Player Matchup

Bastet
Bastet
AGiantPOG
Bastet
Level 109
God Stats
5W - 4L
1,545 SR
Queue Stats
51W - 30L
1,650 Elo+
Party 2
Sylvanus
Sylvanus
Paddy3013
Sylvanus
Level 102
God Stats
9W - 6L
1,591 SR
Queue Stats
228W - 222L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
pantherbuc
Baron Samedi
Level 149
God Stats
5W - 2L
1,572 SR
Queue Stats
182W - 128L
1,663 Elo+
Party 2
Team Averages
Level 120
1,569 SR
1,610 Elo+

VS

Team Averages
Level 41
1,447 SR
1,299 Elo+
Artemis
Artemis
NearCalamity
Artemis
Level 24
God Stats
6W - 11L
1,416 SR
Queue Stats
25W - 39L
1,313 Elo+
Party 1
Xing Tian
Xing Tian
NearDemonic
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 258L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
NearInsane
Kukulkan
Level 17
God Stats
4W - 9L
1,426 SR
Queue Stats
6W - 15L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AGiantPOG
Bastet
14
7 / 1 / 12
9,610
801
13,160
8,591
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Paddy3013
Sylvanus
14
2 / 0 / 17
9,117
760
3,111
9,522
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
pantherbuc
Baron Samedi
14
11 / 1 / 9
10,231
853
11,652
9,639
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NearCalamity
Artemis
11
1 / 7 / 1
7,848
654
9,360
10,579
2,926
Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
NearDemonic
Xing Tian
9
0 / 9 / 2
7,424
619
3,306
14,071
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
NearInsane
Kukulkan
12
1 / 4 / 1
7,855
655
6,925
6,941
1,712
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
20
Kills
2
2
Deaths
20
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
AGiantPOG
Bastet
7
1
12
13
L
Artemis
NearCalamity
Artemis
1
7
1
0.21
L
Xing Tian
NearDemonic
Xing Tian
0
9
2
0.11
L
Kukulkan
NearInsane
Kukulkan
1
4
1
0.38
W
Sylvanus
Paddy3013
Sylvanus
2
0
17
10.5
W
Baron Samedi
pantherbuc
Baron Samedi
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
19,591
27,752
Taken
31,591
16,758
Mitigated
15,008
16,318
Healing
811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AGiantPOG
Bastet
13,160
2,905
0
3,037
8,591
3,328
254
3,086
5,505
0
35,695
L
Artemis
NearCalamity
Artemis
9,360
3,887
0
0
10,579
2,926
0
5,482
4,864
0
22,668
L
Xing Tian
NearDemonic
Xing Tian
3,306
373
0
755
14,071
10,370
0
7,047
6,607
8,463
0
L
Kukulkan
NearInsane
Kukulkan
6,925
115
0
56
6,941
1,712
0
2,204
4,614
31,102
0
W
Sylvanus
Paddy3013
Sylvanus
3,111
960
2,584
4,819
9,522
8,387
921
4,447
5,075
15,978
0
W
Baron Samedi
pantherbuc
Baron Samedi
11,652
1,114
1,426
4,452
9,639
5,043
1,347
3,475
6,164
49,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
23,127
147
Minions Killed
112
8
Camps Cleared
3
702,295
Distance Traveled
578,724
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,610
801
49
4
4
267,636
3
L
Artemis
7,848
654
40
3
3
188,219
4
L
Xing Tian
7,424
619
12
1
0
194,973
3
L
Kukulkan
7,855
655
60
5
0
195,532
2
W
Sylvanus
9,117
760
23
2
0
221,452
2
W
Baron Samedi
10,231
853
75
6
4
213,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role