Player Matchup

Medusa
Medusa
DaMavster
Medusa
Level 123
God Stats
3W - 1L
1,328 SR
Queue Stats
167W - 158L
1,433 Elo+
Party 3
Chang'e
Chang'e
Distractor08
Chang'e
Level 154
God Stats
5W - 3L
1,480 SR
Queue Stats
249W - 249L
1,449 Elo+
Party 3
Hou Yi
Hou Yi
TSS117
Hou Yi
Level 65
God Stats
1W - 2L
1,209 SR
Queue Stats
34W - 32L
1,441 Elo+
Party 2
Geb
Geb
Tillavek
Geb
Level 121
God Stats
2W - 0L
1,774 SR
Queue Stats
38W - 38L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
firemagewally
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 2
Team Averages
Level 116
1,458 SR
1,417 Elo+

VS

Team Averages
Level 118
1,430 SR
1,584 Elo+
Nox
Nox
BlueJay8
Nox
Level 146
God Stats
2W - 2L
1,503 SR
Queue Stats
50W - 33L
1,582 Elo+
Party 1
Atlas
Atlas
CyberianFaux
Atlas
Level 138
God Stats
0W - 1L
1,346 SR
Queue Stats
18W - 13L
1,646 Elo+
Party 1
King Arthur
King Arthur
IMDK END
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,718 Elo+
Party 1
Guan Yu
Guan Yu
Lepehn
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,489 Elo+
Party 1
Kali
Kali
Miragev2
Kali
Level 136
God Stats
0W - 2L
1,301 SR
Queue Stats
102W - 85L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaMavster
Medusa
17
5 / 2 / 9
9,599
960
8,730
7,635
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Distractor08
Chang'e
14
3 / 1 / 14
8,079
808
6,405
5,414
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
TSS117
Hou Yi
15
7 / 1 / 12
8,878
888
9,911
6,553
2,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 14
7,321
732
3,879
9,562
9,867
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
firemagewally
Kukulkan
14
4 / 1 / 12
8,455
846
10,276
4,955
2,097
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
8,294
829
8,895
5,012
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 1
6,891
689
5,153
7,098
3,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IMDK END
King Arthur
12
1 / 7 / 3
7,279
728
2,960
13,961
9,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Lepehn
Guan Yu
13
2 / 5 / 3
7,677
768
3,633
9,296
4,491
Kali
13
1 / 4 / 5
7,357
736
5,892
7,850
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
19
Kills
8
8
Deaths
19
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
2
2
1
1.25
W
Medusa
DaMavster
Medusa
5
2
9
4.75
W
Chang'e
Distractor08
Chang'e
3
1
14
10
L
King Arthur
IMDK END
King Arthur
1
7
3
0.36
L
Guan Yu
Lepehn
Guan Yu
2
5
3
0.7
L
Kali
1
4
5
0.88
W
Hou Yi
TSS117
Hou Yi
7
1
12
13
W
0
3
14
2.33
W
Kukulkan
firemagewally
Kukulkan
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,201
Damage
26,533
34,119
Taken
43,217
20,247
Mitigated
24,082
18,465
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,895
401
1,463
1,774
5,012
1,983
129
1,762
3,250
31,057
0
L
5,153
1,295
406
1,371
7,098
3,987
0
4,346
2,752
13,266
0
W
Medusa
DaMavster
Medusa
8,730
3,212
894
1,152
7,635
3,263
217
2,913
4,722
0
32,471
W
Chang'e
Distractor08
Chang'e
6,405
177
7,529
3,056
5,414
2,433
426
2,907
2,507
13,855
0
L
King Arthur
IMDK END
King Arthur
2,960
270
355
1,762
13,961
9,087
0
5,519
8,442
0
8,021
L
Guan Yu
Lepehn
Guan Yu
3,633
313
1,102
1,424
9,296
4,491
0
4,638
4,658
0
6,582
L
Kali
5,892
1,171
0
1,681
7,850
4,534
0
4,295
3,555
0
10,924
W
Hou Yi
TSS117
Hou Yi
9,911
3,691
1,835
1,199
6,553
2,587
526
2,515
4,038
0
17,512
W
3,879
438
236
1,234
9,562
9,867
123
3,607
5,955
6,978
0
W
Kukulkan
firemagewally
Kukulkan
10,276
1,003
609
721
4,955
2,097
396
2,106
2,849
18,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
37,498
120
Minions Killed
98
0
Camps Cleared
0
985,670
Distance Traveled
927,281
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,294
829
56
6
0
193,057
2
L
Atlas
6,891
689
15
2
0
165,903
1
W
Medusa
9,599
960
51
5
0
206,975
1
W
Chang'e
8,079
808
20
2
0
214,769
0
L
King Arthur
7,279
728
13
1
0
178,569
0
L
Guan Yu
7,677
768
7
1
0
193,348
0
L
Kali
7,357
736
7
1
0
196,404
2
W
Hou Yi
8,878
888
22
2
0
192,362
0
W
Geb
7,321
732
6
1
0
180,218
1
W
Kukulkan
8,455
846
21
2
0
191,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role