Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AztecaAmericano
Sol
Level 126
God Stats
2W - 5L
1,553 SR
Queue Stats
169W - 149L
1,519 Elo+
Party 1
Loki
Loki
iTHEDANY
Loki
Level 74
God Stats
2W - 5L
1,548 SR
Queue Stats
166W - 170L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
yellamach1
Heimdallr
Level 144
God Stats
3W - 6L
1,393 SR
Queue Stats
477W - 426L
1,535 Elo+
Party 4
Team Averages
Level 110
1,499 SR
1,506 Elo+

VS

Team Averages
Level 107
1,519 SR
1,555 Elo+
Loki
Loki
Cat_chiquito13
Loki
Level 110
God Stats
8W - 8L
1,363 SR
Queue Stats
203W - 210L
1,506 Elo+
Solo
Artemis
Artemis
CreativeRage76
Artemis
Level 72
God Stats
7W - 3L
1,654 SR
Queue Stats
123W - 129L
1,451 Elo+
Party 3
Atlas
Atlas
DoctorDingaLang
Atlas
Level 157
God Stats
3W - 5L
1,323 SR
Queue Stats
486W - 403L
1,656 Elo+
Party 2
Ah Puch
Ah Puch
perpetual_storm
Ah Puch
Level 160
God Stats
21W - 17L
1,598 SR
Queue Stats
664W - 636L
1,484 Elo+
Party 3
Anubis
Anubis
xnerox57
Anubis
Level 34
God Stats
16W - 9L
1,655 SR
Queue Stats
142W - 83L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 5 / 0
7,007
501
5,100
11,595
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
 
Kuzenbo
9
0 / 2 / 2
5,951
425
3,831
10,105
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 1
7,332
524
7,703
10,554
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
0 / 6 / 2
5,876
420
5,084
10,495
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
yellamach1
Heimdallr
14
2 / 1 / 0
7,896
564
5,622
6,174
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
8,089
578
4,067
9,431
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 1 / 0
7,227
516
3,144
5,822
1,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 8
7,601
543
6,092
12,106
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 2
8,948
639
6,481
6,401
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
xnerox57
Anubis
14
7 / 1 / 6
8,736
624
14,249
8,451
4,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
19
19
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
0
0.2
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
L
2
5
1
0.5
W
2
3
8
2
W
1
1
0
1
W
4
0
8
8
L
Loki
0
6
2
0.17
W
5
0
2
6
W
Anubis
xnerox57
Anubis
7
1
6
10
L
Heimdallr
yellamach1
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
34,033
48,923
Taken
42,211
21,630
Mitigated
23,903
14,856
Healing
17,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,100
348
0
3,373
11,595
4,546
0
7,185
4,007
0
42,280
L
Kuzenbo
 
Kuzenbo
3,831
1,583
186
2,806
10,105
9,413
8
5,479
4,626
16,068
0
L
7,703
2,791
0
3,788
10,554
2,591
0
6,469
4,042
47,830
4,545
W
4,067
995
0
4,349
9,431
3,715
0
2,701
6,730
0
49,756
W
3,144
1,364
0
914
5,822
1,201
0
197
5,354
0
38,878
W
6,092
2,535
479
3,414
12,106
10,948
0
5,127
6,775
18,319
0
L
Loki
5,084
556
0
2,061
10,495
2,299
0
6,319
4,114
0
30,678
W
6,481
909
0
3,764
6,401
3,589
1,338
0
6,401
50,771
0
W
Anubis
xnerox57
Anubis
14,249
861
0
4,471
8,451
4,450
658
2,660
5,791
57,086
0
L
Heimdallr
yellamach1
Heimdallr
5,622
2,130
0
2,642
6,174
2,781
702
862
5,312
0
60,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
40,601
388
Minions Killed
436
0
Camps Cleared
0
1,268,572
Distance Traveled
1,365,074
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,007
501
91
7
0
293,654
4
L
Kuzenbo
5,951
425
25
2
0
219,584
6
L
Sol
7,332
524
104
7
0
239,477
2
W
Loki
8,089
578
107
8
0
310,483
3
W
Artemis
7,227
516
74
5
0
277,618
5
W
Atlas
7,601
543
16
1
0
268,425
6
L
Loki
5,876
420
55
4
0
262,115
2
W
Ah Puch
8,948
639
128
9
0
265,483
2
W
Anubis
8,736
624
111
8
0
243,065
1
L
Heimdallr
7,896
564
113
8
0
253,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role