Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
SLeVaN4555
Neith
Gold II
Level 129
God Stats
65W - 53L
1,598 SR
Queue Stats
123W - 121L
1,614 MMR
Solo
Chaac
Chaac
Platinum III
flamesorrow
Chaac
Platinum III
Level 146
God Stats
2W - 3L
1,455 SR
Queue Stats
104W - 104L
1,658 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,517 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 86
1,549 SR
1,663 MMR
Cabrakan
Cabrakan
Platinum IV
MatthewBellGay
Cabrakan
Platinum IV
Level 87
God Stats
4W - 2L
1,483 SR
Queue Stats
129W - 117L
1,713 MMR
Party 1
Chang'e
Chang'e
Platinum V
Topbboy11
Chang'e
Platinum V
Level 127
God Stats
20W - 19L
1,561 SR
Queue Stats
325W - 313L
1,702 MMR
Party 1
Horus
Horus
Silver II
joeyb2283
Horus
Silver II
Level 44
God Stats
4W - 3L
1,603 SR
Queue Stats
10W - 11L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 4 / 1
9,570
563
17,927
8,832
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
1 / 6 / 1
9,596
564
15,206
11,247
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 8 / 1
9,062
533
11,211
16,799
14,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bans
GebScyllaOdinMulanBastet

VS

Bans
Ah Muzen CabCu ChulainnCharybdisAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 1 / 15
11,421
672
8,864
21,160
28,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Topbboy11
Chang'e
17
7 / 1 / 8
11,762
692
10,857
15,718
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
joeyb2283
Horus
17
9 / 0 / 9
12,374
728
12,352
22,511
21,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
W
Cabrakan
2
1
15
9.5
L
Neith
1
6
1
0.25
W
Chang'e
Topbboy11
Chang'e
7
1
8
11
L
0
8
1
0.06
W
Horus
joeyb2283
Horus
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,344
Damage
32,073
36,878
Taken
59,389
20,819
Mitigated
56,110
8,644
Healing
35,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
17,927
1,507
0
1,019
8,832
2,768
0
5,680
3,041
44,889
0
W
Cabrakan
8,864
837
1,756
3,374
21,160
28,489
539
6,728
14,162
28,013
0
L
Neith
15,206
3,177
340
2,545
11,247
3,169
0
6,022
4,741
0
46,055
W
Chang'e
Topbboy11
Chang'e
10,857
693
9,031
9,531
15,718
6,393
1,928
4,581
10,925
69,294
0
L
11,211
691
231
4,509
16,799
14,882
0
9,899
6,416
0
32,951
W
Horus
joeyb2283
Horus
12,352
3,593
2,954
8,794
22,511
21,228
395
7,350
14,697
9,521
32,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
35,557
206
Minions Killed
224
4
Camps Cleared
11
851,028
Distance Traveled
1,004,698
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,570
563
76
4
1
294,459
6
W
Cabrakan
11,421
672
36
2
1
339,460
1
L
Neith
9,596
564
67
4
3
298,214
5
W
Chang'e
11,762
692
132
8
3
319,257
2
L
Chaac
9,062
533
63
4
0
258,355
4
W
Horus
12,374
728
56
3
7
345,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role