Player Matchup

He Bo
He Bo
Cap7ainFlapjack
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Emuslayerr
Kukulkan
Level 51
God Stats
15W - 21L
1,392 SR
Queue Stats
39W - 56L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Flyintee
Tsukuyomi
Level 126
God Stats
3W - 0L
1,705 SR
Queue Stats
6W - 3L
1,566 Elo+
Party 2
Chiron
Chiron
Queqzi
Chiron
Level 49
God Stats
3W - 0L
1,705 SR
Queue Stats
3W - 1L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
xXBRICKXx 17
Cthulhu
Level 69
God Stats
4W - 1L
1,537 SR
Queue Stats
4W - 2L
1,609 Elo+
Party 2
Team Averages
Level 80
1,568 SR
1,501 Elo+

VS

Team Averages
Level 57
1,470 SR
1,437 Elo+
Da Ji
Da Ji
Annisyscing
Da Ji
Level 83
God Stats
2W - 2L
1,482 SR
Queue Stats
25W - 25L
1,514 Elo+
Party 1
Merlin
Merlin
BelugaBao
Merlin
Level 99
God Stats
1W - 1L
1,523 SR
Queue Stats
32W - 42L
1,425 Elo+
Party 1
Zeus
Zeus
KiLLA_213pr
Zeus
Level 40
God Stats
16W - 30L
1,436 SR
Queue Stats
113W - 125L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iPKiillxH
Ah Muzen Cab
Level 44
God Stats
35W - 40L
1,473 SR
Queue Stats
187W - 185L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
static-flame12
Tsukuyomi
Level 21
God Stats
1W - 3L
1,436 SR
Queue Stats
5W - 12L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 17
13,119
1,009
9,393
19,652
5,625
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Emuslayerr
Kukulkan
20
3 / 6 / 14
12,653
973
6,138
13,364
3,962
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Flyintee
Tsukuyomi
20
9 / 9 / 14
14,507
1,116
18,694
17,728
6,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Queqzi
Chiron
20
13 / 7 / 16
16,149
1,242
41,182
22,934
6,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
xXBRICKXx 17
Cthulhu
20
10 / 5 / 21
15,579
1,198
19,433
26,057
32,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 11 / 14
14,928
1,148
17,857
22,193
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
BelugaBao
Merlin
20
13 / 9 / 20
16,170
1,244
28,212
20,609
7,124
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 11
11,996
923
8,203
10,548
2,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
iPKiillxH
Ah Muzen Cab
20
8 / 7 / 16
15,095
1,161
23,799
23,158
6,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
static-flame12
Tsukuyomi
20
4 / 9 / 15
13,004
1,000
12,915
22,406
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
114
40
Kills
38
38
Deaths
40
82
Assists
76
Player
Kills
Deaths
Assists
KDA
L
11
11
14
1.64
L
Merlin
BelugaBao
Merlin
13
9
20
2.56
W
5
11
17
1.23
W
Kukulkan
Emuslayerr
Kukulkan
3
6
14
1.67
W
Tsukuyomi
Flyintee
Tsukuyomi
9
9
14
1.78
L
2
4
11
1.88
W
Chiron
Queqzi
Chiron
13
7
16
3
L
Ah Muzen Cab
iPKiillxH
Ah Muzen Cab
8
7
16
2.29
L
Tsukuyomi
static-flame12
Tsukuyomi
4
9
15
1.28
W
Cthulhu
xXBRICKXx 17
Cthulhu
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,840
Damage
90,986
99,735
Taken
98,914
54,589
Mitigated
33,540
10,971
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,857
5,918
0
636
22,193
9,991
0
6,384
15,602
0
26,319
L
Merlin
BelugaBao
Merlin
28,212
1,402
0
735
20,609
7,124
0
7,224
13,199
55,284
0
W
9,393
546
511
1,577
19,652
5,625
0
7,682
11,410
20,260
0
W
Kukulkan
Emuslayerr
Kukulkan
6,138
703
24
63
13,364
3,962
0
5,108
7,951
34,475
0
W
Tsukuyomi
Flyintee
Tsukuyomi
18,694
4,132
0
457
17,728
6,319
0
5,733
11,136
0
36,634
L
8,203
1,293
454
168
10,548
2,558
0
3,542
6,906
23,058
0
W
Chiron
Queqzi
Chiron
41,182
22,135
973
5,507
22,934
6,577
0
8,106
14,334
0
72,550
L
Ah Muzen Cab
iPKiillxH
Ah Muzen Cab
23,799
9,108
0
2,738
23,158
6,986
0
7,264
15,415
0
62,902
L
Tsukuyomi
static-flame12
Tsukuyomi
12,915
2,269
0
288
22,406
6,881
0
9,134
12,828
0
30,559
W
Cthulhu
xXBRICKXx 17
Cthulhu
19,433
577
259
1,600
26,057
32,106
0
8,305
17,187
45,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,007
Gold Earned
71,193
269
Minions Killed
227
7
Camps Cleared
9
1,176,520
Distance Traveled
1,181,467
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,928
1,148
11
1
2
243,694
0
L
Merlin
16,170
1,244
69
5
2
231,366
0
W
He Bo
13,119
1,009
30
2
1
219,477
0
W
Kukulkan
12,653
973
71
5
0
218,766
1
W
Tsukuyomi
14,507
1,116
23
2
1
250,128
0
L
Zeus
11,996
923
24
2
5
223,039
3
W
Chiron
16,149
1,242
86
7
4
233,417
0
L
Ah Muzen Cab
15,095
1,161
100
8
0
257,016
0
L
Tsukuyomi
13,004
1,000
23
2
0
226,352
0
W
Cthulhu
15,579
1,198
59
5
1
254,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role