Player Matchup

Hera
Hera
EternalChou
Hera
Level 133
God Stats
3W - 3L
1,483 SR
Queue Stats
10W - 7L
1,506 Elo+
Party 1
Ullr
Ullr
MajinTorabisu
Ullr
Level 143
God Stats
4W - 1L
1,403 SR
Queue Stats
8W - 7L
1,433 Elo+
Party 1
Arachne
Arachne
Maximus_Chaos
Arachne
Level 84
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 1L
1,239 Elo+
Party 1
Mulan
Mulan
NiceChoice
Mulan
Level 89
God Stats
1W - 0L
1,723 SR
Queue Stats
14W - 13L
1,497 Elo+
Party 1
Team Averages
Level 112
1,479 SR
1,419 Elo+

VS

Team Averages
Level 101
1,497 SR
1,450 Elo+
Chaac
Chaac
ApxPredatorBird
Chaac
Level 81
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
SirGregoryJr
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SunnyRose2015
Kukulkan
Level 107
God Stats
0W - 1L
1,524 SR
Queue Stats
20W - 28L
1,417 Elo+
Solo
Sylvanus
Sylvanus
TrollToll87
Sylvanus
Level 106
God Stats
1W - 2L
1,289 SR
Queue Stats
27W - 36L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,768
877
8,240
5,309
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 4
9,201
920
2,308
5,669
2,131
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
14
5 / 4 / 0
8,985
899
7,556
10,595
3,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
14
1 / 1 / 4
8,845
885
4,442
12,687
8,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
6,168
617
0
0
0
10
0 / 1 / 1
6,320
632
109
1,301
387
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SunnyRose2015
Kukulkan
15
3 / 2 / 1
8,477
848
5,990
11,486
4,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TrollToll87
Sylvanus
15
5 / 5 / 1
8,687
869
7,365
13,038
11,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
8
9
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
2
2
1
1.25
W
0
2
4
1
W
Arachne
5
4
0
1.25
W
Mulan
1
1
4
3
L
0
1
1
0.5
L
Kukulkan
SunnyRose2015
Kukulkan
3
2
1
1.75
L
Sylvanus
TrollToll87
Sylvanus
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
13,464
34,260
Taken
25,825
16,048
Mitigated
16,487
8,295
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
8,240
1,860
306
1,075
5,309
1,815
1,412
3,102
2,207
28,004
0
W
2,308
1,297
0
506
5,669
2,131
4,746
2,202
3,467
0
36,586
W
Arachne
7,556
4,548
58
2,129
10,595
3,470
1,953
4,196
6,019
0
19,424
W
Mulan
4,442
398
60
4,161
12,687
8,632
1,564
3,823
8,864
0
25,786
L
109
0
0
0
1,301
387
0
413
888
0
3,401
L
Kukulkan
SunnyRose2015
Kukulkan
5,990
406
0
1,219
11,486
4,991
0
4,611
6,875
38,575
0
L
Sylvanus
TrollToll87
Sylvanus
7,365
2,287
231
2,732
13,038
11,109
210
3,695
9,343
23,412
5,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
29,652
201
Minions Killed
134
8
Camps Cleared
5
753,119
Distance Traveled
367,326
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,168
617
0
0
0
0
0
W
Hera
8,768
877
48
5
1
177,697
0
W
Ullr
9,201
920
82
8
0
163,464
0
W
Arachne
8,985
899
23
2
5
199,945
0
W
Mulan
8,845
885
48
5
2
212,013
1
L
Anhur
6,320
632
10
1
2
31,537
0
L
Kukulkan
8,477
848
75
8
0
187,391
3
L
Sylvanus
8,687
869
49
5
3
148,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role