Player Matchup

Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dierdra420
Arachne
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,363 Elo+
Party 1
Mercury
Mercury
Im_Klimax
Mercury
Level 149
God Stats
0W - 1L
1,462 SR
Queue Stats
2W - 5L
1,430 Elo+
Party 1
Tiamat
Tiamat
Marley-kiwi-
Tiamat
Level 126
God Stats
0W - 2L
1,533 SR
Queue Stats
22W - 24L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x6ft_under
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,311 SR
Queue Stats
103W - 112L
1,473 Elo+
Party 1
Team Averages
Level 108
1,461 SR
1,451 Elo+

VS

Team Averages
Level 126
1,546 SR
1,431 Elo+
Nemesis
Nemesis
Chiggerz
Nemesis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,404 Elo+
Solo
Neith
Neith
EvilCylinder46
Neith
Level 143
God Stats
9W - 7L
1,469 SR
Queue Stats
181W - 174L
1,485 Elo+
Solo
Izanami
Izanami
ShottyThicc
Izanami
Level 135
God Stats
2W - 0L
1,725 SR
Queue Stats
88W - 100L
1,399 Elo+
Solo
Mulan
Mulan
SmoothBrain419
Mulan
Level 65
God Stats
3W - 1L
1,577 SR
Queue Stats
332W - 335L
1,446 Elo+
Solo
Cthulhu
Cthulhu
thehighlife788
Cthulhu
Level 147
God Stats
13W - 11L
1,461 SR
Queue Stats
536W - 532L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 5 / 7
9,354
780
16,230
9,759
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Dierdra420
Arachne
16
4 / 8 / 5
9,713
809
3,335
14,677
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
Im_Klimax
Mercury
15
3 / 8 / 6
8,770
731
10,153
12,074
4,856
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
11
0 / 5 / 8
7,015
585
1,007
6,058
2,909
Morgan Le Fay
x6ft_under
Morgan Le Fay
15
4 / 7 / 5
9,057
755
12,026
13,095
5,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chiggerz
Nemesis
15
4 / 3 / 19
9,431
786
6,755
13,776
10,746
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 1 / 18
10,680
890
9,791
7,758
3,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Izanami
ShottyThicc
Izanami
18
12 / 5 / 14
11,058
922
16,928
10,360
4,945
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 14
9,978
832
7,565
14,977
14,322
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 2 / 21
10,475
873
10,066
14,080
15,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
15
Kills
33
33
Deaths
15
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
7
1.5
W
Nemesis
Chiggerz
Nemesis
4
3
19
4.5
L
Arachne
Dierdra420
Arachne
4
8
5
0.81
W
2
1
18
11
L
Mercury
Im_Klimax
Mercury
3
8
6
0.75
L
Tiamat
0
5
8
0.8
W
Izanami
ShottyThicc
Izanami
12
5
14
3.8
W
8
4
14
3.75
W
7
2
21
8.75
L
Morgan Le Fay
x6ft_under
Morgan Le Fay
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,751
Damage
51,105
55,663
Taken
60,951
23,055
Mitigated
49,052
11,392
Healing
25,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,230
956
591
2,056
9,759
3,992
0
1,215
8,411
32,202
0
W
Nemesis
Chiggerz
Nemesis
6,755
1,988
1,333
4,328
13,776
10,746
647
3,226
10,550
0
11,200
L
Arachne
Dierdra420
Arachne
3,335
2,940
738
2,056
14,677
5,790
0
2,704
11,767
0
4,755
W
9,791
1,741
1,888
3,795
7,758
3,715
2,360
4,155
3,603
0
35,391
L
Mercury
Im_Klimax
Mercury
10,153
2,819
445
947
12,074
4,856
0
1,716
9,864
0
22,106
L
Tiamat
1,007
101
0
226
6,058
2,909
0
914
4,814
2,729
0
W
Izanami
ShottyThicc
Izanami
16,928
10,853
3,498
1,104
10,360
4,945
1,094
5,261
5,099
0
35,395
W
7,565
681
1,756
2,043
14,977
14,322
905
8,799
6,178
0
11,928
W
10,066
330
3,470
2,466
14,080
15,324
312
7,822
6,258
18,484
0
L
Morgan Le Fay
x6ft_under
Morgan Le Fay
12,026
2,046
1,048
3,285
13,095
5,508
0
2,548
10,177
25,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
51,622
88
Minions Killed
157
0
Camps Cleared
0
966,364
Distance Traveled
1,074,482
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,354
780
23
2
0
207,978
0
W
Nemesis
9,431
786
13
1
0
236,814
0
L
Arachne
9,713
809
10
1
0
205,031
1
W
Neith
10,680
890
51
4
0
220,822
1
L
Mercury
8,770
731
24
2
0
204,252
0
L
Tiamat
7,015
585
3
0
0
159,481
0
W
Izanami
11,058
922
58
5
0
198,030
1
W
Mulan
9,978
832
4
0
0
203,917
0
W
Cthulhu
10,475
873
31
3
0
214,899
0
L
Morgan Le Fay
9,057
755
28
2
0
189,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role