Player Matchup

Hel
Hel
ELITE_RD_03
Hel
Level 108
God Stats
1W - 1L
1,335 SR
Queue Stats
210W - 213L
1,363 Elo+
Solo
Nemesis
Nemesis
Im-B1ackSanta
Nemesis
Level 59
God Stats
5W - 4L
1,450 SR
Queue Stats
44W - 44L
1,420 Elo+
Party 2
Freya
Freya
MercifulBuddha96
Freya
Level 123
God Stats
5W - 11L
1,328 SR
Queue Stats
693W - 706L
1,406 Elo+
Solo
Bellona
Bellona
SweetStruggle
Bellona
Level 91
God Stats
2W - 1L
1,411 SR
Queue Stats
124W - 122L
1,424 Elo+
Party 2
Horus
Horus
WEAVZY1999
Horus
Level 89
God Stats
1W - 1L
1,098 SR
Queue Stats
181W - 185L
1,418 Elo+
Solo
Team Averages
Level 94
1,325 SR
1,406 Elo+

VS

Team Averages
Level 105
1,461 SR
1,384 Elo+
Ymir
Ymir
CCCobichoCCC
Ymir
Level 56
God Stats
54W - 55L
1,472 SR
Queue Stats
113W - 140L
1,345 Elo+
Party 1
Bellona
Bellona
Coptero
Bellona
Level 63
God Stats
35W - 58L
1,402 SR
Queue Stats
39W - 60L
1,339 Elo+
Party 1
Ravana
Ravana
anderson2020
Ravana
Level 149
God Stats
1W - 3L
1,422 SR
Queue Stats
246W - 255L
1,400 Elo+
Party 1
Zhong Kui
Zhong Kui
poba79
Zhong Kui
Level 155
God Stats
11W - 7L
1,585 SR
Queue Stats
199W - 202L
1,401 Elo+
Party 1
Chiron
Chiron
tete75a
Chiron
Level 104
God Stats
5W - 2L
1,425 SR
Queue Stats
104W - 90L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,572
597
4,111
7,415
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
9
0 / 1 / 3
5,504
500
3,971
5,951
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 2
6,087
553
4,095
8,225
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
12
7 / 2 / 0
7,328
666
7,520
8,179
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
9
1 / 1 / 3
5,475
498
4,698
6,734
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,546
504
2,401
7,302
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Coptero
Bellona
9
0 / 6 / 3
5,390
490
4,949
9,975
6,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
10
2 / 3 / 1
5,778
525
2,739
7,322
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
poba79
Zhong Kui
10
1 / 1 / 1
5,948
541
5,454
5,194
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
tete75a
Chiron
9
2 / 2 / 1
5,326
484
6,147
5,629
1,371
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
6
7
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Bellona
Coptero
Bellona
0
6
3
0.25
W
3
1
0
3
W
Nemesis
0
1
3
1.5
W
2
2
2
1.5
W
Bellona
7
2
0
3.5
W
Horus
1
1
3
2.5
L
Ravana
2
3
1
0.83
L
Zhong Kui
poba79
Zhong Kui
1
1
1
1.5
L
Chiron
tete75a
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
21,690
36,504
Taken
35,422
14,388
Mitigated
16,893
13,067
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,401
455
168
2,394
7,302
3,697
0
1,850
5,176
12,624
0
L
Bellona
Coptero
Bellona
4,949
923
0
2,053
9,975
6,118
0
0
9,975
0
24,400
W
4,111
256
346
4,074
7,415
2,218
0
4,297
2,818
34,214
0
W
Nemesis
3,971
1,335
0
612
5,951
1,584
0
848
4,980
0
27,727
W
4,095
1,410
0
4,083
8,225
2,019
697
759
7,466
35,068
0
W
Bellona
7,520
2,968
0
1,320
8,179
5,943
0
108
7,434
0
36,325
W
Horus
4,698
1,888
361
2,271
6,734
2,624
320
1,678
5,056
0
18,676
L
Ravana
2,739
523
0
1,230
7,322
2,314
0
899
6,371
0
30,159
L
Zhong Kui
poba79
Zhong Kui
5,454
673
0
3,318
5,194
3,393
0
2,881
2,060
32,272
0
L
Chiron
tete75a
Chiron
6,147
1,978
329
1,398
5,629
1,371
0
2,304
3,094
0
29,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
27,988
311
Minions Killed
257
0
Camps Cleared
0
1,075,234
Distance Traveled
1,029,213
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,546
504
24
2
0
214,876
2
L
Bellona
5,390
490
48
4
0
190,410
2
W
Hel
6,572
597
80
7
0
211,441
3
W
Nemesis
5,504
500
51
5
0
243,956
0
W
Freya
6,087
553
70
6
0
196,059
1
W
Bellona
7,328
666
77
7
0
207,454
1
W
Horus
5,475
498
33
3
0
216,324
4
L
Ravana
5,778
525
54
5
0
217,518
4
L
Zhong Kui
5,948
541
69
6
0
209,251
0
L
Chiron
5,326
484
62
6
0
197,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role