Player Matchup

Cu Chulainn
Cu Chulainn
BepisBottle
Cu Chulainn
Level 129
God Stats
2W - 1L
1,687 SR
Queue Stats
117W - 100L
1,657 Elo+
Party 1
Fenrir
Fenrir
CompelledCub
Fenrir
Level 16
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 1
Sol
Sol
PaperMoon414
Sol
Level 96
God Stats
1W - 4L
1,286 SR
Queue Stats
192W - 162L
1,497 Elo+
Party 3
Hachiman
Hachiman
WeebButcher
Hachiman
Level 16
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 1
Ra
Ra
vOBSIDlANv
Ra
Level 141
God Stats
1W - 1L
1,627 SR
Queue Stats
85W - 72L
1,500 Elo+
Party 3
Team Averages
Level 80
1,436 SR
1,455 Elo+

VS

Team Averages
Level 79
1,616 SR
1,438 Elo+
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
PaiN1m1
Discordia
Level 17
God Stats
2W - 2L
1,627 SR
Queue Stats
3W - 3L
1,285 Elo+
Party 2
Susano
Susano
SHDWxFly
Susano
Level 55
God Stats
3W - 0L
1,502 SR
Queue Stats
35W - 48L
1,395 Elo+
Party 4
Merlin
Merlin
SHDWxLite
Merlin
Level 159
God Stats
2W - 1L
1,476 SR
Queue Stats
25W - 24L
1,485 Elo+
Party 4
Artio
Artio
ZhennHC
Artio
Level 98
God Stats
2W - 0L
1,977 SR
Queue Stats
42W - 38L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BepisBottle
Cu Chulainn
15
3 / 4 / 2
8,697
725
8,844
13,418
11,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
13
0 / 5 / 1
6,927
577
901
9,941
5,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 4 / 1
8,752
729
5,137
10,242
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
WeebButcher
Hachiman
13
1 / 5 / 4
7,814
651
4,623
9,634
3,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 1
7,478
623
4,663
9,997
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
15 / 1 / 5
12,662
1,055
22,527
11,517
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
PaiN1m1
Discordia
16
2 / 1 / 11
9,676
806
7,190
7,136
2,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
SHDWxFly
Susano
14
1 / 2 / 8
8,539
712
3,974
7,445
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SHDWxLite
Merlin
17
4 / 1 / 5
9,899
825
8,064
6,531
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
ZhennHC
Artio
16
2 / 2 / 6
8,868
739
4,214
10,221
12,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
24
24
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
15
1
5
17.5
L
Cu Chulainn
BepisBottle
Cu Chulainn
3
4
2
1
L
Fenrir
0
5
1
0.1
W
Discordia
PaiN1m1
Discordia
2
1
11
7.5
L
2
4
1
0.63
W
Susano
SHDWxFly
Susano
1
2
8
2.5
W
Merlin
SHDWxLite
Merlin
4
1
5
6.5
L
Hachiman
WeebButcher
Hachiman
1
5
4
0.6
W
Artio
ZhennHC
Artio
2
2
6
2.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
45,969
53,232
Taken
42,850
27,563
Mitigated
26,449
5,874
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,527
13,937
0
4,303
11,517
5,566
2,779
4,447
7,070
0
67,299
L
Cu Chulainn
BepisBottle
Cu Chulainn
8,844
2,107
0
500
13,418
11,810
0
4,558
8,860
2,943
20,033
L
Fenrir
901
455
0
558
9,941
5,159
0
2,730
7,211
0
5,720
W
Discordia
PaiN1m1
Discordia
7,190
428
154
1,317
7,136
2,631
126
3,973
3,163
23,836
0
L
5,137
775
0
1,969
10,242
3,736
1
3,128
7,114
29,996
0
W
Susano
SHDWxFly
Susano
3,974
424
0
497
7,445
2,962
1,300
848
6,597
0
19,118
W
Merlin
SHDWxLite
Merlin
8,064
619
0
1,036
6,531
3,007
1,981
857
5,674
47,429
0
L
Hachiman
WeebButcher
Hachiman
4,623
2,452
0
518
9,634
3,066
1
4,143
5,491
0
14,103
W
Artio
ZhennHC
Artio
4,214
337
1,173
3,689
10,221
12,283
716
1,373
8,848
17,324
0
L
4,663
148
447
1,882
9,997
3,792
0
4,909
5,088
29,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,668
Gold Earned
49,644
203
Minions Killed
317
4
Camps Cleared
13
1,048,215
Distance Traveled
1,199,453
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,662
1,055
109
9
3
226,525
2
L
Cu Chulainn
8,697
725
27
2
1
218,109
3
L
Fenrir
6,927
577
13
1
0
215,803
0
W
Discordia
9,676
806
38
3
1
229,071
0
L
Sol
8,752
729
73
6
3
214,753
1
W
Susano
8,539
712
28
2
5
255,328
1
W
Merlin
9,899
825
104
9
3
229,449
1
L
Hachiman
7,814
651
15
1
0
179,506
0
W
Artio
8,868
739
38
3
1
259,080
2
L
Ra
7,478
623
75
6
0
220,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role