Player Matchup

Da Ji
Da Ji
Daniel543215110
Da Ji
Level 121
God Stats
237W - 175L
1,604 SR
Queue Stats
622W - 646L
1,501 Elo+
Party 1
Scylla
Scylla
Dark-_-Troper
Scylla
Level 85
God Stats
9W - 15L
1,418 SR
Queue Stats
210W - 211L
1,456 Elo+
Solo
Fafnir
Fafnir
Metapoic
Fafnir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
NissanTK
Baron Samedi
Level 117
God Stats
13W - 6L
1,739 SR
Queue Stats
363W - 361L
1,567 Elo+
Party 1
Rama
Rama
heeymax
Rama
Level 107
God Stats
7W - 7L
1,460 SR
Queue Stats
220W - 249L
1,347 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,491 Elo+

VS

Team Averages
Level 114
1,643 SR
1,471 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luciano_Blazzer
Ah Muzen Cab
Level 83
God Stats
11W - 9L
1,543 SR
Queue Stats
407W - 421L
1,438 Elo+
Solo
Scylla
Scylla
vetake
Scylla
Level 74
God Stats
2W - 1L
1,811 SR
Queue Stats
62W - 70L
1,406 Elo+
Solo
Cliodhna
Cliodhna
zbait2002
Cliodhna
Level 128
God Stats
6W - 2L
1,862 SR
Queue Stats
327W - 341L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,233
577
12,375
12,105
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 2 / 2
8,840
553
7,933
7,134
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Metapoic
Fafnir
12
3 / 3 / 5
8,171
511
7,938
15,266
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
NissanTK
Baron Samedi
15
4 / 1 / 4
9,077
567
5,532
10,644
9,913
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
heeymax
Rama
14
3 / 4 / 2
8,295
518
6,592
11,368
3,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 4 / 5
8,708
544
5,552
15,449
8,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
13
5 / 3 / 3
8,410
526
6,733
14,368
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Luciano_Blazzer
Ah Muzen Cab
10
1 / 5 / 2
6,413
401
5,396
7,810
2,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
vetake
Scylla
13
0 / 3 / 3
7,813
488
11,508
9,094
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
zbait2002
Cliodhna
15
1 / 4 / 1
8,718
545
8,149
12,496
7,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
19
Kills
11
11
Deaths
19
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
4
5
1.63
L
Fenrir
 
Fenrir
5
3
3
2.17
W
5
1
6
8
W
4
2
2
2.5
L
Ah Muzen Cab
Luciano_Blazzer
Ah Muzen Cab
1
5
2
0.4
W
Fafnir
Metapoic
Fafnir
3
3
5
1.83
W
Baron Samedi
NissanTK
Baron Samedi
4
1
4
6
W
Rama
heeymax
Rama
3
4
2
1
L
Scylla
vetake
Scylla
0
3
3
0.5
L
Cliodhna
zbait2002
Cliodhna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,370
Damage
37,338
56,517
Taken
59,217
34,072
Mitigated
33,277
22,859
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,552
2,697
0
2,353
15,449
8,126
0
5,065
10,384
0
61,180
L
Fenrir
 
Fenrir
6,733
1,054
306
3,413
14,368
12,729
0
4,463
9,905
0
23,181
W
12,375
2,698
0
6,064
12,105
4,878
0
1,405
10,425
0
63,793
W
7,933
1,635
0
1,714
7,134
2,120
1,209
3,697
3,305
56,801
0
L
Ah Muzen Cab
Luciano_Blazzer
Ah Muzen Cab
5,396
1,886
0
632
7,810
2,186
671
2,426
5,384
0
31,334
W
Fafnir
Metapoic
Fafnir
7,938
1,680
488
4,095
15,266
13,554
164
4,174
10,976
29,503
0
W
Baron Samedi
NissanTK
Baron Samedi
5,532
725
995
5,793
10,644
9,913
170
1,210
8,677
51,095
0
W
Rama
heeymax
Rama
6,592
5,671
0
3,710
11,368
3,607
927
630
10,698
0
57,800
L
Scylla
vetake
Scylla
11,508
704
0
1,445
9,094
2,419
0
5,530
3,564
55,835
0
L
Cliodhna
zbait2002
Cliodhna
8,149
390
311
6,310
12,496
7,817
0
3,987
8,509
546
56,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
40,062
505
Minions Killed
401
0
Camps Cleared
0
1,488,476
Distance Traveled
1,466,408
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,708
544
98
6
0
320,406
5
L
Fenrir
8,410
526
23
1
0
296,926
4
W
Da Ji
9,233
577
106
7
0
348,126
3
W
Scylla
8,840
553
112
7
0
273,882
2
L
Ah Muzen Cab
6,413
401
53
3
0
230,503
1
W
Fafnir
8,171
511
50
3
0
309,578
7
W
Baron Samedi
9,077
567
116
7
0
292,600
1
W
Rama
8,295
518
121
8
0
264,290
6
L
Scylla
7,813
488
104
7
0
293,999
7
L
Cliodhna
8,718
545
123
8
0
324,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role