Player Matchup

Nu Wa
Nu Wa
CoCoMoo2
Nu Wa
Level 24
God Stats
0W - 2L
1,196 SR
Queue Stats
42W - 53L
1,419 Elo+
Party 2
Skadi
Skadi
H0B0 Panhandler
Skadi
Level 101
God Stats
20W - 13L
1,554 SR
Queue Stats
69W - 97L
1,350 Elo+
Party 2
Ares
Ares
H0B0Virus7
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 107L
1,364 Elo+
Party 2
Team Averages
Level 78
1,416 SR
1,378 Elo+

VS

Team Averages
Level 72
1,466 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
TheLastVikingz
Zeus
Level 28
God Stats
10W - 12L
1,473 SR
Queue Stats
27W - 37L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Themortemhommie
Cthulhu
Level 80
God Stats
7W - 7L
1,425 SR
Queue Stats
86W - 98L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CoCoMoo2
Nu Wa
8
0 / 8 / 4
6,659
666
2,397
8,996
2,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 7 / 1
9,145
915
9,885
11,636
4,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 4
6,724
672
3,771
10,864
11,481
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
12 / 3 / 10
9,838
984
15,472
10,917
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 1 / 12
8,752
875
5,561
5,682
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 1 / 17
8,873
887
6,753
14,414
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
4
Kills
22
22
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
3
10
5.67
L
Nu Wa
CoCoMoo2
Nu Wa
0
8
4
0.25
L
4
7
1
0.64
L
0
7
4
0.29
W
7
1
12
13
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,053
Damage
27,786
31,496
Taken
31,013
18,846
Mitigated
17,747
3,100
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,472
7,446
0
4,240
10,917
4,128
2,885
1,471
9,446
44,920
3,988
L
Nu Wa
CoCoMoo2
Nu Wa
2,397
771
0
110
8,996
2,970
105
7,930
1,018
10,021
0
L
9,885
4,649
162
1,935
11,636
4,395
0
10,027
1,501
0
37,422
L
3,771
644
67
826
10,864
11,481
0
8,084
2,583
6,120
0
W
5,561
1,332
0
1,107
5,682
1,624
79
931
4,751
22,482
0
W
6,753
764
607
4,475
14,414
11,995
268
4,073
10,341
16,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
27,463
78
Minions Killed
118
1
Camps Cleared
7
393,936
Distance Traveled
546,343
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,838
984
65
7
3
170,567
1
L
Nu Wa
6,659
666
15
2
0
88,464
0
L
Skadi
9,145
915
60
6
1
159,450
3
L
Ares
6,724
672
3
0
0
146,022
0
W
Zeus
8,752
875
33
3
2
175,938
0
W
Cthulhu
8,873
887
20
2
2
199,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role