Player Matchup

Nox
Nox
FrogWithHatStaff
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,469 Elo+
Party 2
Chang'e
Chang'e
LordPug2112
Chang'e
Level 88
God Stats
2W - 0L
1,812 SR
Queue Stats
55W - 48L
1,552 Elo+
Party 2
Fafnir
Fafnir
SharpShooter_301
Fafnir
Level 128
God Stats
1W - 1L
1,254 SR
Queue Stats
50W - 43L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
aSaltyAnemone
Ne Zha
Level 138
God Stats
1W - 0L
1,334 SR
Queue Stats
58W - 50L
1,557 Elo+
Party 2
Discordia
Discordia
bymichaelZ5
Discordia
Level 97
God Stats
3W - 6L
1,344 SR
Queue Stats
485W - 470L
1,519 Elo+
Solo
Team Averages
Level 115
1,449 SR
1,530 Elo+

VS

Team Averages
Level 105
1,474 SR
1,551 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Backcamp1815
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,608 Elo+
Party 1
Tiamat
Tiamat
BoganOG
Tiamat
Level 149
God Stats
2W - 4L
1,433 SR
Queue Stats
184W - 160L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
OGxWOODYxOG
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,493 Elo+
Solo
Ganesha
Ganesha
sodorable1
Ganesha
Level 153
God Stats
0W - 1L
1,437 SR
Queue Stats
61W - 54L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 14
10,116
778
12,359
12,416
4,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
LordPug2112
Chang'e
15
1 / 2 / 15
9,065
697
7,935
11,541
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 15
10,741
826
9,458
17,708
21,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
10 / 2 / 13
11,043
849
28,164
19,962
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
bymichaelZ5
Discordia
17
6 / 3 / 14
10,489
807
21,298
11,856
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 7 / 2
10,206
785
8,451
12,527
5,075
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Backcamp1815
King Arthur
15
3 / 9 / 7
9,417
724
11,615
19,843
20,285
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
BoganOG
Tiamat
17
6 / 5 / 7
10,263
789
20,494
12,227
8,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
OGxWOODYxOG
Sylvanus
15
2 / 6 / 9
8,845
680
8,304
20,328
20,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
sodorable1
Ganesha
17
0 / 4 / 11
9,778
752
15,148
25,911
20,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
29
Kills
16
16
Deaths
31
71
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
7
2
0.86
L
King Arthur
Backcamp1815
King Arthur
3
9
7
0.72
L
Tiamat
BoganOG
Tiamat
6
5
7
1.9
W
6
5
14
2.6
W
Chang'e
LordPug2112
Chang'e
1
2
15
4.25
L
Sylvanus
OGxWOODYxOG
Sylvanus
2
6
9
1.08
W
6
4
15
3.38
W
10
2
13
8.25
W
Discordia
bymichaelZ5
Discordia
6
3
14
4.33
L
Ganesha
sodorable1
Ganesha
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,214
Damage
64,012
73,483
Taken
90,836
43,156
Mitigated
74,036
40,107
Healing
32,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,451
3,722
701
1,900
12,527
5,075
0
6,615
5,590
0
17,315
L
King Arthur
Backcamp1815
King Arthur
11,615
553
864
2,282
19,843
20,285
0
8,960
10,364
0
17,719
L
Tiamat
BoganOG
Tiamat
20,494
1,094
1,150
2,194
12,227
8,312
457
5,356
6,659
42,061
0
W
12,359
1,483
1,255
915
12,416
4,678
503
7,454
4,890
21,377
0
W
Chang'e
LordPug2112
Chang'e
7,935
1,666
9,672
5,845
11,541
3,497
487
8,786
2,633
16,229
0
L
Sylvanus
OGxWOODYxOG
Sylvanus
8,304
1,338
6,026
5,772
20,328
20,056
395
13,403
6,569
10,543
0
W
9,458
2,970
2,889
5,677
17,708
21,025
213
8,758
8,604
13,162
0
W
28,164
4,715
2,607
7,904
19,962
9,915
253
11,906
7,691
0
46,235
W
Discordia
bymichaelZ5
Discordia
21,298
1,603
1,671
1,672
11,856
4,041
564
7,042
4,490
36,042
0
L
Ganesha
sodorable1
Ganesha
15,148
639
1,505
9,784
25,911
20,308
502
16,500
8,965
30,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
48,509
142
Minions Killed
118
0
Camps Cleared
0
1,260,612
Distance Traveled
1,045,682
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,206
785
42
3
0
160,595
1
L
King Arthur
9,417
724
18
1
0
228,068
0
L
Tiamat
10,263
789
49
4
0
232,590
1
W
Nox
10,116
778
34
3
0
230,206
0
W
Chang'e
9,065
697
20
2
0
265,425
0
L
Sylvanus
8,845
680
6
0
0
205,173
0
W
Fafnir
10,741
826
14
1
0
231,736
4
W
Ne Zha
11,043
849
28
2
0
289,692
0
W
Discordia
10,489
807
46
4
0
243,553
5
L
Ganesha
9,778
752
3
0
0
219,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role