Player Matchup

Janus
Janus
Platinum I
Jaeee
Janus
Platinum I
Level 128
God Stats
9W - 10L
1,562 SR
Queue Stats
72W - 76L
2,021 MMR
Party 1
Mercury
Mercury
Platinum I
TelesHenry
Mercury
Platinum I
Level 89
God Stats
7W - 6L
1,574 SR
Queue Stats
108W - 104L
1,956 MMR
Solo
Geb
Geb
Platinum II
XeonGalactic
Geb
Platinum II
Level 147
God Stats
41W - 38L
1,618 SR
Queue Stats
608W - 608L
1,951 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
iTzFrostiBtw
Xbalanque
Platinum IV
Level 135
God Stats
2W - 2L
1,682 SR
Queue Stats
244W - 242L
1,847 MMR
Party 1
Artio
Artio
Platinum IV
itsdevo
Artio
Platinum IV
Level 144
God Stats
1W - 0L
1,519 SR
Queue Stats
39W - 32L
1,932 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,591 SR
1,941 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,682 SR
1,940 MMR
Loki
Loki
Platinum II
Cijdebre
Loki
Platinum II
Level 160
God Stats
5W - 8L
1,650 SR
Queue Stats
503W - 498L
1,935 MMR
Solo
Sol
Sol
Platinum III
RaZr Scythe
Sol
Platinum III
Level 125
God Stats
3W - 3L
1,755 SR
Queue Stats
171W - 168L
1,933 MMR
Solo
Osiris
Osiris
Diamond V
SpartanStoner
Osiris
Diamond V
Level 160
God Stats
5W - 4L
1,732 SR
Queue Stats
195W - 184L
1,924 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
TheByahkee
Sylvanus
Platinum IV
Level 157
God Stats
1W - 3L
1,576 SR
Queue Stats
73W - 64L
1,795 MMR
Party 2
Scylla
Scylla
Platinum III
gobbigates
Scylla
Platinum III
Level 129
God Stats
7W - 2L
1,698 SR
Queue Stats
71W - 56L
2,114 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jaeee
Janus
10
1 / 0 / 1
5,723
572
1,581
2,302
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
TelesHenry
Mercury
12
6 / 0 / 0
7,023
702
3,695
4,977
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 0 / 3
4,550
455
3,425
4,736
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
iTzFrostiBtw
Xbalanque
11
2 / 1 / 4
6,122
612
5,787
5,552
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
itsdevo
Artio
11
1 / 0 / 3
6,207
621
4,909
9,580
7,247
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ZeusAh Muzen CabCliodhnaBastet

VS

Bans
OdinGilgameshCamazotzMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 1 / 0
5,032
503
549
4,585
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,348
535
3,785
6,862
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,031
503
6,531
8,512
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TheByahkee
Sylvanus
8
0 / 1 / 1
4,927
493
1,794
5,229
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
gobbigates
Scylla
9
0 / 0 / 0
5,046
505
1,786
2,217
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
0
0
W
Janus
Jaeee
Janus
1
0
1
1.5
L
1
4
0
0.25
L
0
4
0
0
W
Mercury
TelesHenry
Mercury
6
0
0
6
L
Sylvanus
TheByahkee
Sylvanus
0
1
1
0.5
W
0
0
3
1.5
L
Scylla
gobbigates
Scylla
0
0
0
0
W
Xbalanque
iTzFrostiBtw
Xbalanque
2
1
4
4
W
Artio
itsdevo
Artio
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
14,445
27,147
Taken
27,405
13,990
Mitigated
10,877
12,532
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
549
123
0
2,976
4,585
1,190
0
764
3,723
0
27,030
W
Janus
Jaeee
Janus
1,581
136
0
705
2,302
829
423
1,374
818
37,832
0
L
3,785
2,269
0
2,160
6,862
1,741
0
853
5,916
28,152
4,329
L
6,531
2,470
0
1,512
8,512
5,021
0
4,909
3,603
0
28,965
W
Mercury
TelesHenry
Mercury
3,695
1,847
0
415
4,977
1,506
0
682
4,295
0
42,602
L
Sylvanus
TheByahkee
Sylvanus
1,794
648
947
2,738
5,229
2,308
0
1,686
3,187
12,780
0
W
3,425
416
180
2,719
4,736
2,892
0
1,958
2,736
8,004
0
L
Scylla
gobbigates
Scylla
1,786
355
0
660
2,217
617
0
1,062
1,061
32,166
0
W
Xbalanque
iTzFrostiBtw
Xbalanque
5,787
1,748
0
1,839
5,552
1,516
783
2,473
3,079
0
33,947
W
Artio
itsdevo
Artio
4,909
645
286
6,388
9,580
7,247
137
0
9,580
36,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
25,384
343
Minions Killed
292
0
Camps Cleared
0
1,059,573
Distance Traveled
897,926
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,032
503
69
7
0
189,849
2
W
Janus
5,723
572
88
9
0
206,509
3
L
Sol
5,348
535
68
7
0
165,655
3
L
Osiris
5,031
503
52
5
0
180,315
1
W
Mercury
7,023
702
82
8
0
244,831
3
L
Sylvanus
4,927
493
24
2
0
170,308
4
W
Geb
4,550
455
10
1
0
214,936
6
L
Scylla
5,046
505
79
8
0
191,799
4
W
Xbalanque
6,122
612
75
8
0
184,423
2
W
Artio
6,207
621
88
9
0
208,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role