Player Matchup

Bacchus
Bacchus
GnarlySpace13
Bacchus
Level 129
God Stats
2W - 4L
1,442 SR
Queue Stats
71W - 43L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
StepSisBadEnding
Guan Yu
Level 117
God Stats
3W - 1L
1,522 SR
Queue Stats
86W - 55L
1,675 Elo+
Party 1
Heimdallr
Heimdallr
x0mni
Heimdallr
Level 113
God Stats
9W - 11L
1,557 SR
Queue Stats
146W - 93L
1,728 Elo+
Party 1
Team Averages
Level 120
1,507 SR
1,684 Elo+

VS

Team Averages
Level 104
1,579 SR
1,511 Elo+
Ra
Ra
Bestower
Ra
Level 139
God Stats
0W - 4L
1,460 SR
Queue Stats
9W - 9L
1,619 Elo+
Party 2
Odin
Odin
Shononymous
Odin
Level 65
God Stats
4W - 2L
1,776 SR
Queue Stats
9W - 6L
1,582 Elo+
Party 2
Loki
Loki
YUSMELLBAD
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
5 / 0 / 11
8,627
863
9,206
3,427
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
9 / 0 / 7
8,573
857
9,905
6,844
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
x0mni
Heimdallr
13
3 / 2 / 14
7,995
800
9,453
8,126
3,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,785
679
6,806
8,253
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
6,036
604
2,045
11,802
4,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 6 / 1
5,806
581
2,453
10,904
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Bacchus
5
0
11
10.5
L
0
5
2
0.2
W
9
0
7
12.5
L
0
6
1
0.08
W
Heimdallr
x0mni
Heimdallr
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
11,304
18,397
Taken
30,959
11,665
Mitigated
10,032
7,203
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,806
233
901
1,196
8,253
2,717
0
3,380
4,865
27,402
0
W
Bacchus
9,206
1,181
588
1,582
3,427
3,282
192
1,304
2,006
17,805
0
L
2,045
407
439
2,094
11,802
4,157
0
3,101
8,348
0
4,790
W
9,905
976
1,256
1,859
6,844
5,072
157
1,625
4,939
3,149
15,889
L
2,453
449
0
0
10,904
3,158
0
5,242
5,207
0
6,652
W
Heimdallr
x0mni
Heimdallr
9,453
5,613
0
1,918
8,126
3,311
868
3,677
4,199
0
42,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
18,627
117
Minions Killed
74
8
Camps Cleared
1
582,537
Distance Traveled
451,582
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,785
679
58
6
1
158,954
1
W
Bacchus
8,627
863
21
2
3
200,908
0
L
Odin
6,036
604
6
1
0
166,691
1
W
Guan Yu
8,573
857
27
3
1
206,255
2
L
Loki
5,806
581
10
1
0
125,937
0
W
Heimdallr
7,995
800
69
7
4
175,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role