Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BlurryIsBanned
Izanami
Level 126
God Stats
24W - 21L
1,495 SR
Queue Stats
130W - 131L
1,487 Elo+
Party 1
Loki
Loki
PonderMy0rb
Loki
Level 6
God Stats
5W - 1L
1,735 SR
Queue Stats
8W - 3L
1,588 Elo+
Party 1
Sol
Sol
iFuhny
Sol
Level 125
God Stats
3W - 7L
1,270 SR
Queue Stats
50W - 64L
1,392 Elo+
Party 1
Bellona
Bellona
vCant_Snaag
Bellona
Level 36
God Stats
5W - 5L
1,239 SR
Queue Stats
30W - 29L
1,394 Elo+
Solo
Team Averages
Level 76
1,448 SR
1,472 Elo+

VS

Team Averages
Level 41
1,449 SR
1,429 Elo+
Medusa
Medusa
Bloodman6791
Medusa
Level 34
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 5L
1,288 Elo+
Solo
Bellona
Bellona
Gmoney8776
Bellona
Level 9
God Stats
3W - 1L
1,856 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 2
Geb
Geb
Maxinator5000
Geb
Level 107
God Stats
12W - 9L
1,655 SR
Queue Stats
413W - 389L
1,542 Elo+
Party 2
Loki
Loki
PhysicalDady
Loki
Level 12
God Stats
0W - 1L
1,073 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 2
Anubis
Anubis
WindWalkerPRO11
Anubis
Level 44
God Stats
3W - 6L
1,434 SR
Queue Stats
50W - 69L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 5
6,857
527
3,317
8,033
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 5
7,068
544
4,956
5,034
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 0 / 1
8,375
644
6,868
5,153
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
iFuhny
Sol
12
1 / 0 / 6
7,024
540
5,835
5,309
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
vCant_Snaag
Bellona
13
1 / 1 / 1
7,343
565
6,210
8,605
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 0
6,505
500
2,273
6,908
1,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Gmoney8776
Bellona
11
1 / 2 / 0
6,564
505
7,210
10,279
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,705
439
3,099
11,420
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 5 / 0
5,294
407
3,422
8,241
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
5,931
456
2,897
7,538
2,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
15
Kills
1
1
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
5
4.5
L
Medusa
0
3
0
0
W
2
0
5
4.5
L
Bellona
Gmoney8776
Bellona
1
2
0
0.5
L
0
1
0
0
L
0
5
0
0
W
9
0
1
9.5
L
0
4
0
0
W
Sol
iFuhny
Sol
1
0
6
4
W
Bellona
vCant_Snaag
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
18,901
32,134
Taken
44,386
14,942
Mitigated
21,869
13,725
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,317
265
1,831
2,269
8,033
3,726
387
2,747
5,204
16,631
0
L
Medusa
2,273
951
0
1,091
6,908
1,577
0
520
6,388
0
42,440
W
4,956
3,279
0
1,673
5,034
1,313
2,036
918
4,116
0
46,673
L
Bellona
Gmoney8776
Bellona
7,210
1,026
0
3,020
10,279
9,089
0
2,474
7,805
7,050
32,262
L
3,099
361
229
2,320
11,420
6,464
0
2,811
8,609
22,486
0
L
3,422
181
0
1,958
8,241
1,948
0
1,752
6,489
0
27,342
W
6,868
2,384
0
3,517
5,153
1,638
1,066
508
4,645
0
51,827
L
2,897
59
0
1,894
7,538
2,791
0
2,793
4,745
26,931
0
W
Sol
iFuhny
Sol
5,835
1,337
0
1,692
5,309
1,721
905
2,202
3,065
36,738
3,558
W
Bellona
vCant_Snaag
Bellona
6,210
704
0
2,743
8,605
6,544
102
1,646
6,168
6,912
37,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
29,999
398
Minions Killed
353
0
Camps Cleared
0
1,297,342
Distance Traveled
1,201,482
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,857
527
24
2
0
255,356
0
L
Medusa
6,505
500
104
8
0
243,028
1
W
Izanami
7,068
544
104
8
0
229,426
2
L
Bellona
6,564
505
90
7
0
246,691
0
L
Geb
5,705
439
32
2
0
235,423
0
L
Loki
5,294
407
53
4
0
264,614
0
W
Loki
8,375
644
100
8
0
289,902
6
L
Anubis
5,931
456
74
6
0
211,726
0
W
Sol
7,024
540
75
6
0
244,718
1
W
Bellona
7,343
565
95
7
0
277,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role