Player Matchup

Fenrir
Fenrir
KevOSlice1282
Fenrir
Level 60
God Stats
5W - 5L
1,638 SR
Queue Stats
70W - 51L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
PickleRAmazing
Sylvanus
Level 69
God Stats
10W - 4L
1,583 SR
Queue Stats
148W - 122L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
PrimeJoshx22
Gilgamesh
Level 63
God Stats
1W - 2L
1,812 SR
Queue Stats
119W - 114L
1,463 Elo+
Party 2
Team Averages
Level 64
1,678 SR
1,464 Elo+

VS

Team Averages
Level 72
1,410 SR
1,344 Elo+
Nox
Nox
FlavioBinh
Nox
Level 129
God Stats
46W - 58L
1,416 SR
Queue Stats
309W - 363L
1,368 Elo+
Solo
Discordia
Discordia
ScrubGeneral IV
Discordia
Level 29
God Stats
4W - 7L
1,371 SR
Queue Stats
78W - 84L
1,327 Elo+
Party 1
Thanatos
Thanatos
seamorebuttzz
Thanatos
Level 57
God Stats
5W - 9L
1,443 SR
Queue Stats
192W - 227L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 12
11,129
742
7,406
13,987
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
16
7 / 3 / 13
11,832
789
9,759
15,689
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PrimeJoshx22
Gilgamesh
16
10 / 1 / 13
12,063
804
13,837
14,394
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
10,119
675
13,628
7,211
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
ScrubGeneral IV
Discordia
11
0 / 8 / 6
8,859
591
5,642
11,453
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
seamorebuttzz
Thanatos
13
5 / 12 / 3
10,741
716
8,895
16,901
5,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
25
Kills
9
9
Deaths
25
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
8
5
12
2.8
W
Sylvanus
7
3
13
4.5
W
Gilgamesh
PrimeJoshx22
Gilgamesh
10
1
13
16.5
L
Discordia
ScrubGeneral IV
Discordia
0
8
6
0.38
L
Thanatos
seamorebuttzz
Thanatos
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,002
Damage
28,165
44,070
Taken
35,565
22,091
Mitigated
11,037
15,187
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,628
321
0
368
7,211
2,718
0
2,729
4,376
36,322
0
W
7,406
2,110
0
1,114
13,987
6,026
841
6,922
6,851
0
21,058
W
Sylvanus
9,759
2,547
4,811
6,747
15,689
9,126
1,182
5,538
9,811
47,548
9,621
W
Gilgamesh
PrimeJoshx22
Gilgamesh
13,837
4,533
0
2,515
14,394
6,939
565
6,248
7,804
0
42,808
L
Discordia
ScrubGeneral IV
Discordia
5,642
526
0
0
11,453
3,025
0
3,860
7,058
26,173
0
L
Thanatos
seamorebuttzz
Thanatos
8,895
1,340
0
5,686
16,901
5,294
0
3,095
13,120
0
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
29,719
174
Minions Killed
135
9
Camps Cleared
4
795,661
Distance Traveled
620,141
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,119
675
69
5
1
194,897
5
W
Fenrir
11,129
742
21
1
2
273,190
2
W
Sylvanus
11,832
789
92
6
3
238,109
3
W
Gilgamesh
12,063
804
61
4
4
284,362
0
L
Discordia
8,859
591
49
3
1
206,718
0
L
Thanatos
10,741
716
17
1
2
218,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role