Player Matchup

Discordia
Discordia
ThatNinjaFitz
Discordia
Level 42
God Stats
2W - 0L
1,695 SR
Queue Stats
31W - 33L
1,557 Elo+
Party 2
Geb
Geb
Virus3andahalf
Geb
Level 17
God Stats
2W - 0L
1,194 SR
Queue Stats
5W - 5L
1,715 Elo+
Party 2
Cupid
Cupid
noiselesspoet
Cupid
Level 59
God Stats
1W - 0L
1,418 SR
Queue Stats
16W - 16L
1,595 Elo+
Party 2
Team Averages
Level 39
1,435 SR
1,622 Elo+

VS

Team Averages
Level 30
1,198 SR
1,208 Elo+
Jing Wei
Jing Wei
Presstxn
Jing Wei
Level 42
God Stats
1W - 1L
1,360 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 1
Merlin
Merlin
Vndlr
Merlin
Level 41
God Stats
0W - 2L
1,131 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 1
Xing Tian
Xing Tian
Vndlr
Xing Tian
Level 6
God Stats
0W - 2L
1,105 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ThatNinjaFitz
Discordia
18
10 / 0 / 4
12,969
721
26,916
6,254
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 11
12,234
680
9,880
15,689
21,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
4 / 0 / 8
11,708
650
14,154
8,898
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Presstxn
Jing Wei
13
0 / 6 / 0
9,525
529
4,977
20,314
8,363
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Vndlr
Merlin
13
0 / 3 / 0
9,536
530
6,505
15,047
6,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Vndlr
Xing Tian
13
0 / 6 / 0
9,335
519
3,106
23,195
26,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
15
Kills
0
0
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Presstxn
Jing Wei
0
6
0
0
W
Discordia
ThatNinjaFitz
Discordia
10
0
4
12
W
1
0
11
6.5
L
Merlin
Vndlr
Merlin
0
3
0
0
L
Xing Tian
Vndlr
Xing Tian
0
6
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,950
Damage
14,588
30,841
Taken
58,556
27,325
Mitigated
41,135
8,432
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Presstxn
Jing Wei
4,977
3,766
0
2,668
20,314
8,363
0
13,609
6,705
0
45,016
W
Discordia
ThatNinjaFitz
Discordia
26,916
1,138
0
1,791
6,254
2,278
569
1,875
4,091
71,602
0
W
9,880
695
0
2,881
15,689
21,040
26
4,834
10,425
19,072
0
L
Merlin
Vndlr
Merlin
6,505
460
250
991
15,047
6,141
440
10,397
4,650
42,030
0
L
Xing Tian
Vndlr
Xing Tian
3,106
291
0
0
23,195
26,631
129
13,595
9,600
15,780
0
W
14,154
4,639
282
3,478
8,898
4,007
2,999
2,372
6,220
0
65,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
28,396
216
Minions Killed
202
8
Camps Cleared
6
990,844
Distance Traveled
912,349
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,525
529
91
5
6
314,928
4
W
Discordia
12,969
721
111
6
2
324,476
4
W
Geb
12,234
680
16
1
0
357,077
0
L
Merlin
9,536
530
80
4
0
293,416
1
L
Xing Tian
9,335
519
31
2
0
304,005
2
W
Cupid
11,708
650
89
5
6
309,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role