Player Matchup

Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
II-LocoTaco-II
Izanami
Level 105
God Stats
1W - 1L
1,750 SR
Queue Stats
33W - 31L
1,538 Elo+
Party 2
Cerberus
Cerberus
Locoburrito321
Cerberus
Level 46
God Stats
0W - 2L
1,588 SR
Queue Stats
33W - 35L
1,533 Elo+
Party 2
Thoth
Thoth
browcr66
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,297 Elo+
Party 4
Mercury
Mercury
hongkong0
Mercury
Level 8
God Stats
0W - 3L
1,186 SR
Queue Stats
3W - 7L
1,357 Elo+
Party 4
Team Averages
Level 50
1,505 SR
1,445 Elo+

VS

Team Averages
Level 59
1,449 SR
1,424 Elo+
Thanatos
Thanatos
LegalGuardian
Thanatos
Level 103
God Stats
16W - 6L
1,707 SR
Queue Stats
245W - 219L
1,551 Elo+
Party 3
Anubis
Anubis
Nekonome6669
Anubis
Level 48
God Stats
2W - 4L
1,242 SR
Queue Stats
116W - 115L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
ahhhgabe
Guan Yu
Level 10
God Stats
1W - 1L
1,280 SR
Queue Stats
6W - 8L
1,349 Elo+
Party 3
Izanami
Izanami
bbyguhrl
Izanami
Level 88
God Stats
18W - 17L
1,502 SR
Queue Stats
151W - 176L
1,407 Elo+
Party 3
Yemoja
Yemoja
yourild
Yemoja
Level 47
God Stats
2W - 1L
1,514 SR
Queue Stats
125W - 125L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
10 / 5 / 3
9,675
509
14,336
16,764
11,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 5 / 1
9,468
498
11,184
13,251
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
11
1 / 5 / 6
8,431
444
10,268
18,175
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
browcr66
Thoth
11
0 / 8 / 3
7,282
383
4,715
12,474
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
hongkong0
Mercury
15
0 / 5 / 3
8,569
451
3,173
12,756
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LegalGuardian
Thanatos
18
13 / 3 / 3
11,804
621
17,987
16,890
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
13
5 / 7 / 7
9,517
501
10,223
13,789
5,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
ahhhgabe
Guan Yu
14
3 / 4 / 5
9,080
478
4,864
10,413
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
bbyguhrl
Izanami
15
5 / 0 / 4
10,096
531
13,447
9,575
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
yourild
Yemoja
13
1 / 5 / 10
9,120
480
5,357
12,095
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
18
Kills
27
28
Deaths
19
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
10
5
3
2.3
L
7
5
1
1.5
W
Thanatos
LegalGuardian
Thanatos
13
3
3
4.83
L
Cerberus
1
5
6
0.8
W
Anubis
5
7
7
1.21
W
Guan Yu
ahhhgabe
Guan Yu
3
4
5
1.38
W
Izanami
bbyguhrl
Izanami
5
0
4
7
L
Thoth
browcr66
Thoth
0
8
3
0.19
L
Mercury
hongkong0
Mercury
0
5
3
0.3
W
Yemoja
yourild
Yemoja
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,676
Damage
51,878
73,420
Taken
62,762
33,130
Mitigated
33,081
12,517
Healing
29,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,336
3,963
0
2,392
16,764
11,646
0
3,448
13,010
0
43,086
L
11,184
7,574
0
2,961
13,251
2,594
1,346
2,389
10,862
0
76,322
W
Thanatos
LegalGuardian
Thanatos
17,987
5,411
0
15,982
16,890
7,788
0
3,067
13,445
0
94,078
L
Cerberus
10,268
733
0
4,891
18,175
13,912
0
5,555
12,501
30,659
0
W
Anubis
10,223
426
0
3,804
13,789
5,786
1,336
3,483
9,910
38,423
0
W
Guan Yu
ahhhgabe
Guan Yu
4,864
639
1,241
1,714
10,413
8,643
222
1,052
8,901
1,638
28,276
W
Izanami
bbyguhrl
Izanami
13,447
6,777
0
3,192
9,575
2,816
3,371
2,578
6,771
0
72,086
L
Thoth
browcr66
Thoth
4,715
809
0
519
12,474
1,116
0
3,020
9,415
23,806
0
L
Mercury
hongkong0
Mercury
3,173
615
0
1,754
12,756
3,862
0
1,168
11,490
0
65,546
W
Yemoja
yourild
Yemoja
5,357
1,560
1,745
1,374
12,095
8,048
407
4,469
7,405
22,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
49,617
431
Minions Killed
403
0
Camps Cleared
0
1,802,072
Distance Traveled
1,770,912
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,675
509
79
4
0
400,602
5
L
Izanami
9,468
498
141
7
0
322,515
3
W
Thanatos
11,804
621
120
6
0
414,084
1
L
Cerberus
8,431
444
65
3
0
342,369
2
W
Anubis
9,517
501
58
3
0
293,085
2
W
Guan Yu
9,080
478
62
3
0
368,994
3
W
Izanami
10,096
531
135
7
0
374,235
3
L
Thoth
7,282
383
45
2
0
321,316
3
L
Mercury
8,569
451
101
5
0
415,270
3
W
Yemoja
9,120
480
28
1
0
320,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role