Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CRIMINAL710
Arachne
Level 120
God Stats
34W - 39L
1,450 SR
Queue Stats
546W - 581L
1,427 Elo+
Solo
Mulan
Mulan
XxKao UwUxX
Mulan
Level 96
God Stats
10W - 16L
1,539 SR
Queue Stats
224W - 221L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
javierelias2004
Danzaburou
Level 109
God Stats
168W - 134L
1,569 SR
Queue Stats
550W - 589L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
xX Juke3 Xx
Nu Wa
Level 157
God Stats
14W - 15L
1,414 SR
Queue Stats
563W - 618L
1,443 Elo+
Party 1
Team Averages
Level 122
1,494 SR
1,467 Elo+

VS

Team Averages
Level 97
1,499 SR
1,405 Elo+
Erlang Shen
Erlang Shen
Drax02
Erlang Shen
Level 145
God Stats
13W - 6L
1,631 SR
Queue Stats
308W - 318L
1,402 Elo+
Solo
Tyr
Tyr
OrangeEmpire047
Tyr
Level 87
God Stats
7W - 11L
1,434 SR
Queue Stats
316W - 341L
1,386 Elo+
Party 2
Sol
Sol
Prodigy1300
Sol
Level 67
God Stats
11W - 18L
1,477 SR
Queue Stats
116W - 136L
1,390 Elo+
Solo
Olorun
Olorun
RD3006
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,508 Elo+
Solo
Thanatos
Thanatos
mobgripdamian-
Thanatos
Level 118
God Stats
6W - 9L
1,455 SR
Queue Stats
290W - 334L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 1 / 5
10,392
650
12,035
7,705
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
CRIMINAL710
Arachne
15
7 / 4 / 6
9,850
616
8,188
12,153
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 1 / 8
8,544
534
8,217
10,004
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
javierelias2004
Danzaburou
15
7 / 1 / 4
9,955
622
8,054
11,038
3,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 1 / 10
10,245
640
12,640
7,592
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drax02
Erlang Shen
9
2 / 7 / 2
6,494
406
4,021
15,524
8,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 7 / 1
7,597
475
4,110
14,088
8,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 0
8,481
530
3,566
8,682
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
RD3006
Olorun
11
2 / 7 / 1
7,285
455
8,110
15,625
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
15
1 / 5 / 2
8,832
552
2,817
13,374
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
28
Kills
8
8
Deaths
28
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
5
9.5
W
Arachne
CRIMINAL710
Arachne
7
4
6
2.5
L
Erlang Shen
Drax02
Erlang Shen
2
7
2
0.43
L
2
7
1
0.36
L
1
2
0
0.5
L
Olorun
RD3006
Olorun
2
7
1
0.36
W
4
1
8
8
W
Danzaburou
javierelias2004
Danzaburou
7
1
4
9
L
Thanatos
1
5
2
0.4
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,134
Damage
22,624
48,492
Taken
67,293
23,236
Mitigated
28,275
23,682
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,035
1,328
597
3,959
7,705
5,754
38
1,520
6,185
61,149
0
W
Arachne
CRIMINAL710
Arachne
8,188
5,469
118
4,586
12,153
4,810
976
3,058
9,095
0
53,311
L
Erlang Shen
Drax02
Erlang Shen
4,021
1,486
0
2,170
15,524
8,625
770
3,589
11,520
0
20,806
L
4,110
377
0
3,486
14,088
8,011
107
7,264
6,084
7,583
27,641
L
3,566
932
0
3,613
8,682
3,091
0
3,631
4,933
52,478
5,823
L
Olorun
RD3006
Olorun
8,110
3,024
388
5,726
15,625
3,849
0
4,184
11,229
51,324
0
W
8,217
1,271
0
2,602
10,004
6,063
488
3,198
6,806
0
34,302
W
Danzaburou
javierelias2004
Danzaburou
8,054
2,573
646
6,240
11,038
3,885
2,710
2,740
8,298
0
59,896
L
Thanatos
2,817
533
0
10,437
13,374
4,699
0
5,385
7,894
0
64,292
W
12,640
3,048
0
4,934
7,592
2,724
1,444
2,151
5,441
73,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
38,689
450
Minions Killed
485
0
Camps Cleared
0
1,652,259
Distance Traveled
1,551,944
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,392
650
96
6
0
305,060
2
W
Arachne
9,850
616
86
5
0
374,202
0
L
Erlang Shen
6,494
406
32
2
0
281,010
0
L
Tyr
7,597
475
85
5
0
345,358
5
L
Sol
8,481
530
142
9
0
320,985
6
L
Olorun
7,285
455
94
6
0
253,252
5
W
Mulan
8,544
534
44
3
0
354,764
2
W
Danzaburou
9,955
622
104
7
0
317,135
6
L
Thanatos
8,832
552
132
8
0
351,339
2
W
Nu Wa
10,245
640
120
8
0
301,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role