Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AdmiralLoafy
Sobek
Level 144
God Stats
1W - 2L
1,534 SR
Queue Stats
394W - 357L
1,580 Elo+
Party 3
Anhur
Anhur
Juicy-J-06
Anhur
Level 155
God Stats
0W - 1L
1,488 SR
Queue Stats
11W - 11L
1,565 Elo+
Party 4
Mulan
Mulan
ODoyleRules1101
Mulan
Level 96
God Stats
0W - 3L
1,186 SR
Queue Stats
158W - 154L
1,603 Elo+
Party 3
Baron Samedi
Baron Samedi
Ruyv3r
Baron Samedi
Level 67
God Stats
0W - 1L
1,585 SR
Queue Stats
5W - 3L
1,693 Elo+
Party 4
Team Averages
Level 123
1,459 SR
1,588 Elo+

VS

Team Averages
Level 138
1,598 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Enderwiggs
Olorun
Level 125
God Stats
3W - 0L
1,801 SR
Queue Stats
119W - 115L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
JWolf103
Ah Puch
Level 160
God Stats
1W - 0L
1,768 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
PopcornFairy
Cabrakan
Level 142
God Stats
2W - 2L
1,423 SR
Queue Stats
41W - 54L
1,469 Elo+
Solo
He Bo
He Bo
xDragoon96x
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 5 / 6
8,858
681
11,853
10,744
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 5 / 8
8,641
665
6,600
18,291
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
15
3 / 3 / 6
8,750
673
9,294
10,962
4,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 6
8,655
666
10,157
15,436
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Baron Samedi
Ruyv3r
Baron Samedi
15
2 / 5 / 5
8,667
667
11,128
13,049
6,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
5 / 3 / 12
10,942
842
9,175
12,527
6,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Enderwiggs
Olorun
18
9 / 1 / 11
11,118
855
13,180
11,415
5,566
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
JWolf103
Ah Puch
17
3 / 3 / 14
10,202
785
24,817
12,511
4,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
PopcornFairy
Cabrakan
16
2 / 3 / 14
10,340
795
8,288
16,872
22,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 12
9,817
755
9,683
10,701
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
9
Kills
22
22
Deaths
11
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
6
0.8
W
Loki
 
Loki
5
3
12
3.67
L
0
5
8
0.8
W
Olorun
Enderwiggs
Olorun
9
1
11
14.5
W
Ah Puch
JWolf103
Ah Puch
3
3
14
3.33
L
Anhur
3
3
6
2
L
3
4
6
1.5
W
Cabrakan
PopcornFairy
Cabrakan
2
3
14
3
L
Baron Samedi
Ruyv3r
Baron Samedi
2
5
5
0.9
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,032
Damage
65,143
68,482
Taken
64,026
47,351
Mitigated
43,218
20,460
Healing
38,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,853
93
539
1,868
10,744
4,277
0
8,281
2,463
36,461
0
W
Loki
 
Loki
9,175
2,307
2,803
2,680
12,527
6,601
470
4,225
8,256
0
25,809
L
6,600
169
955
4,168
18,291
19,644
0
15,968
2,323
11,635
0
W
Olorun
Enderwiggs
Olorun
13,180
6,306
9,334
6,594
11,415
5,566
2,652
5,974
5,441
29,958
0
W
Ah Puch
JWolf103
Ah Puch
24,817
920
1,387
5,128
12,511
4,490
911
6,648
5,783
49,236
0
L
Anhur
9,294
3,496
821
1,252
10,962
4,743
0
8,023
2,939
0
24,320
L
10,157
815
1,405
4,190
15,436
11,837
0
12,725
2,711
0
14,022
W
Cabrakan
PopcornFairy
Cabrakan
8,288
939
2,206
4,496
16,872
22,530
427
6,251
10,085
11,376
0
L
Baron Samedi
Ruyv3r
Baron Samedi
11,128
510
2,869
2,393
13,049
6,850
0
10,971
2,078
26,404
0
W
9,683
173
1,873
1,818
10,701
4,031
850
6,483
4,132
21,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
52,419
165
Minions Killed
149
0
Camps Cleared
0
1,093,799
Distance Traveled
1,260,196
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,858
681
47
4
0
199,581
1
W
Loki
10,942
842
26
2
0
239,720
0
L
Sobek
8,641
665
12
1
0
232,307
0
W
Olorun
11,118
855
33
3
0
260,604
0
W
Ah Puch
10,202
785
54
4
0
257,671
0
L
Anhur
8,750
673
50
4
0
198,197
0
L
Mulan
8,655
666
21
2
0
223,682
0
W
Cabrakan
10,340
795
7
1
0
246,728
0
L
Baron Samedi
8,667
667
35
3
0
240,032
0
W
He Bo
9,817
755
29
2
0
255,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role