Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
H0L0gRaPHiiC
Danzaburou
Bronze III
Level 160
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Geb
Geb
Bronze III
Matapatas8597
Geb
Bronze III
Level 34
God Stats
0W - 2L
1,415 SR
Queue Stats
2W - 5L
1,545 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,424 SR
1,515 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,679 SR
1,449 MMR
Baron Samedi
Baron Samedi
Silver I
Hey Hypnotic
Baron Samedi
Silver I
Level 120
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 5L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
Hey Sweats
Bastet
Bronze III
Level 105
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 2L
1,488 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Mamba in HD
Kuzenbo
Bronze III
Level 114
God Stats
1W - 1L
1,628 SR
Queue Stats
5W - 7L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 3 / 2
11,025
613
9,966
18,417
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
H0L0gRaPHiiC
Danzaburou
12
1 / 13 / 3
10,129
563
6,893
20,916
5,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 3
10,413
579
10,264
22,902
27,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
AphroditeCliodhnaKumbhakarnaArtemisOdin

VS

Bans
ZeusBacchusThorXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hey Hypnotic
Baron Samedi
16
6 / 2 / 15
12,405
689
18,470
14,938
7,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Hey Sweats
Bastet
18
15 / 3 / 9
14,001
778
28,932
17,283
7,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Mamba in HD
Kuzenbo
16
5 / 0 / 16
13,137
730
10,590
19,828
30,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
4
Kills
26
26
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
2
1.33
L
Danzaburou
H0L0gRaPHiiC
Danzaburou
1
13
3
0.19
W
Baron Samedi
Hey Hypnotic
Baron Samedi
6
2
15
6.75
W
Bastet
Hey Sweats
Bastet
15
3
9
6.5
W
Kuzenbo
Mamba in HD
Kuzenbo
5
0
16
13
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
57,992
62,235
Taken
52,049
37,924
Mitigated
44,901
5,178
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,966
1,015
0
1,656
18,417
5,187
0
7,082
11,335
45,677
0
L
Danzaburou
H0L0gRaPHiiC
Danzaburou
6,893
2,292
0
1,664
20,916
5,427
0
9,025
11,891
0
26,596
W
Baron Samedi
Hey Hypnotic
Baron Samedi
18,470
1,884
4,317
6,879
14,938
7,226
785
7,715
7,223
47,345
0
W
Bastet
Hey Sweats
Bastet
28,932
5,787
0
5,181
17,283
7,094
682
6,713
10,570
0
55,286
W
Kuzenbo
Mamba in HD
Kuzenbo
10,590
3,159
0
1,248
19,828
30,581
224
6,781
12,063
33,848
0
L
10,264
962
0
1,858
22,902
27,310
0
13,192
9,710
21,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
39,543
173
Minions Killed
162
4
Camps Cleared
10
794,956
Distance Traveled
1,046,754
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,025
613
93
5
3
300,861
2
L
Danzaburou
10,129
563
53
3
0
221,244
0
W
Baron Samedi
12,405
689
61
3
3
330,259
4
W
Bastet
14,001
778
60
3
3
366,536
3
W
Kuzenbo
13,137
730
41
2
4
349,959
6
L
Geb
10,413
579
27
2
1
272,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role