Player Matchup

Medusa
Medusa
BigBoiChangus
Medusa
Level 63
God Stats
26W - 15L
1,542 SR
Queue Stats
156W - 106L
1,636 Elo+
Party 1
Bellona
Bellona
Fuechi
Bellona
Level 54
God Stats
6W - 2L
1,668 SR
Queue Stats
99W - 50L
1,698 Elo+
Party 1
Eset
Eset
ImAshy
Eset
Level 69
God Stats
4W - 9L
1,680 SR
Queue Stats
172W - 111L
1,697 Elo+
Party 1
Team Averages
Level 62
1,630 SR
1,677 Elo+

VS

Team Averages
Level 81
1,598 SR
1,519 Elo+
Cerberus
Cerberus
CrucialSage
Cerberus
Level 81
God Stats
1W - 1L
1,486 SR
Queue Stats
7W - 15L
1,363 Elo+
Party 2
Thanatos
Thanatos
RonTL
Thanatos
Level 160
God Stats
5W - 3L
1,807 SR
Queue Stats
33W - 29L
1,695 Elo+
Solo
Neith
Neith
holamama3005
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 12
12,208
814
16,494
14,320
4,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Fuechi
Bellona
14
8 / 6 / 11
11,449
763
13,171
15,928
10,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
ImAshy
Eset
17
11 / 4 / 15
12,889
859
21,050
13,747
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrucialSage
Cerberus
12
2 / 9 / 7
9,799
653
4,845
22,588
19,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
RonTL
Thanatos
16
9 / 9 / 6
12,595
840
16,655
25,785
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 12 / 7
11,684
779
10,348
13,800
4,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
30
Kills
15
15
Deaths
30
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
5
12
3.4
L
Cerberus
CrucialSage
Cerberus
2
9
7
0.61
W
Bellona
Fuechi
Bellona
8
6
11
2.25
W
Eset
ImAshy
Eset
11
4
15
4.63
L
Thanatos
RonTL
Thanatos
9
9
6
1.33
L
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,715
Damage
31,848
43,995
Taken
62,173
19,802
Mitigated
40,529
8,219
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,494
6,778
0
439
14,320
4,836
1,337
1,457
12,522
0
51,992
L
Cerberus
CrucialSage
Cerberus
4,845
455
0
1,958
22,588
19,466
0
8,930
13,226
18,602
0
W
Bellona
Fuechi
Bellona
13,171
3,838
0
2,501
15,928
10,805
639
1,735
13,692
467
29,011
W
Eset
ImAshy
Eset
21,050
1,998
1,634
3,645
13,747
4,161
622
1,968
11,478
52,634
0
L
Thanatos
RonTL
Thanatos
16,655
3,222
0
12,019
25,785
16,788
0
7,779
17,584
0
33,592
L
10,348
3,472
0
713
13,800
4,275
1,276
3,584
10,000
0
38,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,546
Gold Earned
34,078
156
Minions Killed
153
11
Camps Cleared
2
794,645
Distance Traveled
755,250
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,208
814
57
4
3
257,838
3
L
Cerberus
9,799
653
52
3
0
272,121
7
W
Bellona
11,449
763
26
2
2
281,035
4
W
Eset
12,889
859
73
5
6
255,772
3
L
Thanatos
12,595
840
43
3
1
270,651
3
L
Neith
11,684
779
58
4
1
212,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role