Player Matchup

Horus
Horus
AeroRouge
Horus
Level 104
God Stats
15W - 8L
1,650 SR
Queue Stats
92W - 85L
1,537 Elo+
Party 1
Hachiman
Hachiman
Jaaacii24
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
schattenjager94
Kukulkan
Level 106
God Stats
14W - 10L
1,601 SR
Queue Stats
95W - 84L
1,531 Elo+
Party 1
Team Averages
Level 71
1,584 SR
1,523 Elo+

VS

Team Averages
Level 90
1,524 SR
1,475 Elo+
Ymir
Ymir
BinkleDurg
Ymir
Level 116
God Stats
3W - 3L
1,522 SR
Queue Stats
217W - 155L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
EliteCougar33
Gilgamesh
Level 64
God Stats
12W - 18L
1,480 SR
Queue Stats
134W - 121L
1,491 Elo+
Party 2
Agni
Agni
Logixx1
Agni
Level 91
God Stats
1W - 1L
1,569 SR
Queue Stats
220W - 155L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AeroRouge
Horus
12
2 / 0 / 3
8,496
708
6,335
14,795
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Jaaacii24
Hachiman
10
2 / 6 / 2
7,464
622
4,230
9,994
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
12
1 / 3 / 3
7,742
645
13,794
7,193
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,740
728
7,813
10,486
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
EliteCougar33
Gilgamesh
13
2 / 3 / 7
8,284
690
8,818
13,185
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Logixx1
Agni
12
2 / 2 / 5
8,118
677
11,895
7,244
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
9
9
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
AeroRouge
Horus
2
0
3
3.5
W
5
0
4
7
W
Gilgamesh
EliteCougar33
Gilgamesh
2
3
7
1.83
L
Hachiman
Jaaacii24
Hachiman
2
6
2
0.5
W
Agni
Logixx1
Agni
2
2
5
2.25
L
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
28,526
31,982
Taken
30,915
21,057
Mitigated
12,895
10,110
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AeroRouge
Horus
6,335
2,445
1,247
5,901
14,795
14,013
21
8,785
5,510
0
18,198
W
7,813
379
805
1,969
10,486
3,774
0
4,888
5,195
30,668
0
W
Gilgamesh
EliteCougar33
Gilgamesh
8,818
2,369
1,065
4,594
13,185
7,012
0
5,334
7,608
0
16,165
L
Hachiman
Jaaacii24
Hachiman
4,230
2,150
206
1,942
9,994
4,247
0
5,665
4,027
0
9,820
W
Agni
Logixx1
Agni
11,895
365
1,056
1,731
7,244
2,109
0
3,095
3,923
33,079
0
L
Kukulkan
13,794
1,558
0
814
7,193
2,797
41
4,302
2,501
36,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,702
Gold Earned
25,142
121
Minions Killed
129
5
Camps Cleared
7
614,112
Distance Traveled
724,540
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,496
708
21
2
0
244,143
3
W
Ymir
8,740
728
46
4
5
241,438
4
W
Gilgamesh
8,284
690
21
2
2
239,237
0
L
Hachiman
7,464
622
11
1
3
166,693
0
W
Agni
8,118
677
62
5
0
243,865
6
L
Kukulkan
7,742
645
89
7
2
203,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role