Player Matchup

Fenrir
Fenrir
BurningFleshX
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,607 Elo+
Party 2
Nike
Nike
Medic3223
Nike
Level 30
God Stats
2W - 7L
1,600 SR
Queue Stats
17W - 17L
1,527 Elo+
Solo
Chronos
Chronos
YourHotStepSis
Chronos
Level 103
God Stats
3W - 6L
1,380 SR
Queue Stats
67W - 60L
1,614 Elo+
Party 2
Team Averages
Level 80
1,493 SR
1,583 Elo+

VS

Team Averages
Level 58
1,520 SR
1,374 Elo+
Eset
Eset
IPhuckFrogs
Eset
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 98L
1,284 Elo+
Party 1
Geb
Geb
fajaha00000
Geb
Level 59
God Stats
12W - 19L
1,478 SR
Queue Stats
88W - 169L
1,280 Elo+
Party 1
Chaac
Chaac
sunshine702
Chaac
Level 69
God Stats
79W - 75L
1,582 SR
Queue Stats
96W - 107L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
6,839
684
5,540
7,795
4,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
11
2 / 0 / 9
7,201
720
9,398
9,880
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 1 / 4
7,931
793
6,785
7,049
2,487
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,885
589
4,418
6,839
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
6,984
698
5,546
9,204
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 2
6,362
636
8,429
10,683
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
1
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
0
6
1
0.08
W
Nike
2
0
9
6.5
W
7
1
4
9
L
1
2
0
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
18,393
24,724
Taken
26,726
12,535
Mitigated
18,657
8,286
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,540
1,921
0
1,432
7,795
4,755
479
3,244
4,181
0
10,940
L
4,418
489
1,413
767
6,839
2,564
0
1,723
5,025
16,957
0
W
Nike
9,398
1,489
0
3,510
9,880
5,293
260
4,872
4,796
2,413
20,755
W
6,785
2,503
0
3,344
7,049
2,487
501
2,084
4,665
23,440
0
L
5,546
654
93
874
9,204
7,346
0
2,407
6,489
12,515
0
L
8,429
2,047
341
3,987
10,683
8,747
0
3,985
6,162
0
19,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
19,231
95
Minions Killed
72
5
Camps Cleared
2
577,131
Distance Traveled
528,825
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,839
684
12
1
2
183,791
1
L
Eset
5,885
589
30
3
0
151,666
0
W
Nike
7,201
720
29
3
2
211,806
2
W
Chronos
7,931
793
54
5
1
181,534
1
L
Geb
6,984
698
17
2
0
176,783
1
L
Chaac
6,362
636
25
3
2
200,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role