Player Matchup

Horus
Horus
Backcamp1815
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,558 Elo+
Party 1
Nike
Nike
BatmanWithaGun
Nike
Level 129
God Stats
7W - 5L
1,513 SR
Queue Stats
392W - 398L
1,503 Elo+
Solo
Heimdallr
Heimdallr
BoganOG
Heimdallr
Level 149
God Stats
2W - 1L
1,517 SR
Queue Stats
184W - 160L
1,638 Elo+
Party 1
Merlin
Merlin
ChvckJones
Merlin
Level 105
God Stats
3W - 3L
1,630 SR
Queue Stats
314W - 312L
1,519 Elo+
Solo
Cliodhna
Cliodhna
DingleMyDangle
Cliodhna
Level 153
God Stats
1W - 1L
1,317 SR
Queue Stats
95W - 90L
1,489 Elo+
Solo
Team Averages
Level 112
1,495 SR
1,542 Elo+

VS

Team Averages
Level 65
1,552 SR
1,483 Elo+
Chiron
Chiron
BoycottHiRez
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,508 Elo+
Party 2
Terra
Terra
Deguepapu345
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
RAMPAGEx9999
Geb
Level 160
God Stats
2W - 2L
1,733 SR
Queue Stats
308W - 287L
1,548 Elo+
Party 2
Osiris
Osiris
Vesharz
Osiris
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,385 Elo+
Party 3
Zeus
Zeus
lWilB2
Zeus
Level 101
God Stats
0W - 2L
1,526 SR
Queue Stats
47W - 50L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 23
11,925
852
7,594
19,384
19,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 14
9,954
711
6,893
16,835
23,203
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
BoganOG
Heimdallr
19
8 / 4 / 20
11,737
838
21,690
16,340
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
ChvckJones
Merlin
18
7 / 5 / 19
11,507
822
22,049
12,221
4,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
20
9 / 5 / 17
12,178
870
17,408
14,260
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 7 / 7
13,349
954
25,678
20,469
9,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 8 / 8
9,535
681
1,351
17,323
11,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
2 / 5 / 13
10,314
737
15,783
19,805
23,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Vesharz
Osiris
16
1 / 6 / 11
9,751
697
6,022
15,072
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
lWilB2
Zeus
18
5 / 6 / 9
11,157
797
14,537
11,821
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
69
31
Kills
21
21
Deaths
32
93
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
3
23
5.5
W
2
4
14
2.25
W
Heimdallr
BoganOG
Heimdallr
8
4
20
4.5
L
Chiron
12
7
7
2.21
W
Merlin
ChvckJones
Merlin
7
5
19
3.3
L
1
8
8
0.63
W
Cliodhna
9
5
17
3.5
L
2
5
13
1.7
L
Osiris
Vesharz
Osiris
1
6
11
1.08
L
Zeus
lWilB2
Zeus
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,634
Damage
63,371
79,040
Taken
84,490
60,273
Mitigated
64,984
31,549
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,594
3,872
9,399
9,773
19,384
19,085
259
7,534
11,003
0
11,894
W
6,893
516
1,236
2,898
16,835
23,203
196
4,336
11,998
0
11,944
W
Heimdallr
BoganOG
Heimdallr
21,690
11,594
1,195
3,241
16,340
7,228
2,510
6,799
9,289
0
43,424
L
Chiron
25,678
9,276
1,306
6,364
20,469
9,478
1,022
3,841
16,628
0
49,273
W
Merlin
ChvckJones
Merlin
22,049
548
597
555
12,221
4,921
1,049
5,395
6,683
40,697
0
L
1,351
278
1,288
1,070
17,323
11,399
0
7,992
9,331
3,610
0
W
Cliodhna
17,408
1,661
1,226
1,429
14,260
5,836
1,274
6,433
7,462
0
36,302
L
15,783
533
885
2,708
19,805
23,932
407
3,207
16,441
25,594
0
L
Osiris
Vesharz
Osiris
6,022
1,853
599
1,993
15,072
16,500
242
3,911
11,157
0
10,895
L
Zeus
lWilB2
Zeus
14,537
742
832
965
11,821
3,675
709
3,098
8,723
34,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,301
Gold Earned
54,106
135
Minions Killed
137
0
Camps Cleared
0
1,290,675
Distance Traveled
1,226,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,925
852
14
1
0
256,449
0
W
Nike
9,954
711
11
1
0
287,863
0
W
Heimdallr
11,737
838
42
3
0
252,968
0
L
Chiron
13,349
954
52
4
0
240,673
0
W
Merlin
11,507
822
41
3
0
218,948
0
L
Terra
9,535
681
7
1
0
237,002
0
W
Cliodhna
12,178
870
27
2
0
274,447
0
L
Geb
10,314
737
20
1
0
239,602
0
L
Osiris
9,751
697
19
1
0
268,695
0
L
Zeus
11,157
797
39
3
0
240,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role