Player Matchup

Ravana
Ravana
Blurrkil
Ravana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,124 Elo+
Party 2
Bellona
Bellona
CardinalLeaf
Bellona
Level 140
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 2L
1,124 Elo+
Party 2
Freya
Freya
RaijinAzazel
Freya
Level 149
God Stats
1W - 1L
1,623 SR
Queue Stats
21W - 25L
1,514 Elo+
Party 2
Team Averages
Level 123
1,604 SR
1,254 Elo+

VS

Team Averages
Level 107
1,625 SR
1,416 Elo+
Ra
Ra
Spippo
Ra
Level 107
God Stats
1W - 1L
1,712 SR
Queue Stats
120W - 130L
1,436 Elo+
Party 1
Chaac
Chaac
crzytr1zzy
Chaac
Level 66
God Stats
6W - 8L
1,518 SR
Queue Stats
88W - 87L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
flarpuu
Jormungandr
Level 149
God Stats
21W - 4L
1,645 SR
Queue Stats
280W - 235L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blurrkil
Ravana
20
1 / 9 / 20
19,447
540
11,972
27,354
17,085
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
CardinalLeaf
Bellona
20
11 / 7 / 14
22,262
618
47,869
52,577
80,932
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 4 / 10
22,965
638
65,856
28,534
10,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
3 / 10 / 11
19,479
541
23,025
28,407
22,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
5 / 10 / 9
19,364
538
23,867
58,008
65,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
flarpuu
Jormungandr
20
12 / 7 / 8
21,842
607
36,939
49,993
72,035
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
27
Kills
20
20
Deaths
27
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
Blurrkil
Ravana
1
9
20
1.22
W
Bellona
CardinalLeaf
Bellona
11
7
14
2.57
W
15
4
10
5
L
Ra
3
10
11
0.85
L
Chaac
5
10
9
0.95
L
Jormungandr
flarpuu
Jormungandr
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,697
Damage
83,831
108,465
Taken
136,408
108,146
Mitigated
159,979
28,466
Healing
39,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Blurrkil
Ravana
11,972
4,441
841
5,561
27,354
17,085
940
18,787
7,845
0
39,842
W
Bellona
CardinalLeaf
Bellona
47,869
11,832
1,022
6,454
52,577
80,932
575
24,652
27,112
29,850
81,082
W
65,856
19,817
0
14,588
28,534
10,129
1,038
20,713
7,161
141,810
0
L
Ra
23,025
942
9,285
7,430
28,407
22,068
1,469
13,376
14,158
100,321
0
L
Chaac
23,867
4,266
2,390
17,854
58,008
65,876
1,135
35,273
20,942
11,652
47,287
L
Jormungandr
flarpuu
Jormungandr
36,939
4,728
0
2,705
49,993
72,035
399
29,077
19,073
86,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,674
Gold Earned
60,685
277
Minions Killed
328
11
Camps Cleared
12
1,753,819
Distance Traveled
1,729,567
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
19,447
540
55
2
3
563,708
4
W
Bellona
22,262
618
96
3
2
628,756
0
W
Freya
22,965
638
126
4
6
561,355
2
L
Ra
19,479
541
173
5
2
564,827
6
L
Chaac
19,364
538
68
2
7
570,897
8
L
Jormungandr
21,842
607
87
2
3
593,843
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role