Player Matchup

Cthulhu
Cthulhu
Gold IV
Zeldarudy
Cthulhu
Gold IV
Level 129
God Stats
6W - 7L
1,492 SR
Queue Stats
568W - 555L
1,345 MMR
Party 2
Neith
Neith
Gold II
tirouge-_-6969
Neith
Gold II
Level 152
God Stats
2W - 5L
1,545 SR
Queue Stats
106W - 84L
1,525 MMR
Party 2
Ah Puch
Ah Puch
Gold I
xQCxBuZzKilleR
Ah Puch
Gold I
Level 143
God Stats
58W - 29L
1,758 SR
Queue Stats
337W - 296L
1,593 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,598 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,634 SR
1,448 MMR
Chiron
Chiron
Gold V
CovetableDuQc13
Chiron
Gold V
Level 112
God Stats
1W - 0L
1,778 SR
Queue Stats
9W - 10L
1,329 MMR
Party 1
Athena
Athena
Bronze III
MidasChulo
Athena
Bronze III
Level 59
God Stats
1W - 0L
1,807 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Thoth
Thoth
Gold II
Subject Zl1
Thoth
Gold II
Level 147
God Stats
1W - 2L
1,318 SR
Queue Stats
53W - 53L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zeldarudy
Cthulhu
10
1 / 2 / 2
6,873
687
6,224
9,605
6,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
6,219
622
4,230
6,190
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 1
7,100
710
9,219
8,616
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
GebBastetHerculesGilgameshAchilles

VS

Bans
AresMedusaOdinSkadiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,775
778
8,467
7,720
2,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
MidasChulo
Athena
12
2 / 0 / 7
7,275
728
3,976
11,715
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
5 / 1 / 2
7,311
731
9,928
4,517
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
11
11
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Athena
MidasChulo
Athena
2
0
7
5.5
W
5
1
2
6
L
Cthulhu
Zeldarudy
Cthulhu
1
2
2
1
L
0
3
2
0.33
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,673
Damage
22,371
24,411
Taken
23,952
10,699
Mitigated
12,913
4,049
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,467
2,763
1,078
1,882
7,720
2,754
92
5,829
1,296
0
24,829
W
Athena
MidasChulo
Athena
3,976
1,606
0
3,152
11,715
8,646
27
5,453
5,556
13,866
0
W
9,928
299
0
804
4,517
1,513
269
2,761
1,434
31,978
0
L
Cthulhu
Zeldarudy
Cthulhu
6,224
178
560
1,047
9,605
6,474
0
4,948
4,447
13,594
0
L
4,230
1,015
0
1,094
6,190
1,774
0
3,580
2,467
0
16,634
L
9,219
210
0
1,348
8,616
2,451
0
5,165
3,343
24,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,192
Gold Earned
22,361
98
Minions Killed
137
2
Camps Cleared
8
556,752
Distance Traveled
587,875
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,775
778
60
6
4
179,917
5
W
Athena
7,275
728
25
3
1
206,104
3
W
Thoth
7,311
731
52
5
3
201,854
1
L
Cthulhu
6,873
687
21
2
0
199,759
4
L
Neith
6,219
622
27
3
0
173,371
2
L
Ah Puch
7,100
710
50
5
2
183,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role