Player Matchup

Ao Kuang
Ao Kuang
EllenÐeGeneres
Ao Kuang
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
44W - 9L
1,852 Elo+
Party 1
Neith
Neith
Lenird
Neith
Level 119
God Stats
1W - 1L
1,339 SR
Queue Stats
164W - 40L
1,882 Elo+
Party 1
Achilles
Achilles
SinisterAlpaca
Achilles
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 41L
1,737 Elo+
Party 1
He Bo
He Bo
aParkedCar87
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 100L
1,739 Elo+
Party 1
Scylla
Scylla
highbakedpotato
Scylla
Level 29
God Stats
1W - 0L
1,876 SR
Queue Stats
78W - 15L
1,890 Elo+
Party 1
Team Averages
Level 66
1,588 SR
1,820 Elo+

VS

Team Averages
Level 85
1,528 SR
1,499 Elo+
Kuzenbo
Kuzenbo
BlueSiren181762
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Solo
Janus
Janus
Motional Dmg
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Party 2
Anhur
Anhur
PortalAbyss
Anhur
Level 108
God Stats
5W - 14L
1,302 SR
Queue Stats
547W - 496L
1,512 Elo+
Party 3
Atlas
Atlas
SurfinStache
Atlas
Level 124
God Stats
5W - 2L
1,849 SR
Queue Stats
540W - 480L
1,483 Elo+
Party 3
Nike
Nike
oOo MoisT oOo
Nike
Level 154
God Stats
2W - 3L
1,489 SR
Queue Stats
243W - 248L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
11 / 1 / 20
10,591
963
15,834
14,004
13,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Lenird
Neith
17
7 / 2 / 18
10,305
937
13,950
8,670
4,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
17
7 / 2 / 16
11,055
1,005
14,220
16,568
18,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 18
9,064
824
9,198
9,951
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 14
9,674
879
11,075
9,688
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 7
7,787
708
5,609
15,115
18,840
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 5
9,779
889
14,440
10,192
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 5
8,305
755
8,575
10,985
4,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 7
9,192
836
7,176
18,349
18,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 3
8,246
750
9,280
16,491
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
31
Kills
10
11
Deaths
31
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Ao Kuang
11
1
20
21
W
Neith
Lenird
Neith
7
2
18
8
L
4
5
5
1.3
L
3
5
5
1.1
W
Achilles
7
2
16
7.5
L
1
6
7
0.75
W
2
3
18
3.67
W
4
3
14
3.67
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,277
Damage
45,080
58,881
Taken
71,132
44,275
Mitigated
56,426
27,833
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,609
2,034
0
0
15,115
18,840
189
9,349
5,714
8,689
0
W
Ao Kuang
15,834
4,353
1,642
7,266
14,004
13,765
1,025
5,994
7,804
25,678
0
W
Neith
Lenird
Neith
13,950
6,231
601
2,916
8,670
4,181
2,756
4,659
3,891
0
31,303
L
14,440
907
1,035
1,624
10,192
4,046
549
4,836
5,356
36,371
0
L
8,575
2,333
1,152
1,831
10,985
4,982
914
4,411
6,548
0
17,452
W
Achilles
14,220
3,232
3,278
6,214
16,568
18,170
275
6,925
9,327
0
22,287
L
7,176
2,558
2,204
3,064
18,349
18,079
314
9,564
8,741
16,779
0
W
9,198
337
499
2,179
9,951
3,869
82
3,949
5,915
18,747
0
W
11,075
1,058
1,634
1,604
9,688
4,290
1,264
5,698
3,797
32,039
0
L
9,280
997
239
2,819
16,491
10,479
0
7,775
8,666
0
15,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,689
Gold Earned
43,309
143
Minions Killed
106
0
Camps Cleared
0
1,185,065
Distance Traveled
978,764
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,787
708
6
1
0
196,801
1
W
Ao Kuang
10,591
963
12
1
0
253,467
1
W
Neith
10,305
937
47
4
0
217,117
0
L
Janus
9,779
889
62
6
0
199,298
0
L
Anhur
8,305
755
15
1
0
189,575
1
W
Achilles
11,055
1,005
29
3
0
257,550
0
L
Atlas
9,192
836
11
1
0
201,095
1
W
He Bo
9,064
824
17
2
0
234,938
2
W
Scylla
9,674
879
38
3
0
221,993
0
L
Nike
8,246
750
12
1
0
191,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role