Player Matchup

Ra
Ra
emircelt
Ra
Level 139
God Stats
6W - 5L
1,514 SR
Queue Stats
355W - 333L
1,438 Elo+
Solo
Danzaburou
Danzaburou
nazzar1
Danzaburou
Level 36
God Stats
87W - 129L
1,442 SR
Queue Stats
122W - 194L
1,372 Elo+
Solo
Horus
Horus
xl Nekoloid lx
Horus
Level 130
God Stats
2W - 4L
1,486 SR
Queue Stats
119W - 116L
1,525 Elo+
Solo
Team Averages
Level 102
1,480 SR
1,445 Elo+

VS

Team Averages
Level 86
1,669 SR
1,496 Elo+
Chang'e
Chang'e
Skojekk
Chang'e
Level 88
God Stats
6W - 2L
1,758 SR
Queue Stats
39W - 44L
1,456 Elo+
Party 1
Ullr
Ullr
Tyl3r4
Ullr
Level 91
God Stats
6W - 1L
1,748 SR
Queue Stats
24W - 14L
1,588 Elo+
Party 1
Mulan
Mulan
YoungBloodd57
Mulan
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 78L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,246
625
6,133
5,319
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
nazzar1
Danzaburou
10
2 / 3 / 1
6,707
671
6,703
7,584
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 3
6,325
633
5,536
12,315
9,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Skojekk
Chang'e
11
0 / 0 / 8
6,551
655
6,151
7,171
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Tyl3r4
Ullr
13
8 / 1 / 2
7,965
797
9,665
8,202
2,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 7
6,953
695
6,592
10,786
8,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Skojekk
Chang'e
0
0
8
4
W
Ullr
Tyl3r4
Ullr
8
1
2
9
W
2
3
7
1.83
L
1
3
3
0.83
L
Danzaburou
nazzar1
Danzaburou
2
3
1
0.83
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
22,408
25,218
Taken
26,159
13,355
Mitigated
12,720
5,743
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Skojekk
Chang'e
6,151
561
3,828
3,704
7,171
1,773
319
1,106
6,065
15,154
0
W
Ullr
Tyl3r4
Ullr
9,665
3,371
904
874
8,202
2,827
764
3,226
4,976
0
37,956
W
6,592
1,071
737
2,090
10,786
8,120
298
2,509
8,277
3,560
13,529
L
6,133
308
766
1,209
5,319
1,542
0
1,277
3,938
28,201
0
L
Danzaburou
nazzar1
Danzaburou
6,703
2,715
100
1,189
7,584
2,245
0
1,737
5,751
0
16,337
L
5,536
2,342
1,090
1,389
12,315
9,568
0
3,960
7,903
0
9,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,278
Gold Earned
21,469
87
Minions Killed
123
3
Camps Cleared
5
519,955
Distance Traveled
568,791
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,551
655
32
3
0
195,374
5
W
Ullr
7,965
797
64
6
4
188,846
5
W
Mulan
6,953
695
27
3
1
184,571
3
L
Ra
6,246
625
50
5
2
188,658
2
L
Danzaburou
6,707
671
27
3
1
169,934
4
L
Horus
6,325
633
10
1
0
161,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role