109
17,521
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
12,952
617
11,217
14,733
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
IconicHokage
Arachne
20
22 / 1 / 4
14,317
682
22,864
22,356
11,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
StarEmpty1
Cerberus
17
5 / 4 / 11
11,946
569
10,318
20,630
20,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
TheMattStark
Charybdis
18
8 / 1 / 13
11,866
565
18,791
15,294
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 9 / 7
10,960
522
6,146
16,185
6,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
17
Kills
45
45
Deaths
17
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
Merlin
2
10
3
0.35
L
4
10
5
0.65
W
Arachne
IconicHokage
Arachne
22
1
4
24
L
Artemis
Primus-Ignis
Artemis
0
10
2
0.1
W
Cerberus
StarEmpty1
Cerberus
5
4
11
2.63
W
Charybdis
TheMattStark
Charybdis
8
1
13
14.5
W
1
9
7
0.5
L
Xing Tian
Xotiic_Snow
Xing Tian
2
7
3
0.5
L
Heimdallr
grimakuma
Heimdallr
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,420
Damage
69,336
83,268
Taken
89,198
32,632
Mitigated
56,956
11,439
Healing
35,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,217
2,348
0
3,120
14,733
12,273
2,590
1,830
12,653
47
69,900
L
Merlin
4,611
801
0
685
14,674
4,426
0
1,559
12,734
23,176
0
L
8,090
3,586
0
1,812
19,483
5,993
0
2,151
17,007
0
36,155
W
Arachne
IconicHokage
Arachne
22,864
13,614
0
12,978
22,356
11,654
866
1,999
20,307
0
135,061
L
Artemis
Primus-Ignis
Artemis
6,723
2,879
602
2,723
15,523
3,992
0
3,902
11,570
0
28,635
W
Cerberus
StarEmpty1
Cerberus
10,318
597
198
6,041
20,630
20,659
447
4,849
15,073
52,819
0
W
Charybdis
TheMattStark
Charybdis
18,791
8,779
308
8,238
15,294
5,794
5,193
3,465
11,467
0
91,709
W
6,146
652
0
4,875
16,185
6,576
1,731
1,892
14,169
61,317
0
L
Xing Tian
Xotiic_Snow
Xing Tian
8,887
349
0
796
16,067
11,935
0
3,610
12,405
23,629
0
L
Heimdallr
grimakuma
Heimdallr
15,109
9,235
0
4,821
17,521
6,286
1,312
5,289
12,136
0
56,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
62,041
288
Minions Killed
681
0
Camps Cleared
0
1,523,168
Distance Traveled
1,922,968
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,952
617
144
7
0
420,773
4
L
Merlin
8,524
406
56
3
0
310,632
0
L
Awilix
9,328
444
66
3
0
374,144
1
W
Arachne
14,317
682
168
8
0
450,619
0
L
Artemis
7,192
342
50
2
0
261,886
0
W
Cerberus
11,946
569
112
5
0
333,501
0
W
Charybdis
11,866
565
138
7
0
355,282
2
W
Anubis
10,960
522
119
6
0
362,793
0
L
Xing Tian
7,553
360
32
2
0
273,807
0
L
Heimdallr
10,533
502
84
4
0
302,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role