Player Matchup

Medusa
Medusa
DayDayBlkHammer
Medusa
Level 32
God Stats
1W - 6L
1,173 SR
Queue Stats
40W - 60L
1,226 Elo+
Party 2
Poseidon
Poseidon
MICU MURSE
Poseidon
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,405 Elo+
Party 2
Geb
Geb
derpygod2468
Geb
Level 82
God Stats
11W - 14L
1,473 SR
Queue Stats
15W - 19L
1,410 Elo+
Solo
Team Averages
Level 69
1,382 SR
1,347 Elo+

VS

Team Averages
Level 125
1,549 SR
1,555 Elo+
Nemesis
Nemesis
QcSpartiate117
Nemesis
Level 126
God Stats
4W - 3L
1,580 SR
Queue Stats
81W - 54L
1,529 Elo+
Party 1
Atlas
Atlas
Winkbozo
Atlas
Level 112
God Stats
2W - 0L
1,484 SR
Queue Stats
125W - 96L
1,652 Elo+
Party 1
Zeus
Zeus
beau beube
Zeus
Level 137
God Stats
12W - 7L
1,583 SR
Queue Stats
208W - 179L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,636
587
5,299
8,632
2,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
MICU MURSE
Poseidon
11
1 / 3 / 2
7,432
572
5,778
7,047
1,978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 3
7,738
595
5,432
11,386
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
8,121
625
3,148
8,081
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Winkbozo
Atlas
13
2 / 1 / 11
8,663
666
4,242
13,683
14,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 0 / 4
9,739
749
16,464
2,947
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Poseidon
MICU MURSE
Poseidon
1
3
2
0.67
W
2
2
10
3.5
W
Atlas
Winkbozo
Atlas
2
1
11
7.5
W
9
0
4
11
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
23,854
27,065
Taken
24,711
14,731
Mitigated
19,500
4,717
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,299
2,269
328
1,271
8,632
2,470
0
7,744
888
0
14,357
L
Poseidon
MICU MURSE
Poseidon
5,778
877
332
626
7,047
1,978
0
5,662
1,385
26,096
0
W
3,148
917
0
549
8,081
3,479
32
3,724
4,357
0
19,531
W
Atlas
Winkbozo
Atlas
4,242
1,461
276
2,808
13,683
14,891
85
6,129
7,554
20,392
0
W
16,464
749
0
1,013
2,947
1,130
527
1,747
1,200
46,684
0
L
5,432
632
0
2,160
11,386
10,283
0
7,573
3,813
20,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,806
Gold Earned
26,523
101
Minions Killed
156
2
Camps Cleared
10
722,544
Distance Traveled
771,677
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,636
587
25
2
0
235,867
2
L
Poseidon
7,432
572
52
4
2
262,342
3
W
Nemesis
8,121
625
31
2
5
266,602
10
W
Atlas
8,663
666
23
2
2
252,163
0
W
Zeus
9,739
749
102
8
3
252,912
0
L
Geb
7,738
595
24
2
0
224,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role