Player Matchup

Morgan Le Fay
Morgan Le Fay
Afgan OG
Morgan Le Fay
Level 146
God Stats
2W - 3L
1,442 SR
Queue Stats
417W - 404L
1,603 Elo+
Party 2
Chaac
Chaac
BigBall4Grandpa
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Drylefty
Danzaburou
Level 109
God Stats
4W - 7L
1,495 SR
Queue Stats
408W - 381L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
SwirlyMusic7877
Sylvanus
Level 43
God Stats
8W - 10L
1,563 SR
Queue Stats
40W - 42L
1,488 Elo+
Party 3
Bellona
Bellona
m15defrijol
Bellona
Level 86
God Stats
0W - 2L
1,265 SR
Queue Stats
34W - 42L
1,439 Elo+
Party 3
Team Averages
Level 82
1,453 SR
1,536 Elo+

VS

Team Averages
Level 96
1,474 SR
1,495 Elo+
Kuzenbo
Kuzenbo
GhettoGuero
Kuzenbo
Level 67
God Stats
6W - 6L
1,514 SR
Queue Stats
143W - 152L
1,466 Elo+
Party 1
Medusa
Medusa
PhuKingYuHard
Medusa
Level 126
God Stats
2W - 5L
1,381 SR
Queue Stats
634W - 611L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
Try_again_HiRez
Baron Samedi
Level 39
God Stats
9W - 17L
1,350 SR
Queue Stats
37W - 53L
1,494 Elo+
Solo
Hun Batz
Hun Batz
XenomorphAli
Hun Batz
Level 104
God Stats
1W - 2L
1,494 SR
Queue Stats
418W - 407L
1,505 Elo+
Party 1
Skadi
Skadi
kalil2nice
Skadi
Level 145
God Stats
15W - 9L
1,629 SR
Queue Stats
405W - 413L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Afgan OG
Morgan Le Fay
20
9 / 9 / 10
15,438
482
31,122
29,524
11,527
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 9 / 13
17,120
535
27,989
46,806
43,208
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Drylefty
Danzaburou
20
6 / 11 / 5
15,443
483
26,397
33,490
10,503
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
18
1 / 7 / 10
11,872
371
8,181
33,091
46,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
m15defrijol
Bellona
20
5 / 6 / 6
14,908
466
19,481
30,268
28,512
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GhettoGuero
Kuzenbo
20
1 / 4 / 21
15,429
482
13,989
34,473
52,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
16 / 8 / 10
21,143
661
43,473
35,693
15,124
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Try_again_HiRez
Baron Samedi
20
5 / 4 / 13
18,411
575
21,295
28,856
31,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
XenomorphAli
Hun Batz
20
8 / 9 / 12
18,384
575
26,532
26,434
11,453
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
20
12 / 5 / 7
18,317
572
35,988
23,969
9,657
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
105
30
Kills
42
42
Deaths
30
44
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Afgan OG
Morgan Le Fay
9
9
10
1.56
L
9
9
13
1.72
L
Danzaburou
Drylefty
Danzaburou
6
11
5
0.77
W
Kuzenbo
GhettoGuero
Kuzenbo
1
4
21
2.88
W
16
8
10
2.63
L
Sylvanus
1
7
10
0.86
W
Baron Samedi
Try_again_HiRez
Baron Samedi
5
4
13
2.88
W
Hun Batz
XenomorphAli
Hun Batz
8
9
12
1.56
W
Skadi
12
5
7
3.1
L
Bellona
m15defrijol
Bellona
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,170
Damage
141,277
173,179
Taken
149,425
140,160
Mitigated
119,575
54,424
Healing
59,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Afgan OG
Morgan Le Fay
31,122
3,362
905
6,655
29,524
11,527
0
3,277
26,247
116,530
0
L
27,989
8,889
0
17,076
46,806
43,208
0
8,907
37,899
0
128,037
L
Danzaburou
Drylefty
Danzaburou
26,397
12,882
0
9,482
33,490
10,503
938
4,708
28,782
0
131,394
W
Kuzenbo
GhettoGuero
Kuzenbo
13,989
3,132
968
7,902
34,473
52,063
315
10,770
23,383
54,328
0
W
43,473
30,955
0
17,235
35,693
15,124
3,476
7,228
28,321
0
235,466
L
Sylvanus
8,181
1,992
5,723
6,913
33,091
46,410
140
6,238
26,853
16,847
0
W
Baron Samedi
Try_again_HiRez
Baron Samedi
21,295
1,472
2,582
14,496
28,856
31,278
3,089
5,566
22,904
133,726
0
W
Hun Batz
XenomorphAli
Hun Batz
26,532
6,598
0
6,523
26,434
11,453
829
7,638
17,682
0
139,964
W
Skadi
35,988
12,347
0
9,635
23,969
9,657
1,558
9,307
14,388
0
147,829
L
Bellona
m15defrijol
Bellona
19,481
5,982
0
7,670
30,268
28,512
756
12,322
17,946
0
122,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,781
Gold Earned
91,684
758
Minions Killed
898
0
Camps Cleared
0
2,755,797
Distance Traveled
2,952,931
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,438
482
172
5
0
526,333
4
L
Chaac
17,120
535
176
6
0
561,196
4
L
Danzaburou
15,443
483
185
6
0
535,340
6
W
Kuzenbo
15,429
482
59
2
0
617,563
7
W
Medusa
21,143
661
265
8
0
570,674
3
L
Sylvanus
11,872
371
20
1
0
544,865
2
W
Baron Samedi
18,411
575
199
6
0
572,674
16
W
Hun Batz
18,384
575
169
5
0
601,231
0
W
Skadi
18,317
572
206
6
0
590,789
4
L
Bellona
14,908
466
205
6
0
588,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role