Player Matchup

Ares
Ares
TheWeedCrack
Ares
Level 69
God Stats
6W - 5L
1,610 SR
Queue Stats
30W - 30L
1,505 Elo+
Solo
Zeus
Zeus
VitoSenpai
Zeus
Level 128
God Stats
4W - 1L
1,779 SR
Queue Stats
623W - 508L
1,713 Elo+
Party 1
Izanami
Izanami
jnudey
Izanami
Level 82
God Stats
6W - 2L
1,657 SR
Queue Stats
435W - 347L
1,573 Elo+
Party 1
Team Averages
Level 93
1,682 SR
1,597 Elo+

VS

Team Averages
Level 87
1,536 SR
1,489 Elo+
Ao Kuang
Ao Kuang
Fused v
Ao Kuang
Level 108
God Stats
14W - 13L
1,541 SR
Queue Stats
406W - 467L
1,389 Elo+
Solo
Hera
Hera
Princesssksk
Hera
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,611 Elo+
Party 2
Hercules
Hercules
Saint Pablo 295
Hercules
Level 119
God Stats
0W - 2L
1,567 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
7,968
797
5,912
7,628
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 3 / 7
7,715
772
10,675
5,936
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jnudey
Izanami
12
5 / 0 / 5
7,539
754
5,529
4,070
1,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fused v
Ao Kuang
9
2 / 5 / 0
6,485
649
2,515
9,846
2,888
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 2
6,529
653
4,126
6,882
3,396
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
0 / 3 / 3
6,074
607
6,402
10,553
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Fused v
Ao Kuang
2
5
0
0.4
L
1
5
2
0.4
L
Hercules
0
3
3
0.5
W
3
0
9
7.5
W
5
3
7
2.83
W
Izanami
jnudey
Izanami
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
13,043
17,634
Taken
27,281
10,784
Mitigated
11,548
4,396
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Fused v
Ao Kuang
2,515
859
0
1,624
9,846
2,888
0
5,250
4,296
15,884
0
L
4,126
1,289
0
254
6,882
3,396
0
3,610
3,090
19,333
0
L
Hercules
6,402
2,019
0
2,192
10,553
5,264
0
7,374
2,817
0
8,545
W
5,912
274
0
2,382
7,628
6,911
115
3,377
4,047
10,962
0
W
10,675
2,547
33
983
5,936
2,233
387
1,953
3,802
25,778
0
W
Izanami
jnudey
Izanami
5,529
2,713
0
998
4,070
1,640
877
1,637
2,353
0
32,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
19,088
109
Minions Killed
78
6
Camps Cleared
3
553,142
Distance Traveled
489,582
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,485
649
30
3
3
154,039
1
L
Hera
6,529
653
37
4
0
159,212
3
L
Hercules
6,074
607
11
1
0
176,331
3
W
Ares
7,968
797
6
1
2
190,838
2
W
Zeus
7,715
772
47
5
0
175,295
1
W
Izanami
7,539
754
56
6
4
187,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role